Player Matchup

King Arthur
King Arthur
Ozlottis
King Arthur
Level 160
God Stats
12W - 15L
1,498 SR
Queue Stats
328W - 309L
1,563 Elo+
Party 1
Sun Wukong
Sun Wukong
PewdsNews
Sun Wukong
Level 26
God Stats
26W - 10L
1,793 SR
Queue Stats
48W - 40L
1,684 Elo+
Party 1
Yu Huang
Yu Huang
Princess_Gumies
Yu Huang
Level 159
God Stats
18W - 10L
1,553 SR
Queue Stats
245W - 186L
1,582 Elo+
Party 1
Team Averages
Level 115
1,614 SR
1,609 Elo+

VS

Team Averages
Level 82
1,428 SR
1,441 Elo+
Neith
Neith
GRROUCCH02
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Real Mr Chunky
Hercules
Level 156
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
lovellbullock
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ozlottis
King Arthur
18
9 / 6 / 15
14,144
884
16,580
19,277
20,713
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
PewdsNews
Sun Wukong
13
3 / 10 / 9
10,654
666
7,351
13,991
12,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
17
13 / 7 / 6
13,734
858
19,517
11,811
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 12 / 9
9,202
575
5,105
15,368
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
18
18 / 4 / 4
13,977
874
17,083
23,124
25,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 9 / 13
11,443
715
8,863
13,222
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
25
Kills
22
23
Deaths
25
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
0
12
9
0.38
W
King Arthur
Ozlottis
King Arthur
9
6
15
2.75
W
Sun Wukong
PewdsNews
Sun Wukong
3
10
9
0.75
W
Yu Huang
13
7
6
2.29
L
Hercules
18
4
4
5
L
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
31,051
45,079
Taken
51,714
38,027
Mitigated
32,198
6,132
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,105
3,023
0
388
15,368
3,655
342
6,799
8,505
0
24,096
W
King Arthur
Ozlottis
King Arthur
16,580
2,301
148
3,330
19,277
20,713
739
3,860
15,417
680
46,387
W
Sun Wukong
PewdsNews
Sun Wukong
7,351
1,187
0
1,537
13,991
12,990
216
3,530
10,461
0
12,216
W
Yu Huang
19,517
2,307
0
1,117
11,811
4,324
1,589
1,953
9,858
51,115
0
L
Hercules
17,083
4,962
0
7,850
23,124
25,589
460
8,769
14,010
0
49,558
L
8,863
695
122
760
13,222
2,954
0
4,992
8,161
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
34,622
131
Minions Killed
137
5
Camps Cleared
4
729,499
Distance Traveled
672,030
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,202
575
33
2
0
184,816
0
W
King Arthur
14,144
884
64
4
2
268,817
1
W
Sun Wukong
10,654
666
6
0
0
215,719
0
W
Yu Huang
13,734
858
61
4
3
244,963
1
L
Hercules
13,977
874
67
4
1
259,632
0
L
Scylla
11,443
715
37
2
3
227,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role