Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jabbaru
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 114L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
Onjah10
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,560 Elo+
Party 2
Awilix
Awilix
iimPollito
Awilix
Level 111
God Stats
2W - 2L
1,636 SR
Queue Stats
58W - 57L
1,557 Elo+
Party 2
Vulcan
Vulcan
magicbuns
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,679 Elo+
Party 2
Team Averages
Level 116
1,527 SR
1,582 Elo+

VS

Team Averages
Level 151
1,514 SR
1,619 Elo+
Bakasura
Bakasura
IHurdleOverHoe-s
Bakasura
Level 148
God Stats
5W - 1L
1,861 SR
Queue Stats
117W - 108L
1,661 Elo+
Party 3
Charybdis
Charybdis
JrodRider
Charybdis
Level 158
God Stats
10W - 11L
1,521 SR
Queue Stats
146W - 144L
1,598 Elo+
Party 3
Ra
Ra
OG wodey
Ra
Level 159
God Stats
1W - 3L
1,242 SR
Queue Stats
76W - 58L
1,575 Elo+
Solo
Awilix
Awilix
brayanlok312
Awilix
Level 146
God Stats
11W - 11L
1,567 SR
Queue Stats
140W - 137L
1,659 Elo+
Party 3
Xing Tian
Xing Tian
shamrockshake_88
Xing Tian
Level 145
God Stats
2W - 2L
1,377 SR
Queue Stats
107W - 106L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 5 / 3
8,268
517
9,464
14,522
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Jabbaru
Kumbhakarna
10
1 / 5 / 3
6,750
422
3,687
16,099
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Onjah10
Sun Wukong
13
3 / 3 / 0
8,121
508
3,698
9,114
7,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
iimPollito
Awilix
14
4 / 3 / 2
8,153
510
7,900
13,433
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
magicbuns
Vulcan
10
0 / 9 / 3
6,538
409
6,588
11,760
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
10,586
662
15,956
13,114
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JrodRider
Charybdis
14
3 / 4 / 1
8,886
555
7,983
9,189
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 7
9,780
611
7,580
8,951
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
17
10 / 1 / 7
10,530
658
13,518
10,177
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
11
1 / 2 / 11
8,131
508
4,528
13,544
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
25
25
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
5
3
0.7
W
8
1
7
11.5
L
Kumbhakarna
Jabbaru
Kumbhakarna
1
5
3
0.5
W
Charybdis
JrodRider
Charybdis
3
4
1
0.88
W
3
2
7
3.25
L
Sun Wukong
Onjah10
Sun Wukong
3
3
0
1
W
Awilix
10
1
7
13.5
L
Awilix
iimPollito
Awilix
4
3
2
1.67
L
Vulcan
magicbuns
Vulcan
0
9
3
0.17
W
Xing Tian
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
49,565
64,928
Taken
54,975
32,162
Mitigated
32,954
11,932
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,464
7,854
0
5,007
14,522
3,816
85
2,545
11,697
0
53,576
W
15,956
10,097
0
5,992
13,114
9,265
2,574
2,398
10,642
0
64,646
L
Kumbhakarna
Jabbaru
Kumbhakarna
3,687
431
211
2,737
16,099
13,004
0
3,883
11,096
15,418
0
W
Charybdis
JrodRider
Charybdis
7,983
4,160
0
2,965
9,189
2,422
150
420
8,729
0
52,367
W
7,580
795
1,975
3,701
8,951
4,084
0
1,299
7,490
73,568
0
L
Sun Wukong
Onjah10
Sun Wukong
3,698
1,068
0
2,254
9,114
7,049
412
1,237
7,041
0
33,640
W
Awilix
13,518
6,030
0
515
10,177
5,157
0
1,850
8,239
0
73,546
L
Awilix
iimPollito
Awilix
7,900
3,661
0
250
13,433
4,772
0
1,771
10,798
0
54,686
L
Vulcan
magicbuns
Vulcan
6,588
1,889
0
1,473
11,760
3,521
0
2,318
9,125
39,745
0
W
Xing Tian
4,528
771
0
2,778
13,544
12,026
0
3,830
9,600
13,919
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,830
Gold Earned
47,913
354
Minions Killed
496
0
Camps Cleared
0
1,466,618
Distance Traveled
1,684,821
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,268
517
105
7
0
306,470
5
W
Bakasura
10,586
662
143
9
0
346,091
3
L
Kumbhakarna
6,750
422
22
1
0
303,176
5
W
Charybdis
8,886
555
100
6
0
300,951
4
W
Ra
9,780
611
143
9
0
323,415
2
L
Sun Wukong
8,121
508
60
4
0
259,046
3
W
Awilix
10,530
658
99
6
0
396,485
0
L
Awilix
8,153
510
96
6
0
326,373
5
L
Vulcan
6,538
409
71
4
0
271,553
1
W
Xing Tian
8,131
508
11
1
0
317,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role