Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CoyClient551191
Yu Huang
Level 129
God Stats
2W - 0L
1,902 SR
Queue Stats
89W - 67L
1,531 Elo+
Party 2
Bacchus
Bacchus
Hyperion BTB
Bacchus
Level 107
God Stats
1W - 1L
1,617 SR
Queue Stats
15W - 19L
1,476 Elo+
Party 2
Thanatos
Thanatos
SoUp_clamz
Thanatos
Level 44
God Stats
13W - 10L
1,821 SR
Queue Stats
319W - 194L
1,696 Elo+
Party 2
Medusa
Medusa
xZerosama
Medusa
Level 147
God Stats
6W - 3L
1,811 SR
Queue Stats
122W - 72L
1,682 Elo+
Party 2
Team Averages
Level 116
1,730 SR
1,577 Elo+

VS

Team Averages
Level 114
1,433 SR
1,513 Elo+
Pele
Pele
Ch3FBoiardi_002
Pele
Level 149
God Stats
1W - 5L
1,477 SR
Queue Stats
69W - 71L
1,553 Elo+
Party 1
Odin
Odin
Link game4969
Odin
Level 51
God Stats
4W - 2L
1,221 SR
Queue Stats
16W - 23L
1,296 Elo+
Solo
Xbalanque
Xbalanque
MrCLeanSparty
Xbalanque
Level 87
God Stats
23W - 18L
1,790 SR
Queue Stats
99W - 82L
1,654 Elo+
Party 3
Thoth
Thoth
ViℓℓHeℓm
Thoth
Level 159
God Stats
0W - 5L
1,109 SR
Queue Stats
297W - 275L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
xShouhei
Sylvanus
Level 122
God Stats
5W - 7L
1,567 SR
Queue Stats
29W - 36L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 2 / 2
4,753
951
1,620
4,300
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
10
0 / 0 / 1
4,589
918
1,288
3,064
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Hyperion BTB
Bacchus
10
2 / 0 / 0
5,040
1,008
1,788
1,908
1,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SoUp_clamz
Thanatos
10
0 / 0 / 2
4,609
922
2,461
2,529
752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
xZerosama
Medusa
9
0 / 0 / 1
4,476
895
2,256
1,837
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
4,939
988
1,998
2,289
1,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
2,401
480
0
0
0
Xbalanque
MrCLeanSparty
Xbalanque
9
1 / 2 / 1
4,495
899
1,975
4,033
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 1
4,798
960
2,880
1,548
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
xShouhei
Sylvanus
9
1 / 1 / 0
4,671
934
1,524
3,968
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
3
Kills
2
2
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
2
1
L
0
0
0
0
W
Yu Huang
0
0
1
0.5
W
Bacchus
Hyperion BTB
Bacchus
2
0
0
2
L
0
0
0
0
L
Xbalanque
MrCLeanSparty
Xbalanque
1
2
1
0.75
W
Thanatos
SoUp_clamz
Thanatos
0
0
2
1
L
0
0
1
0.5
L
Sylvanus
xShouhei
Sylvanus
1
1
0
1
W
Medusa
xZerosama
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,413
Damage
8,377
13,638
Taken
11,838
6,023
Mitigated
4,676
5,096
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,620
378
0
1,487
4,300
2,263
0
688
3,612
0
6,310
L
1,998
188
0
320
2,289
1,076
0
554
1,735
0
19,239
W
Yu Huang
1,288
88
0
775
3,064
938
0
1,797
1,023
12,592
0
W
Bacchus
Hyperion BTB
Bacchus
1,788
185
60
60
1,908
1,380
0
670
1,212
8,214
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
MrCLeanSparty
Xbalanque
1,975
1,284
0
1,528
4,033
1,265
0
1,148
2,885
0
6,087
W
Thanatos
SoUp_clamz
Thanatos
2,461
244
0
2,401
2,529
752
0
518
1,981
0
15,015
L
2,880
280
0
838
1,548
417
0
612
936
17,721
0
L
Sylvanus
xShouhei
Sylvanus
1,524
318
379
1,005
3,968
1,918
0
762
3,206
6,142
0
W
Medusa
xZerosama
Medusa
2,256
1,031
0
313
1,837
690
93
345
1,406
0
13,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
21,304
117
Minions Killed
109
0
Camps Cleared
0
621,634
Distance Traveled
472,416
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,753
951
8
2
0
111,570
2
L
Pele
4,939
988
43
9
0
129,254
3
W
Yu Huang
4,589
918
39
8
0
129,981
2
W
Bacchus
5,040
1,008
17
3
0
129,813
2
L
Odin
2,401
480
0
0
0
0
0
L
Xbalanque
4,495
899
10
2
0
98,750
0
W
Thanatos
4,609
922
31
6
0
130,159
3
L
Thoth
4,798
960
43
9
0
127,370
2
L
Sylvanus
4,671
934
13
3
0
117,042
1
W
Medusa
4,476
895
22
4
0
120,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role