Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingBradley206
Ah Muzen Cab
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 362L
1,431 Elo+
Party 1
Bakasura
Bakasura
LegendPrime
Bakasura
Level 144
God Stats
4W - 3L
1,736 SR
Queue Stats
109W - 136L
1,432 Elo+
Solo
Thoth
Thoth
SauceGod927
Thoth
Level 126
God Stats
2W - 5L
1,375 SR
Queue Stats
327W - 386L
1,444 Elo+
Party 1
Team Averages
Level 136
1,537 SR
1,435 Elo+

VS

Team Averages
Level 101
1,672 SR
1,543 Elo+
Ra
Ra
Bray1447
Ra
Level 108
God Stats
2W - 1L
1,641 SR
Queue Stats
30W - 22L
1,598 Elo+
Party 2
Bellona
Bellona
TheOnlyCaillou
Bellona
Level 151
God Stats
4W - 1L
1,652 SR
Queue Stats
148W - 113L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
naughtydog11
Cthulhu
Level 43
God Stats
16W - 11L
1,724 SR
Queue Stats
461W - 522L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingBradley206
Ah Muzen Cab
14
1 / 9 / 7
10,668
628
11,655
14,985
5,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
LegendPrime
Bakasura
17
5 / 5 / 4
12,263
721
9,295
17,336
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 9 / 3
12,104
712
11,666
13,538
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 12
13,084
770
10,011
10,996
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
14 / 2 / 6
13,612
801
19,825
23,045
28,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
naughtydog11
Cthulhu
16
2 / 4 / 9
11,714
689
9,433
14,275
7,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
23
23
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Ah Muzen Cab
KingBradley206
Ah Muzen Cab
1
9
7
0.5
L
Bakasura
LegendPrime
Bakasura
5
5
4
1.4
L
4
9
3
0.61
W
14
2
6
8.5
W
Cthulhu
naughtydog11
Cthulhu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
39,269
45,859
Taken
48,316
18,333
Mitigated
40,422
7,939
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,011
1,294
3,751
3,274
10,996
3,946
1,325
5,572
4,826
52,991
0
L
Ah Muzen Cab
KingBradley206
Ah Muzen Cab
11,655
3,546
0
2,576
14,985
5,602
0
4,388
10,597
0
46,647
L
Bakasura
LegendPrime
Bakasura
9,295
5,814
0
4,382
17,336
8,375
0
8,675
7,971
0
18,905
L
11,666
458
0
981
13,538
4,356
520
6,095
7,241
35,216
0
W
19,825
8,687
337
5,623
23,045
28,715
1,711
3,847
18,460
0
49,903
W
Cthulhu
naughtydog11
Cthulhu
9,433
501
0
1,828
14,275
7,761
0
2,641
10,537
33,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
38,410
172
Minions Killed
198
5
Camps Cleared
10
864,939
Distance Traveled
895,675
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,084
770
102
6
3
285,697
0
L
Ah Muzen Cab
10,668
628
67
4
3
286,343
0
L
Bakasura
12,263
721
44
3
1
328,662
10
L
Thoth
12,104
712
61
4
1
249,934
2
W
Bellona
13,612
801
55
3
5
336,146
0
W
Cthulhu
11,714
689
41
2
2
273,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role