Player Matchup

Kukulkan
Kukulkan
GoldenTrials
Kukulkan
Level 18
God Stats
2W - 2L
1,558 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 2
Jormungandr
Jormungandr
KingKeelay
Jormungandr
Level 69
God Stats
2W - 5L
1,335 SR
Queue Stats
26W - 37L
1,431 Elo+
Party 2
Izanami
Izanami
orlando3_1995
Izanami
Level 122
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 50L
1,425 Elo+
Party 2
Team Averages
Level 70
1,542 SR
1,414 Elo+

VS

Team Averages
Level 83
1,497 SR
1,178 Elo+
Hel
Hel
FNK82899
Hel
Level 104
God Stats
0W - 1L
1,490 SR
Queue Stats
26W - 55L
1,150 Elo+
Party 1
Fenrir
Fenrir
TheBoss12505
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,184 Elo+
Party 1
Jormungandr
Jormungandr
Wolverine1296
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoldenTrials
Kukulkan
14
7 / 0 / 13
9,447
859
9,606
2,891
969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
KingKeelay
Jormungandr
14
10 / 2 / 11
10,326
939
12,750
12,247
11,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
13
7 / 4 / 10
9,232
839
12,659
7,898
2,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
8,291
754
5,026
13,121
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 8 / 2
8,053
732
4,653
11,618
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Wolverine1296
Jormungandr
11
2 / 8 / 1
7,666
697
6,052
15,072
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
24
Kills
6
6
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Kukulkan
GoldenTrials
Kukulkan
7
0
13
13.5
W
Jormungandr
KingKeelay
Jormungandr
10
2
11
7.75
L
Fenrir
2
8
2
0.38
L
Jormungandr
Wolverine1296
Jormungandr
2
8
1
0.31
W
Izanami
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,015
Damage
15,731
23,036
Taken
39,811
15,031
Mitigated
11,857
2,722
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
263
962
2,790
13,121
3,149
0
8,057
5,064
23,189
0
W
Kukulkan
GoldenTrials
Kukulkan
9,606
1,288
0
808
2,891
969
904
958
1,913
25,514
0
W
Jormungandr
KingKeelay
Jormungandr
12,750
4,751
0
670
12,247
11,528
417
5,561
5,568
31,425
0
L
Fenrir
4,653
1,433
0
330
11,618
2,639
0
5,848
5,770
0
6,394
L
Jormungandr
Wolverine1296
Jormungandr
6,052
1,826
104
981
15,072
6,069
0
8,583
6,489
21,187
0
W
Izanami
12,659
7,547
0
1,244
7,898
2,534
994
4,664
3,016
0
34,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
24,010
137
Minions Killed
81
9
Camps Cleared
1
552,817
Distance Traveled
453,510
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,291
754
48
4
0
175,349
1
W
Kukulkan
9,447
859
37
3
0
202,125
0
W
Jormungandr
10,326
939
42
4
4
186,124
0
L
Fenrir
8,053
732
10
1
1
127,837
0
L
Jormungandr
7,666
697
23
2
0
150,324
1
W
Izanami
9,232
839
58
5
5
164,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role