Player Matchup

Janus
Janus
Dolan Holdher
Janus
Level 118
God Stats
3W - 5L
1,682 SR
Queue Stats
70W - 63L
1,597 Elo+
Party 1
Bakasura
Bakasura
Jack Horsley
Bakasura
Level 129
God Stats
8W - 1L
1,925 SR
Queue Stats
132W - 111L
1,601 Elo+
Party 1
Khepri
Khepri
Macs Seal
Khepri
Level 127
God Stats
4W - 1L
1,663 SR
Queue Stats
100W - 90L
1,603 Elo+
Party 1
Achilles
Achilles
Pat Perez
Achilles
Level 159
God Stats
9W - 5L
1,666 SR
Queue Stats
115W - 106L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
gadfasdfasdfasdf
Cernunnos
Level 106
God Stats
2W - 1L
1,473 SR
Queue Stats
120W - 82L
1,612 Elo+
Party 1
Team Averages
Level 128
1,682 SR
1,596 Elo+

VS

Team Averages
Level 107
1,468 SR
1,453 Elo+
Nox
Nox
DAMAGEWOLF828
Nox
Level 82
God Stats
2W - 3L
1,725 SR
Queue Stats
32W - 47L
1,399 Elo+
Party 2
Poseidon
Poseidon
Err im a zombie
Poseidon
Level 113
God Stats
6W - 7L
1,600 SR
Queue Stats
217W - 246L
1,495 Elo+
Solo
Ares
Ares
Jawn923
Ares
Level 109
God Stats
2W - 1L
1,298 SR
Queue Stats
195W - 211L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KyderBlackwell
Cu Chulainn
Level 83
God Stats
0W - 3L
1,219 SR
Queue Stats
112W - 117L
1,537 Elo+
Party 2
Anhur
Anhur
MarcoSauce
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 16
11,666
778
12,675
8,381
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Jack Horsley
Bakasura
20
11 / 0 / 7
12,670
845
14,447
11,761
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Macs Seal
Khepri
19
1 / 1 / 17
12,259
817
8,274
12,548
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Pat Perez
Achilles
19
6 / 2 / 11
12,217
814
12,392
16,127
17,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
19
7 / 0 / 14
12,282
819
16,841
10,242
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 3
9,175
612
3,539
16,519
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
18
2 / 1 / 1
10,640
709
6,234
6,997
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Jawn923
Ares
15
0 / 9 / 2
8,939
596
5,038
20,934
17,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
KyderBlackwell
Cu Chulainn
16
1 / 6 / 1
9,570
638
10,876
16,518
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
17
2 / 5 / 1
10,165
678
11,214
16,067
5,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
30
Kills
5
5
Deaths
30
65
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
5
2
16
6.5
L
Poseidon
2
1
1
2.5
W
Bakasura
Jack Horsley
Bakasura
11
0
7
14.5
L
Ares
Jawn923
Ares
0
9
2
0.11
L
Cu Chulainn
KyderBlackwell
Cu Chulainn
1
6
1
0.25
W
Khepri
Macs Seal
Khepri
1
1
17
9.5
L
Anhur
2
5
1
0.5
W
Achilles
Pat Perez
Achilles
6
2
11
5.75
W
Cernunnos
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,629
Damage
36,901
59,059
Taken
77,035
50,668
Mitigated
46,885
16,525
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
210
299
863
16,519
6,281
0
5,300
10,207
19,069
0
W
12,675
348
234
1,645
8,381
3,203
1,461
4,308
4,038
34,681
0
L
Poseidon
6,234
1,035
0
1,250
6,997
2,153
0
2,462
4,268
52,663
0
W
Bakasura
Jack Horsley
Bakasura
14,447
9,413
0
4,835
11,761
7,393
1,832
2,092
9,527
0
38,239
L
Ares
Jawn923
Ares
5,038
377
95
636
20,934
17,815
0
4,927
14,542
16,376
0
L
Cu Chulainn
KyderBlackwell
Cu Chulainn
10,876
3,018
0
2,376
16,518
15,329
0
5,169
10,664
0
31,881
W
Khepri
Macs Seal
Khepri
8,274
1,560
0
1,435
12,548
17,167
1,037
3,420
9,002
34,123
0
L
Anhur
11,214
7,243
0
2,837
16,067
5,307
57
2,896
12,272
0
40,083
W
Achilles
Pat Perez
Achilles
12,392
3,433
0
5,452
16,127
17,821
3,052
2,713
13,269
0
47,628
W
Cernunnos
16,841
8,276
0
2,924
10,242
5,084
2,518
2,278
7,888
0
59,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
48,489
310
Minions Killed
274
0
Camps Cleared
0
1,599,868
Distance Traveled
1,322,575
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,175
612
33
2
0
227,453
0
W
Janus
11,666
778
47
3
0
285,601
0
L
Poseidon
10,640
709
95
6
0
326,174
6
W
Bakasura
12,670
845
82
5
0
369,284
1
L
Ares
8,939
596
19
1
0
243,694
0
L
Cu Chulainn
9,570
638
56
4
0
253,599
0
W
Khepri
12,259
817
39
3
0
319,030
2
L
Anhur
10,165
678
71
5
0
271,655
3
W
Achilles
12,217
814
76
5
0
335,316
0
W
Cernunnos
12,282
819
66
4
0
290,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role