Player Matchup

Athena
Athena
B0UNCESQUAD
Athena
Level 19
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 2
Nike
Nike
HadezSuckz
Nike
Level 129
God Stats
3W - 3L
1,596 SR
Queue Stats
255W - 219L
1,673 Elo+
Party 2
Neith
Neith
Loginostache
Neith
Level 48
God Stats
3W - 0L
1,829 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
Level 152
God Stats
1W - 0L
1,268 SR
Queue Stats
95W - 85L
1,704 Elo+
Party 2
Nemesis
Nemesis
SPAlchemist
Nemesis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,805 Elo+
Party 2
Team Averages
Level 97
1,578 SR
1,675 Elo+

VS

Team Averages
Level 62
1,590 SR
1,612 Elo+
Xing Tian
Xing Tian
ElusiveSnaps
Xing Tian
Level 101
God Stats
1W - 3L
1,775 SR
Queue Stats
338W - 265L
1,647 Elo+
Party 3
Athena
Athena
FlawlessFreak
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,628 Elo+
Party 3
Izanami
Izanami
KxD3x
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 1
He Bo
He Bo
SageRaptor74795
He Bo
Level 142
God Stats
0W - 1L
1,499 SR
Queue Stats
191W - 183L
1,586 Elo+
Party 1
Nemesis
Nemesis
Starninjalol
Nemesis
Level 23
God Stats
2W - 1L
1,677 SR
Queue Stats
48W - 15L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 2 / 9
8,206
432
8,828
16,300
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 3 / 7
10,911
574
11,492
17,940
15,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
4 / 1 / 6
10,049
529
9,456
8,663
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
15
1 / 4 / 6
9,416
496
7,160
9,377
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SPAlchemist
Nemesis
17
9 / 3 / 3
10,932
575
13,777
16,196
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElusiveSnaps
Xing Tian
16
2 / 4 / 3
9,595
505
11,742
16,433
15,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 6
9,785
515
6,193
17,894
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
KxD3x
Izanami
13
1 / 4 / 0
8,703
458
5,676
11,136
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
9,534
502
7,893
11,437
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Starninjalol
Nemesis
16
5 / 4 / 2
9,505
500
12,137
14,496
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
19
Kills
13
13
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
1
2
9
2.75
L
Xing Tian
ElusiveSnaps
Xing Tian
2
4
3
0.88
L
2
3
6
1.67
W
4
3
7
2.5
L
Izanami
KxD3x
Izanami
1
4
0
0.25
W
4
1
6
7
W
Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
1
4
6
1
W
Nemesis
SPAlchemist
Nemesis
9
3
3
3.5
L
3
4
3
1.13
L
Nemesis
Starninjalol
Nemesis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
43,641
68,476
Taken
71,396
42,268
Mitigated
49,630
17,476
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,828
2,987
330
1,694
16,300
13,566
270
5,149
11,151
26,002
0
L
Xing Tian
ElusiveSnaps
Xing Tian
11,742
1,117
236
3,098
16,433
15,674
0
3,349
12,953
57,410
0
L
6,193
1,137
0
3,020
17,894
17,671
0
4,925
12,130
23,359
7,817
W
11,492
1,703
0
4,228
17,940
15,169
0
8,823
9,117
450
71,526
L
Izanami
KxD3x
Izanami
5,676
4,319
0
2,905
11,136
3,627
1,382
1,486
9,532
0
60,271
W
9,456
5,668
0
5,238
8,663
2,910
1,360
691
7,972
0
56,871
W
Morgan Le Fay
MarcusAgrippa
Morgan Le Fay
7,160
1,179
0
662
9,377
3,562
427
5,360
4,017
69,115
0
W
Nemesis
SPAlchemist
Nemesis
13,777
6,436
0
5,324
16,196
7,061
643
4,900
11,296
0
67,363
L
7,893
418
323
2,702
11,437
3,879
0
2,859
8,500
61,235
0
L
Nemesis
Starninjalol
Nemesis
12,137
6,076
0
1,249
14,496
8,779
0
3,044
11,317
0
76,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,514
Gold Earned
47,122
502
Minions Killed
516
0
Camps Cleared
0
1,870,492
Distance Traveled
1,743,447
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,206
432
28
1
0
384,922
8
L
Xing Tian
9,595
505
100
5
0
362,356
7
L
Athena
9,785
515
46
2
0
387,299
0
W
Nike
10,911
574
138
7
0
367,622
3
L
Izanami
8,703
458
131
7
0
271,654
1
W
Neith
10,049
529
124
7
0
323,169
9
W
Morgan Le Fay
9,416
496
116
6
0
373,970
5
W
Nemesis
10,932
575
96
5
0
420,809
4
L
He Bo
9,534
502
111
6
0
331,715
3
L
Nemesis
9,505
500
128
7
0
390,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role