Player Matchup

Khepri
Khepri
NER04221
Khepri
Level 106
God Stats
15W - 24L
1,176 SR
Queue Stats
88W - 164L
1,039 Elo+
Party 2
King Arthur
King Arthur
ZER019091
King Arthur
Level 120
God Stats
1W - 6L
1,133 SR
Queue Stats
108W - 186L
1,291 Elo+
Party 2
Hachiman
Hachiman
blaze_kill123200
Hachiman
Level 19
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 11L
1,072 Elo+
Party 2
Team Averages
Level 82
1,147 SR
1,134 Elo+

VS

Team Averages
Level 49
1,501 SR
1,297 Elo+
Erlang Shen
Erlang Shen
Cole5520
Erlang Shen
Level 87
God Stats
2W - 1L
1,627 SR
Queue Stats
16W - 28L
1,319 Elo+
Solo
Medusa
Medusa
Leon S 22
Medusa
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 129L
1,261 Elo+
Party 1
Jormungandr
Jormungandr
experiment32
Jormungandr
Level 28
God Stats
8W - 8L
1,376 SR
Queue Stats
38W - 49L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NER04221
Khepri
13
0 / 1 / 3
8,970
641
4,580
17,672
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ZER019091
King Arthur
12
1 / 8 / 1
8,362
597
3,935
20,628
14,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 1
8,842
632
4,806
13,401
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cole5520
Erlang Shen
15
3 / 1 / 13
10,126
723
9,185
12,150
15,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Leon S 22
Medusa
17
8 / 1 / 9
11,010
786
18,915
10,340
4,223
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
experiment32
Jormungandr
14
6 / 1 / 7
10,211
729
16,014
9,215
7,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
17
17
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cole5520
Erlang Shen
3
1
13
9.5
W
Medusa
Leon S 22
Medusa
8
1
9
12.5
L
Khepri
NER04221
Khepri
0
1
3
1.5
L
King Arthur
ZER019091
King Arthur
1
8
1
0.19
L
1
8
1
0.19
W
Jormungandr
experiment32
Jormungandr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
44,114
51,701
Taken
31,705
34,645
Mitigated
27,124
11,178
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cole5520
Erlang Shen
9,185
4,777
0
5,006
12,150
15,513
155
2,232
9,918
0
37,448
W
Medusa
Leon S 22
Medusa
18,915
6,834
733
2,682
10,340
4,223
1,079
1,682
8,658
0
63,676
L
Khepri
NER04221
Khepri
4,580
631
757
5,673
17,672
14,992
0
7,689
9,983
23,286
0
L
King Arthur
ZER019091
King Arthur
3,935
873
512
4,236
20,628
14,829
0
5,959
14,669
0
17,202
L
4,806
2,690
0
0
13,401
4,824
0
2,473
10,928
0
20,957
W
Jormungandr
experiment32
Jormungandr
16,014
3,279
454
1,200
9,215
7,388
1,298
1,352
7,863
34,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
31,347
95
Minions Killed
171
2
Camps Cleared
10
696,489
Distance Traveled
788,207
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,126
723
41
3
6
277,285
1
W
Medusa
11,010
786
87
6
4
262,767
5
L
Khepri
8,970
641
23
2
1
267,980
5
L
King Arthur
8,362
597
27
2
1
219,966
3
L
Hachiman
8,842
632
45
3
0
208,543
0
W
Jormungandr
10,211
729
43
3
0
248,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role