Player Matchup

Shiva
Shiva
Bravestf1end
Shiva
Level 128
God Stats
4W - 2L
1,778 SR
Queue Stats
136W - 122L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
IIG3N3II
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 146L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
K_Marcotte
Sun Wukong
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
1,440 Elo+
Solo
Heimdallr
Heimdallr
NichoKe
Heimdallr
Level 129
God Stats
2W - 7L
1,551 SR
Queue Stats
193W - 172L
1,539 Elo+
Solo
Cliodhna
Cliodhna
ziru88
Cliodhna
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,528 Elo+
Solo
Team Averages
Level 134
1,566 SR
1,526 Elo+

VS

Team Averages
Level 122
1,517 SR
1,607 Elo+
Xing Tian
Xing Tian
Azrael0522
Xing Tian
Level 131
God Stats
1W - 0L
1,483 SR
Queue Stats
46W - 35L
1,592 Elo+
Party 1
Achilles
Achilles
BeautySkull
Achilles
Level 48
God Stats
1W - 0L
1,704 SR
Queue Stats
45W - 33L
1,609 Elo+
Solo
Shiva
Shiva
LoboSolitario54
Shiva
Level 145
God Stats
2W - 0L
1,716 SR
Queue Stats
54W - 50L
1,636 Elo+
Party 1
King Arthur
King Arthur
Skilot
King Arthur
Level 143
God Stats
2W - 0L
1,451 SR
Queue Stats
53W - 43L
1,741 Elo+
Party 1
Erlang Shen
Erlang Shen
VictoriaLove54
Erlang Shen
Level 144
God Stats
2W - 1L
1,231 SR
Queue Stats
48W - 42L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 10
8,285
690
14,768
16,064
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
IIG3N3II
Erlang Shen
16
4 / 4 / 13
9,805
817
10,995
14,574
19,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
K_Marcotte
Sun Wukong
15
3 / 4 / 13
9,426
786
8,599
13,770
11,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
NichoKe
Heimdallr
17
5 / 5 / 14
10,742
895
10,112
9,911
4,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
ziru88
Cliodhna
17
8 / 4 / 6
10,334
861
14,089
13,404
6,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azrael0522
Xing Tian
15
3 / 3 / 12
9,581
798
9,578
17,635
22,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
BeautySkull
Achilles
15
5 / 5 / 11
9,169
764
10,069
14,161
21,806
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
5 / 4 / 16
10,576
881
16,864
11,981
20,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Skilot
King Arthur
16
3 / 4 / 12
9,594
800
9,870
12,178
12,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
VictoriaLove54
Erlang Shen
17
7 / 5 / 8
9,819
818
8,645
14,520
16,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
82
20
Kills
23
23
Deaths
21
56
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Azrael0522
Xing Tian
3
3
12
3
W
Achilles
BeautySkull
Achilles
5
5
11
2.1
L
0
6
10
0.83
L
Erlang Shen
IIG3N3II
Erlang Shen
4
4
13
2.63
L
Sun Wukong
K_Marcotte
Sun Wukong
3
4
13
2.38
W
5
4
16
3.25
L
Heimdallr
NichoKe
Heimdallr
5
5
14
2.4
W
King Arthur
Skilot
King Arthur
3
4
12
2.25
W
Erlang Shen
VictoriaLove54
Erlang Shen
7
5
8
2.2
L
Cliodhna
ziru88
Cliodhna
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,563
Damage
55,026
67,723
Taken
70,475
59,691
Mitigated
93,044
21,105
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Azrael0522
Xing Tian
9,578
393
175
4,479
17,635
22,537
221
1,270
15,993
14,877
0
W
Achilles
BeautySkull
Achilles
10,069
1,834
900
1,629
14,161
21,806
926
979
12,821
0
15,632
L
14,768
1,311
2,462
2,215
16,064
17,587
233
2,553
13,299
6,660
16,740
L
Erlang Shen
IIG3N3II
Erlang Shen
10,995
4,501
697
3,326
14,574
19,022
728
2,730
11,682
4,949
10,069
L
Sun Wukong
K_Marcotte
Sun Wukong
8,599
1,264
1,137
3,313
13,770
11,743
298
921
12,849
69
17,588
W
16,864
1,305
3,013
2,274
11,981
20,053
679
1,400
10,482
0
32,146
L
Heimdallr
NichoKe
Heimdallr
10,112
3,834
2,047
1,175
9,911
4,994
1,928
1,636
8,275
0
23,214
W
King Arthur
Skilot
King Arthur
9,870
918
1,805
1,670
12,178
12,494
248
1,632
10,375
0
25,502
W
Erlang Shen
VictoriaLove54
Erlang Shen
8,645
3,725
1,601
3,722
14,520
16,154
2,571
2,209
12,253
1,599
17,583
L
Cliodhna
ziru88
Cliodhna
14,089
1,021
1,470
3,263
13,404
6,345
779
2,536
10,868
0
28,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,592
Gold Earned
48,739
112
Minions Killed
113
0
Camps Cleared
0
1,072,345
Distance Traveled
1,106,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,581
798
8
1
0
248,852
1
W
Achilles
9,169
764
9
1
0
196,625
1
L
Shiva
8,285
690
20
2
0
208,608
0
L
Erlang Shen
9,805
817
17
1
0
206,441
0
L
Sun Wukong
9,426
786
11
1
0
236,255
0
W
Shiva
10,576
881
39
3
0
249,065
0
L
Heimdallr
10,742
895
32
3
0
191,807
1
W
King Arthur
9,594
800
41
3
0
169,825
0
W
Erlang Shen
9,819
818
16
1
0
242,329
0
L
Cliodhna
10,334
861
32
3
0
229,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role