Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brigadine
Tsukuyomi
Level 122
God Stats
6W - 7L
1,145 SR
Queue Stats
115W - 120L
1,511 Elo+
Solo
Bacchus
Bacchus
GermyPastaLord
Bacchus
Level 143
God Stats
8W - 6L
1,517 SR
Queue Stats
387W - 316L
1,551 Elo+
Party 1
Hel
Hel
NameChanged121
Hel
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
69W - 52L
1,649 Elo+
Solo
Jing Wei
Jing Wei
PlatinumPathos
Jing Wei
Level 127
God Stats
17W - 12L
1,500 SR
Queue Stats
334W - 278L
1,536 Elo+
Party 1
Team Averages
Level 124
1,476 SR
1,549 Elo+

VS

Team Averages
Level 113
1,477 SR
1,561 Elo+
Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cootiin
Jormungandr
Level 82
God Stats
4W - 5L
1,538 SR
Queue Stats
138W - 117L
1,608 Elo+
Party 2
Chronos
Chronos
PezzDispenser
Chronos
Level 128
God Stats
4W - 4L
1,243 SR
Queue Stats
132W - 115L
1,520 Elo+
Solo
Ullr
Ullr
TTVPharoah
Ullr
Level 102
God Stats
1W - 2L
1,308 SR
Queue Stats
152W - 139L
1,592 Elo+
Party 2
Thor
Thor
shrekosaurusrex
Thor
Level 149
God Stats
2W - 0L
1,797 SR
Queue Stats
3W - 2L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 2 / 0
6,053
550
1,429
7,387
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Brigadine
Tsukuyomi
11
4 / 3 / 0
6,475
589
5,741
8,780
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 1 / 0
4,535
412
1,498
3,923
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 2
6,532
594
6,658
8,200
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
10
0 / 5 / 0
5,861
533
3,829
6,973
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 2
6,590
599
4,356
7,115
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Cootiin
Jormungandr
13
4 / 1 / 0
7,862
715
5,869
6,091
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
13
5 / 0 / 3
8,081
735
6,716
6,443
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 1
6,499
591
2,279
5,847
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 2 / 3
6,952
632
5,594
8,596
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
13
13
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Agni
 
Agni
1
3
2
0.67
L
Tsukuyomi
Brigadine
Tsukuyomi
4
3
0
1.33
W
Jormungandr
Cootiin
Jormungandr
4
1
0
4
L
0
1
0
0
L
2
2
2
1.5
W
Chronos
5
0
3
6.5
L
Jing Wei
0
5
0
0
W
0
0
1
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
24,814
35,263
Taken
34,092
13,625
Mitigated
13,168
12,699
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,429
295
0
2,017
7,387
4,135
0
4,639
2,748
0
35,659
W
Agni
 
Agni
4,356
40
0
2,604
7,115
1,951
104
3,771
3,026
36,649
0
L
Tsukuyomi
Brigadine
Tsukuyomi
5,741
834
0
2,670
8,780
2,818
20
3,404
5,376
0
31,879
W
Jormungandr
Cootiin
Jormungandr
5,869
3,544
0
750
6,091
4,131
207
146
5,921
41,922
0
L
1,498
102
0
1,146
3,923
1,959
0
1,252
2,671
5,784
0
L
6,658
466
949
4,810
8,200
3,011
0
4,330
3,870
41,152
0
W
Chronos
6,716
3,969
0
3,154
6,443
1,948
1,026
974
5,435
47,879
0
L
Jing Wei
3,829
2,753
0
1,107
6,973
1,702
0
3,316
3,657
0
35,543
W
2,279
1,043
0
3,574
5,847
1,686
225
568
5,225
0
38,167
W
5,594
1,711
0
1,599
8,596
3,452
0
2,221
6,329
0
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
35,984
317
Minions Killed
367
0
Camps Cleared
0
1,047,362
Distance Traveled
1,092,244
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,053
550
84
8
0
236,048
4
W
Agni
6,590
599
66
6
0
218,697
5
L
Tsukuyomi
6,475
589
57
5
0
247,620
2
W
Jormungandr
7,862
715
82
7
0
195,300
4
L
Bacchus
4,535
412
11
1
0
131,963
4
L
Hel
6,532
594
87
8
0
219,693
3
W
Chronos
8,081
735
104
9
0
218,491
7
L
Jing Wei
5,861
533
78
7
0
212,038
3
W
Ullr
6,499
591
85
8
0
247,321
5
W
Thor
6,952
632
30
3
0
212,435
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role