Player Matchup

Tsukuyomi
Tsukuyomi
PACK Plague
Tsukuyomi
Level 128
God Stats
10W - 12L
1,520 SR
Queue Stats
222W - 206L
1,493 Elo+
Party 2
Ymir
Ymir
baller555
Ymir
Level 23
God Stats
5W - 4L
1,591 SR
Queue Stats
19W - 31L
1,328 Elo+
Party 1
Mulan
Mulan
gus is beef
Mulan
Level 113
God Stats
7W - 1L
1,500 SR
Queue Stats
121W - 119L
1,414 Elo+
Party 2
Sol
Sol
iVasoObr
Sol
Level 70
God Stats
4W - 5L
1,632 SR
Queue Stats
67W - 80L
1,505 Elo+
Party 1
Skadi
Skadi
ourlordkhan
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,603 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,469 Elo+

VS

Team Averages
Level 112
1,636 SR
1,546 Elo+
Fenrir
Fenrir
 
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DiegoJames1998
Bacchus
Level 46
God Stats
24W - 24L
1,748 SR
Queue Stats
329W - 315L
1,457 Elo+
Party 3
Cupid
Cupid
SmearierBlock66
Cupid
Level 74
God Stats
4W - 3L
1,335 SR
Queue Stats
45W - 38L
1,594 Elo+
Party 3
Eset
Eset
Superultrakiller
Eset
Level 151
God Stats
11W - 6L
1,726 SR
Queue Stats
143W - 121L
1,603 Elo+
Party 3
Cabrakan
Cabrakan
xII Avila IIx
Cabrakan
Level 158
God Stats
3W - 1L
1,869 SR
Queue Stats
260W - 246L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PACK Plague
Tsukuyomi
8
2 / 3 / 1
5,248
525
2,486
6,342
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 1 / 0
4,732
473
1,672
6,884
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,000
500
2,742
7,973
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 5 / 1
5,501
550
2,033
6,896
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,440
444
2,985
4,584
1,154
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 3
6,340
634
4,900
6,603
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 4
5,538
554
2,532
4,788
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 2
6,067
607
4,104
3,120
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 1
6,566
657
4,029
3,031
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
xII Avila IIx
Cabrakan
11
5 / 0 / 2
6,681
668
5,733
4,789
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
18
18
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
3
2.75
W
1
0
4
3
L
Tsukuyomi
PACK Plague
Tsukuyomi
2
3
1
0.83
W
3
0
2
4
W
5
1
1
5.5
L
Ymir
0
1
0
0
L
0
6
0
0
L
1
5
1
0.3
L
0
3
0
0
W
Cabrakan
xII Avila IIx
Cabrakan
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,918
Damage
21,298
32,679
Taken
22,331
14,543
Mitigated
9,152
5,747
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,900
1,150
0
1,912
6,603
2,058
0
961
5,642
0
33,086
W
2,532
136
0
2,068
4,788
2,633
0
1,056
3,732
10,926
0
L
Tsukuyomi
PACK Plague
Tsukuyomi
2,486
555
0
1,924
6,342
1,934
0
1,630
4,712
0
23,931
W
4,104
2,039
35
1,176
3,120
769
0
579
2,541
0
29,327
W
4,029
370
0
701
3,031
874
586
1,109
1,922
36,429
0
L
Ymir
1,672
167
0
776
6,884
3,004
0
1,284
5,600
16,817
0
L
2,742
690
0
1,182
7,973
6,729
0
5,128
2,845
0
23,426
L
2,033
1,101
0
1,536
6,896
1,722
704
3,066
3,830
27,453
0
L
2,985
1,111
0
329
4,584
1,154
0
1,186
3,398
0
17,101
W
Cabrakan
xII Avila IIx
Cabrakan
5,733
1,439
0
2,610
4,789
2,818
350
0
4,789
31,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
31,192
239
Minions Killed
260
0
Camps Cleared
0
851,833
Distance Traveled
957,921
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,340
634
55
6
0
209,507
3
W
Bacchus
5,538
554
14
1
0
208,267
3
L
Tsukuyomi
5,248
525
57
6
0
190,844
1
W
Cupid
6,067
607
55
6
0
165,425
1
W
Eset
6,566
657
71
7
0
196,228
3
L
Ymir
4,732
473
31
3
0
173,860
2
L
Mulan
5,000
500
61
6
0
169,488
1
L
Sol
5,501
550
56
6
0
152,854
0
L
Skadi
4,440
444
34
3
0
164,787
0
W
Cabrakan
6,681
668
65
7
0
178,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role