Player Matchup

Zeus
Zeus
Big-Mitch-Energy
Zeus
Level 146
God Stats
21W - 18L
1,584 SR
Queue Stats
597W - 447L
1,660 Elo+
Party 1
Serqet
Serqet
FrankenSteinke2
Serqet
Level 64
God Stats
5W - 1L
1,698 SR
Queue Stats
442W - 223L
1,808 Elo+
Party 1
Chaac
Chaac
KrustyCroissant
Chaac
Level 40
God Stats
3W - 0L
1,764 SR
Queue Stats
27W - 46L
1,439 Elo+
Solo
Anhur
Anhur
ShadowsODarkness
Anhur
Level 35
God Stats
2W - 0L
1,688 SR
Queue Stats
189W - 49L
1,881 Elo+
Party 1
Gilgamesh
Gilgamesh
hereiam13
Gilgamesh
Level 127
God Stats
5W - 1L
1,635 SR
Queue Stats
614W - 410L
1,779 Elo+
Party 1
Team Averages
Level 82
1,674 SR
1,714 Elo+

VS

Team Averages
Level 83
1,477 SR
1,571 Elo+
Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Greenbuffgoblin
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,702 Elo+
Party 2
Kali
Kali
Player1183626
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,673 Elo+
Party 2
Ymir
Ymir
TheKingDooDoo
Ymir
Level 98
God Stats
15W - 23L
1,378 SR
Queue Stats
178W - 197L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
getmeout808
Morgan Le Fay
Level 147
God Stats
2W - 2L
1,505 SR
Queue Stats
174W - 148L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 5
13,954
558
17,726
10,945
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 13
13,016
521
12,529
25,473
21,754
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 3 / 9
12,318
493
9,942
20,252
13,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 11
11,849
474
11,016
18,370
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
hereiam13
Gilgamesh
20
7 / 5 / 9
13,049
522
17,074
25,864
22,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
10 / 3 / 1
12,498
500
18,955
20,203
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Greenbuffgoblin
Heimdallr
19
3 / 9 / 5
11,718
469
13,940
18,058
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 5 / 4
12,946
518
14,866
19,343
15,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 6
10,016
401
7,138
18,107
17,571
Morgan Le Fay
getmeout808
Morgan Le Fay
19
4 / 5 / 2
11,850
474
16,933
17,191
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
24
Kills
20
20
Deaths
24
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
10
3
1
3.5
W
9
4
5
2.88
W
5
4
13
2.88
L
Heimdallr
Greenbuffgoblin
Heimdallr
3
9
5
0.61
W
1
3
9
1.83
L
3
5
4
1
W
2
4
11
1.88
L
0
2
6
1.5
L
Morgan Le Fay
getmeout808
Morgan Le Fay
4
5
2
1
W
Gilgamesh
hereiam13
Gilgamesh
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,287
Damage
71,832
100,904
Taken
92,902
69,932
Mitigated
54,677
22,382
Healing
37,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
18,955
4,176
0
21,291
20,203
8,107
0
4,058
15,814
0
96,825
W
17,726
3,214
0
1,127
10,945
5,506
0
3,805
7,140
100,919
0
W
12,529
2,987
2,384
2,526
25,473
21,754
0
6,421
18,084
509
36,699
L
Heimdallr
Greenbuffgoblin
Heimdallr
13,940
7,786
0
2,106
18,058
6,151
1,007
2,728
15,094
0
85,925
W
9,942
3,783
0
7,101
20,252
13,804
724
3,347
16,905
0
71,051
L
14,866
7,687
0
5,025
19,343
15,536
0
2,566
16,618
0
87,647
W
11,016
4,452
0
6,735
18,370
5,927
0
5,078
13,292
0
80,884
L
7,138
1,408
0
5,114
18,107
17,571
64
6,088
11,526
37,327
0
L
Morgan Le Fay
getmeout808
Morgan Le Fay
16,933
1,124
108
4,030
17,191
7,312
0
2,525
14,117
92,399
0
W
Gilgamesh
hereiam13
Gilgamesh
17,074
5,369
0
2,509
25,864
22,941
30
5,420
20,444
0
98,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,186
Gold Earned
59,028
613
Minions Killed
614
0
Camps Cleared
0
2,536,711
Distance Traveled
2,379,500
43
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,498
500
129
5
0
582,370
1
W
Zeus
13,954
558
165
7
0
483,945
4
W
Serqet
13,016
521
29
1
0
581,364
18
L
Heimdallr
11,718
469
108
4
0
467,459
1
W
Chaac
12,318
493
162
6
0
524,472
4
L
Kali
12,946
518
163
7
0
450,066
2
W
Anhur
11,849
474
128
5
0
442,451
12
L
Ymir
10,016
401
61
2
0
421,254
6
L
Morgan Le Fay
11,850
474
153
6
0
458,351
7
W
Gilgamesh
13,049
522
129
5
0
504,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role