Player Matchup

He Bo
He Bo
Draffeurd
He Bo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
LeFarliga
Danzaburou
Level 37
God Stats
9W - 3L
1,978 SR
Queue Stats
77W - 81L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Martineskov93
Kumbhakarna
Level 151
God Stats
5W - 6L
1,681 SR
Queue Stats
106W - 107L
1,515 Elo+
Party 1
Team Averages
Level 113
1,720 SR
1,494 Elo+

VS

Team Averages
Level 97
1,493 SR
1,551 Elo+
Hercules
Hercules
HildHino
Hercules
Level 121
God Stats
22W - 18L
1,650 SR
Queue Stats
116W - 108L
1,553 Elo+
Party 2
Hera
Hera
MalevolentOmen
Hera
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
148W - 164L
1,510 Elo+
Party 2
Horus
Horus
MrDOTinvade
Horus
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 126L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Draffeurd
He Bo
16
4 / 10 / 10
12,676
746
12,112
16,468
4,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LeFarliga
Danzaburou
18
13 / 9 / 4
14,444
850
19,347
15,938
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Martineskov93
Kumbhakarna
16
1 / 5 / 16
12,829
755
6,303
19,870
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HildHino
Hercules
16
10 / 7 / 11
13,595
800
13,052
18,906
9,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 7 / 9
13,689
805
19,621
12,405
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 5 / 13
12,528
737
11,202
20,751
24,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
18
Kills
24
24
Deaths
19
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
Draffeurd
He Bo
4
10
10
0.9
L
Hercules
HildHino
Hercules
10
7
11
2.21
W
Danzaburou
LeFarliga
Danzaburou
13
9
4
1.67
L
10
7
9
2.07
W
Kumbhakarna
Martineskov93
Kumbhakarna
1
5
16
1.8
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
43,875
52,276
Taken
52,062
35,288
Mitigated
39,771
8,895
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Draffeurd
He Bo
12,112
1,044
202
1,076
16,468
4,125
561
7,115
9,033
40,098
0
L
Hercules
HildHino
Hercules
13,052
3,287
0
2,668
18,906
9,488
263
7,032
11,874
0
28,662
W
Danzaburou
LeFarliga
Danzaburou
19,347
12,348
0
4,230
15,938
5,479
2,410
5,239
10,433
0
42,065
L
19,621
4,005
0
956
12,405
5,464
1,278
5,045
7,360
64,585
0
W
Kumbhakarna
Martineskov93
Kumbhakarna
6,303
716
0
3,387
19,870
25,684
0
6,559
12,983
26,934
0
L
11,202
5,145
1,715
4,925
20,751
24,819
396
7,140
13,611
0
29,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
39,812
149
Minions Killed
153
3
Camps Cleared
10
858,454
Distance Traveled
794,838
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,676
746
64
4
1
269,634
3
L
Hercules
13,595
800
29
2
3
227,843
0
W
Danzaburou
14,444
850
65
4
1
274,266
2
L
Hera
13,689
805
95
6
5
261,165
2
W
Kumbhakarna
12,829
755
20
1
1
314,554
4
L
Horus
12,528
737
29
2
2
305,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role