Player Matchup

Neith
Neith
ChelbyRose
Neith
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 107L
1,355 Elo+
Solo
Horus
Horus
Meleager13
Horus
Level 104
God Stats
38W - 14L
1,658 SR
Queue Stats
583W - 600L
1,487 Elo+
Party 1
Chang'e
Chang'e
NemesisTyr4nt92
Chang'e
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 211L
1,515 Elo+
Party 1
Bastet
Bastet
Umiyo-
Bastet
Level 68
God Stats
5W - 3L
1,750 SR
Queue Stats
49W - 49L
1,508 Elo+
Party 1
Zeus
Zeus
WolfGoddess4273
Zeus
Level 109
God Stats
35W - 35L
1,476 SR
Queue Stats
545W - 623L
1,420 Elo+
Solo
Team Averages
Level 90
1,577 SR
1,457 Elo+

VS

Team Averages
Level 69
1,506 SR
1,439 Elo+
Thoth
Thoth
BobaGurl
Thoth
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 202L
1,396 Elo+
Solo
Hachiman
Hachiman
CODofWarAtCCS21
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,388 Elo+
Solo
Vamana
Vamana
Qi Kut
Vamana
Level 64
God Stats
3W - 7L
1,648 SR
Queue Stats
309W - 367L
1,502 Elo+
Solo
Yu Huang
Yu Huang
Yewloft420
Yu Huang
Level 67
God Stats
3W - 8L
1,380 SR
Queue Stats
103W - 112L
1,422 Elo+
Solo
Shiva
Shiva
erdaypops
Shiva
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 2 / 19
11,534
1,049
16,998
11,128
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
18
6 / 3 / 17
12,450
1,132
14,538
16,083
17,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 2 / 12
12,144
1,104
16,912
11,167
3,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Umiyo-
Bastet
18
14 / 0 / 5
13,006
1,182
16,895
9,060
2,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 0 / 18
12,027
1,093
12,669
9,638
2,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

260

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BobaGurl
Thoth
16
1 / 6 / 4
10,378
943
8,817
10,528
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
16
2 / 9 / 3
10,505
955
7,047
19,260
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Qi Kut
Vamana
16
1 / 8 / 3
10,542
958
9,986
23,039
18,978
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Yewloft420
Yu Huang
16
1 / 4 / 5
10,409
946
15,558
13,124
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
erdaypops
Shiva
16
2 / 5 / 3
10,549
959
10,557
17,078
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
32
Kills
7
7
Deaths
32
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
BobaGurl
Thoth
1
6
4
0.5
L
Hachiman
2
9
3
0.39
W
Neith
2
2
19
5.75
W
Horus
6
3
17
4.83
W
7
2
12
6.5
L
Vamana
Qi Kut
Vamana
1
8
3
0.31
W
Bastet
Umiyo-
Bastet
14
0
5
16.5
W
3
0
18
12
L
Yu Huang
Yewloft420
Yu Huang
1
4
5
0.88
L
Shiva
erdaypops
Shiva
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,012
Damage
51,965
57,076
Taken
83,029
31,247
Mitigated
44,621
21,129
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BobaGurl
Thoth
8,817
688
0
31
10,528
2,809
0
3,461
7,067
13,289
0
L
Hachiman
7,047
3,416
0
542
19,260
4,820
0
7,802
11,458
0
18,282
W
Neith
16,998
10,746
0
1,162
11,128
4,414
0
4,652
6,244
0
35,194
W
Horus
14,538
5,141
3,112
4,245
16,083
17,229
0
7,827
7,524
0
25,376
W
16,912
1,566
3,348
4,338
11,167
3,762
0
4,148
6,657
32,040
0
L
Vamana
Qi Kut
Vamana
9,986
3,517
205
3,523
23,039
18,978
0
7,608
15,057
0
36,866
W
Bastet
Umiyo-
Bastet
16,895
3,514
0
1,244
9,060
2,923
0
4,519
4,340
0
19,497
W
12,669
3,847
324
3,356
9,638
2,919
0
4,283
5,149
46,422
0
L
Yu Huang
Yewloft420
Yu Huang
15,558
2,120
0
0
13,124
3,756
0
4,242
8,882
38,646
0
L
Shiva
erdaypops
Shiva
10,557
986
497
1,192
17,078
14,258
0
6,468
10,610
3,732
17,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,161
Gold Earned
52,383
199
Minions Killed
177
5
Camps Cleared
5
1,037,106
Distance Traveled
981,606
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,378
943
9
1
0
194,408
0
L
Hachiman
10,505
955
13
1
0
190,107
0
W
Neith
11,534
1,049
46
4
2
176,022
0
W
Horus
12,450
1,132
24
2
0
207,637
3
W
Chang'e
12,144
1,104
31
3
0
214,410
0
L
Vamana
10,542
958
65
6
4
204,356
0
W
Bastet
13,006
1,182
5
0
2
257,222
0
W
Zeus
12,027
1,093
93
8
1
181,815
1
L
Yu Huang
10,409
946
58
5
1
191,133
1
L
Shiva
10,549
959
32
3
0
201,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role