Player Matchup

Thanatos
Thanatos
BigLegend29
Thanatos
Level 127
God Stats
6W - 4L
1,505 SR
Queue Stats
276W - 251L
1,424 Elo+
Solo
Chaac
Chaac
SirSP00G
Chaac
Level 64
God Stats
15W - 22L
1,415 SR
Queue Stats
481W - 491L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Tr3izw0rld
Nu Wa
Level 67
God Stats
124W - 106L
1,468 SR
Queue Stats
774W - 847L
1,393 Elo+
Solo
Neith
Neith
WBIARKO GEAR
Neith
Level 108
God Stats
367W - 339L
1,522 SR
Queue Stats
661W - 720L
1,469 Elo+
Solo
Cerberus
Cerberus
jackie_lee23
Cerberus
Level 107
God Stats
7W - 6L
1,257 SR
Queue Stats
328W - 359L
1,384 Elo+
Solo
Team Averages
Level 95
1,433 SR
1,413 Elo+

VS

Team Averages
Level 86
1,486 SR
1,425 Elo+
Yemoja
Yemoja
BeauxTheOmega
Yemoja
Level 66
God Stats
205W - 206L
1,473 SR
Queue Stats
289W - 321L
1,425 Elo+
Solo
Sol
Sol
Cammub_
Sol
Level 89
God Stats
5W - 10L
1,341 SR
Queue Stats
44W - 46L
1,393 Elo+
Solo
Scylla
Scylla
TheBattleAnt
Scylla
Level 88
God Stats
1W - 2L
1,523 SR
Queue Stats
345W - 373L
1,448 Elo+
Solo
Merlin
Merlin
WinterMcFly
Merlin
Level 121
God Stats
54W - 44L
1,569 SR
Queue Stats
462W - 496L
1,445 Elo+
Solo
Izanami
Izanami
disco3md
Izanami
Level 64
God Stats
78W - 68L
1,523 SR
Queue Stats
360W - 393L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigLegend29
Thanatos
17
6 / 0 / 3
11,945
1,086
9,706
7,312
2,524
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
SirSP00G
Chaac
16
3 / 0 / 6
10,774
979
14,881
10,257
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
17
1 / 1 / 8
10,993
999
12,750
5,300
2,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 1 / 5
11,097
1,009
15,059
10,517
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
jackie_lee23
Cerberus
17
2 / 1 / 6
10,569
961
4,649
7,508
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

280

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,842
895
6,623
9,901
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
16
0 / 2 / 3
10,237
931
7,980
18,474
5,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
0 / 9 / 3
9,875
898
9,877
14,188
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
2 / 1 / 1
10,303
937
5,111
7,810
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
disco3md
Izanami
15
1 / 1 / 0
10,061
915
7,553
9,400
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
14
Kills
3
3
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Thanatos
BigLegend29
Thanatos
6
0
3
7.5
L
Sol
0
2
3
0.75
W
Chaac
SirSP00G
Chaac
3
0
6
6
L
Scylla
0
9
3
0.17
W
Nu Wa
1
1
8
5
W
2
1
5
4.5
L
Merlin
2
1
1
2.5
L
Izanami
disco3md
Izanami
1
1
0
1
W
Cerberus
jackie_lee23
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,045
Damage
37,144
40,894
Taken
59,773
23,060
Mitigated
18,247
14,891
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,623
837
1,735
2,442
9,901
3,842
0
3,280
6,452
27,313
0
W
Thanatos
BigLegend29
Thanatos
9,706
1,971
0
5,137
7,312
2,524
0
4,906
2,406
0
23,823
L
Sol
7,980
3,127
0
4,206
18,474
5,153
0
4,578
13,559
34,142
0
W
Chaac
SirSP00G
Chaac
14,881
2,658
218
4,786
10,257
11,298
0
6,754
3,503
0
23,802
L
Scylla
9,877
1,253
0
0
14,188
4,272
0
3,277
10,616
26,048
0
W
Nu Wa
12,750
5,121
0
0
5,300
2,183
0
3,627
1,673
39,583
0
W
15,059
6,278
0
2,210
10,517
3,610
0
8,125
2,392
0
46,088
L
Merlin
5,111
211
0
206
7,810
2,119
0
3,637
4,099
21,067
0
L
Izanami
disco3md
Izanami
7,553
5,341
0
3,038
9,400
2,861
0
2,627
6,664
0
33,702
W
Cerberus
jackie_lee23
Cerberus
4,649
301
0
2,540
7,508
3,445
0
6,179
1,329
10,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,378
Gold Earned
50,318
214
Minions Killed
226
12
Camps Cleared
6
1,031,070
Distance Traveled
888,532
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,842
895
30
3
1
173,790
0
W
Thanatos
11,945
1,086
17
2
11
235,629
3
L
Sol
10,237
931
61
6
2
214,504
2
W
Chaac
10,774
979
17
2
0
242,062
1
L
Scylla
9,875
898
30
3
2
179,148
0
W
Nu Wa
10,993
999
58
5
1
177,066
2
W
Neith
11,097
1,009
102
9
0
188,861
2
L
Merlin
10,303
937
41
4
0
141,406
0
L
Izanami
10,061
915
64
6
1
179,684
0
W
Cerberus
10,569
961
20
2
0
187,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role