Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
DaLegendaryDuke
Apollo
Level 77
God Stats
3W - 3L
1,697 SR
Queue Stats
111W - 98L
1,476 Elo+
Party 3
Thor
Thor
EIijah
Thor
Level 121
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 1
Artio
Artio
JusTheTip32
Artio
Level 35
God Stats
0W - 2L
1,465 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 1
Geb
Geb
fishfood6590
Geb
Level 34
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 4L
1,167 Elo+
Party 1
Team Averages
Level 74
1,413 SR
1,295 Elo+

VS

Team Averages
Level 65
1,492 SR
1,405 Elo+
Shiva
Shiva
BeastlyShiva
Shiva
Level 61
God Stats
43W - 28L
1,568 SR
Queue Stats
245W - 271L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
MJPR17-_-
Ah Puch
Level 45
God Stats
5W - 4L
1,471 SR
Queue Stats
163W - 202L
1,434 Elo+
Party 2
King Arthur
King Arthur
MrShaft7690
King Arthur
Level 105
God Stats
19W - 10L
1,628 SR
Queue Stats
251W - 237L
1,425 Elo+
Solo
Persephone
Persephone
Natakui
Persephone
Level 67
God Stats
5W - 7L
1,304 SR
Queue Stats
180W - 203L
1,405 Elo+
Party 2
Atlas
Atlas
TheCluelessClown
Atlas
Level 49
God Stats
15W - 12L
1,490 SR
Queue Stats
158W - 200L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
4 / 4 / 0
5,666
567
5,109
9,217
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 5 / 0
4,876
488
2,288
6,983
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
EIijah
Thor
8
1 / 2 / 3
4,879
488
4,033
5,222
1,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

5
0 / 4 / 1
4,186
419
910
8,220
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 2
4,675
468
2,919
8,137
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
9 / 4 / 5
6,179
618
9,795
8,314
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
MJPR17-_-
Ah Puch
9
3 / 1 / 5
5,435
544
5,146
5,275
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MrShaft7690
King Arthur
10
1 / 1 / 1
6,034
603
4,900
6,569
4,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Natakui
Persephone
9
4 / 0 / 2
6,004
600
5,239
3,225
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
1 / 2 / 6
5,176
518
3,194
6,805
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
18
19
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
0
1
W
9
4
5
2.88
L
2
5
0
0.4
L
Thor
EIijah
Thor
1
2
3
1.25
L
0
4
1
0.13
W
Ah Puch
MJPR17-_-
Ah Puch
3
1
5
5.5
W
King Arthur
MrShaft7690
King Arthur
1
1
1
1.5
W
Persephone
Natakui
Persephone
4
0
2
5
W
1
2
6
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
28,274
37,779
Taken
30,188
13,056
Mitigated
14,539
6,630
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,109
2,596
0
2,719
9,217
2,664
0
1,545
7,672
0
22,447
W
9,795
4,264
170
1,164
8,314
4,021
410
696
7,618
0
22,764
L
2,288
1,531
0
833
6,983
1,603
0
3,837
3,146
0
15,211
L
Thor
EIijah
Thor
4,033
1,309
27
334
5,222
1,544
0
726
4,496
0
14,407
L
910
189
92
1,088
8,220
3,120
0
2,321
5,899
8,932
0
W
Ah Puch
MJPR17-_-
Ah Puch
5,146
759
0
2,722
5,275
1,302
687
1,062
4,213
20,153
0
W
King Arthur
MrShaft7690
King Arthur
4,900
377
0
1,250
6,569
4,509
0
203
6,366
0
27,689
W
Persephone
Natakui
Persephone
5,239
1,036
190
1,418
3,225
886
40
1,120
2,105
27,916
0
W
3,194
1,228
81
1,003
6,805
3,821
559
748
6,057
14,413
0
L
2,919
798
154
1,383
8,137
4,125
0
5,150
2,987
8,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,282
Gold Earned
28,828
129
Minions Killed
187
0
Camps Cleared
0
994,029
Distance Traveled
934,411
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,666
567
48
5
0
218,859
1
W
Shiva
6,179
618
29
3
0
219,739
1
L
Apollo
4,876
488
38
4
0
166,318
0
L
Thor
4,879
488
20
2
0
221,899
0
L
Artio
4,186
419
15
2
0
198,999
1
W
Ah Puch
5,435
544
35
4
0
163,174
1
W
King Arthur
6,034
603
64
6
0
181,735
3
W
Persephone
6,004
600
37
4
0
190,088
2
W
Atlas
5,176
518
22
2
0
179,675
1
L
Geb
4,675
468
8
1
0
187,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role