Player Matchup

Fenrir
Fenrir
ELITE LINK DJ23
Fenrir
Level 110
God Stats
5W - 5L
1,657 SR
Queue Stats
451W - 428L
1,447 Elo+
Party 2
King Arthur
King Arthur
Oynx8474
King Arthur
Level 108
God Stats
29W - 18L
1,384 SR
Queue Stats
112W - 93L
1,549 Elo+
Party 3
Hel
Hel
Vadadee
Hel
Level 107
God Stats
1W - 3L
1,122 SR
Queue Stats
48W - 45L
1,498 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XxSaTaNxX694769
Kumbhakarna
Level 102
God Stats
2W - 1L
1,451 SR
Queue Stats
43W - 39L
1,522 Elo+
Party 3
Cernunnos
Cernunnos
qNIGHTMXREp
Cernunnos
Level 107
God Stats
4W - 4L
1,696 SR
Queue Stats
400W - 404L
1,443 Elo+
Party 2
Team Averages
Level 107
1,462 SR
1,492 Elo+

VS

Team Averages
Level 89
1,373 SR
1,384 Elo+
Sylvanus
Sylvanus
Bzddxr
Sylvanus
Level 94
God Stats
3W - 3L
1,428 SR
Queue Stats
29W - 41L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Thiccy Rain
Cthulhu
Level 86
God Stats
1W - 4L
1,289 SR
Queue Stats
6W - 23L
1,306 Elo+
Party 1
Set
Set
ThiccyBlicky
Set
Level 124
God Stats
5W - 11L
1,248 SR
Queue Stats
36W - 56L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
issataco
Morgan Le Fay
Level 74
God Stats
0W - 4L
1,387 SR
Queue Stats
28W - 53L
1,318 Elo+
Party 1
Apollo
Apollo
l Tnz l
Apollo
Level 67
God Stats
4W - 3L
1,510 SR
Queue Stats
20W - 26L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
6,302
630
4,657
5,521
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Oynx8474
King Arthur
11
1 / 0 / 0
5,914
591
5,247
8,279
4,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
10
7 / 2 / 3
6,731
673
7,317
5,425
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
XxSaTaNxX694769
Kumbhakarna
9
2 / 1 / 10
5,808
581
2,296
7,272
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
qNIGHTMXREp
Cernunnos
10
2 / 1 / 9
5,995
600
6,897
6,358
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bzddxr
Sylvanus
11
1 / 1 / 0
6,227
623
6,753
8,509
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Thiccy Rain
Cthulhu
8
0 / 4 / 2
4,947
495
4,096
9,128
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 2 / 1
6,026
603
5,383
8,722
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
issataco
Morgan Le Fay
9
2 / 6 / 2
5,794
579
4,071
6,527
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
l Tnz l
Apollo
6
0 / 4 / 1
4,364
436
1,459
4,468
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
6
6
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bzddxr
Sylvanus
1
1
0
1
W
5
2
4
3.5
W
King Arthur
Oynx8474
King Arthur
1
0
0
1
L
Cthulhu
Thiccy Rain
Cthulhu
0
4
2
0.25
L
3
2
1
1.75
W
Hel
7
2
3
4.25
W
Kumbhakarna
XxSaTaNxX694769
Kumbhakarna
2
1
10
7
L
Morgan Le Fay
issataco
Morgan Le Fay
2
6
2
0.5
L
Apollo
l Tnz l
Apollo
0
4
1
0.13
W
Cernunnos
qNIGHTMXREp
Cernunnos
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
21,762
32,855
Taken
37,354
14,500
Mitigated
14,648
14,766
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bzddxr
Sylvanus
6,753
2,462
0
4,615
8,509
4,770
31
0
8,509
32,274
9,726
W
4,657
1,129
0
2,349
5,521
1,914
157
2,171
3,350
0
23,376
W
King Arthur
Oynx8474
King Arthur
5,247
794
0
4,963
8,279
4,376
0
4,714
3,565
0
32,350
L
Cthulhu
Thiccy Rain
Cthulhu
4,096
165
299
1,940
9,128
4,055
78
1,422
7,706
17,194
0
L
5,383
2,035
0
1,848
8,722
2,963
0
3,609
5,113
0
35,120
W
Hel
7,317
1,016
459
2,004
5,425
1,687
500
2,431
2,994
32,862
0
W
Kumbhakarna
XxSaTaNxX694769
Kumbhakarna
2,296
319
123
1,621
7,272
4,779
199
2,079
5,193
8,726
0
L
Morgan Le Fay
issataco
Morgan Le Fay
4,071
168
107
992
6,527
1,991
0
3,617
2,910
20,241
0
L
Apollo
l Tnz l
Apollo
1,459
538
0
551
4,468
869
0
965
3,503
0
13,545
W
Cernunnos
qNIGHTMXREp
Cernunnos
6,897
3,387
92
3,155
6,358
1,744
676
2,411
3,947
0
35,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
27,358
250
Minions Killed
225
0
Camps Cleared
0
1,019,505
Distance Traveled
885,116
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,227
623
92
9
0
158,857
2
W
Fenrir
6,302
630
50
5
0
223,947
0
W
King Arthur
5,914
591
64
6
0
211,527
2
L
Cthulhu
4,947
495
21
2
0
179,619
0
L
Set
6,026
603
64
6
0
217,195
0
W
Hel
6,731
673
52
5
0
196,156
1
W
Kumbhakarna
5,808
581
17
2
0
212,546
0
L
Morgan Le Fay
5,794
579
25
3
0
185,473
0
L
Apollo
4,364
436
23
2
0
143,972
1
W
Cernunnos
5,995
600
67
7
0
175,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role