Player Matchup

Chaac
Chaac
DarthBane3412
Chaac
Level 126
God Stats
8W - 3L
1,608 SR
Queue Stats
206W - 211L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
DarthZannah9019
Baron Samedi
Level 118
God Stats
3W - 0L
1,419 SR
Queue Stats
202W - 211L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Darth_Zero8828
Ah Muzen Cab
Level 151
God Stats
2W - 1L
1,574 SR
Queue Stats
113W - 126L
1,344 Elo+
Party 1
Zhong Kui
Zhong Kui
TuffyFluffyy
Zhong Kui
Level 49
God Stats
4W - 4L
1,451 SR
Queue Stats
97W - 84L
1,442 Elo+
Party 3
Cerberus
Cerberus
UnboundedReaper
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,459 Elo+
Party 3
Team Averages
Level 97
1,511 SR
1,418 Elo+

VS

Team Averages
Level 99
1,561 SR
1,455 Elo+
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LuLCHINO_
Bastet
Level 54
God Stats
0W - 1L
1,793 SR
Queue Stats
50W - 61L
1,444 Elo+
Party 2
Ganesha
Ganesha
PokemonFan_4Ever
Ganesha
Level 144
God Stats
0W - 1L
1,293 SR
Queue Stats
100W - 99L
1,513 Elo+
Party 2
Cupid
Cupid
neworleans15
Cupid
Level 126
God Stats
3W - 2L
1,570 SR
Queue Stats
129W - 141L
1,469 Elo+
Party 2
Pele
Pele
yosemitegrams
Pele
Level 28
God Stats
0W - 2L
1,650 SR
Queue Stats
18W - 27L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 7
13,684
855
16,968
18,637
17,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DarthZannah9019
Baron Samedi
18
3 / 3 / 13
11,342
709
13,071
14,782
6,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Darth_Zero8828
Ah Muzen Cab
20
7 / 2 / 14
12,938
809
16,601
15,773
7,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TuffyFluffyy
Zhong Kui
18
3 / 4 / 12
11,334
708
10,291
13,282
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
18
2 / 6 / 17
11,653
728
8,731
22,508
27,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
3 / 6 / 9
10,178
636
11,286
15,963
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
LuLCHINO_
Bastet
16
1 / 4 / 10
9,738
609
7,334
10,347
3,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 6 / 12
9,709
607
11,413
15,466
7,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 6 / 3
12,446
778
24,295
15,840
4,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 9 / 5
9,197
575
7,627
13,865
3,685
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
31
Kills
17
18
Deaths
31
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
9
1.25
W
16
3
7
6.5
W
Baron Samedi
DarthZannah9019
Baron Samedi
3
3
13
3.17
W
Ah Muzen Cab
Darth_Zero8828
Ah Muzen Cab
7
2
14
7
L
Bastet
LuLCHINO_
Bastet
1
4
10
1.5
L
1
6
12
1.17
W
Zhong Kui
TuffyFluffyy
Zhong Kui
3
4
12
2.25
W
Cerberus
2
6
17
1.75
L
10
6
3
1.92
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,662
Damage
61,955
84,982
Taken
71,481
67,429
Mitigated
25,161
36,112
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,286
3,666
250
2,648
15,963
6,453
0
6,457
9,506
0
31,638
W
16,968
1,109
1,106
7,328
18,637
17,055
375
1,109
17,379
35
43,412
W
Baron Samedi
DarthZannah9019
Baron Samedi
13,071
641
3,439
7,052
14,782
6,907
519
2,574
12,022
30,368
0
W
Ah Muzen Cab
Darth_Zero8828
Ah Muzen Cab
16,601
4,657
1,582
6,312
15,773
7,390
1,194
1,625
14,072
0
47,094
L
Bastet
LuLCHINO_
Bastet
7,334
1,081
345
948
10,347
3,077
0
3,504
6,843
0
14,281
L
11,413
519
886
989
15,466
7,036
0
8,405
7,061
29,111
0
W
Zhong Kui
TuffyFluffyy
Zhong Kui
10,291
860
743
2,926
13,282
8,610
2,302
2,245
10,992
20,468
0
W
Cerberus
8,731
674
0
5,624
22,508
27,467
103
3,182
19,104
16,857
0
L
24,295
12,305
3,418
5,331
15,840
4,910
0
8,645
7,195
0
41,529
L
7,627
1,189
491
553
13,865
3,685
0
5,082
8,783
0
13,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
51,268
210
Minions Killed
172
0
Camps Cleared
0
1,515,981
Distance Traveled
1,178,713
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,178
636
50
3
0
250,545
1
W
Chaac
13,684
855
47
3
0
314,569
0
W
Baron Samedi
11,342
709
35
2
0
289,227
2
W
Ah Muzen Cab
12,938
809
67
4
0
340,172
1
L
Bastet
9,738
609
21
1
0
198,935
0
L
Ganesha
9,709
607
6
0
0
241,989
0
W
Zhong Kui
11,334
708
41
3
0
283,367
3
W
Cerberus
11,653
728
20
1
0
288,646
0
L
Cupid
12,446
778
64
4
0
222,130
0
L
Pele
9,197
575
31
2
0
265,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role