Player Matchup

Ares
Ares
Gold V
HootsErzaScarlet
Ares
Gold V
Level 147
God Stats
1W - 2L
1,522 SR
Queue Stats
63W - 67L
1,384 MMR
Party 1
Skadi
Skadi
Gold V
IIIIllllIIIONG
Skadi
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,399 MMR
Party 1
Odin
Odin
Gold IV
Jerz Ya Digg
Odin
Gold IV
Level 143
God Stats
146W - 176L
1,459 SR
Queue Stats
222W - 261L
1,419 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,494 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,597 SR
1,361 MMR
Chaac
Chaac
Silver I
Blortoise
Chaac
Silver I
Level 89
God Stats
6W - 2L
1,719 SR
Queue Stats
9W - 8L
1,429 MMR
Party 2
Ganesha
Ganesha
Gold V
CRAZYMETLE98
Ganesha
Gold V
Level 135
God Stats
1W - 0L
1,699 SR
Queue Stats
16W - 15L
1,451 MMR
Party 2
Chiron
Chiron
Silver II
SimplyCleb
Chiron
Silver II
Level 157
God Stats
1W - 2L
1,372 SR
Queue Stats
10W - 12L
1,203 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,144
634
12,124
17,845
22,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 6 / 3
11,420
714
13,532
14,104
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 3
9,252
578
8,141
17,594
16,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AwilixBastetPersephoneThothScylla

VS

Bans
ZeusNoxBaron SamediSolAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blortoise
Chaac
17
6 / 4 / 4
11,757
735
13,379
19,951
24,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ganesha
CRAZYMETLE98
Ganesha
16
1 / 1 / 12
11,932
746
8,655
19,845
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
SimplyCleb
Chiron
17
8 / 2 / 5
12,028
752
19,856
13,460
7,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
15
15
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blortoise
Chaac
6
4
4
2
W
Ganesha
CRAZYMETLE98
Ganesha
1
1
12
7
L
2
5
3
0.7
L
3
6
3
0.75
L
1
4
3
0.63
W
Chiron
SimplyCleb
Chiron
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,797
Damage
41,890
49,543
Taken
53,256
43,341
Mitigated
54,610
2,292
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blortoise
Chaac
13,379
3,961
0
4,682
19,951
24,569
64
4,403
14,915
0
40,515
W
Ganesha
CRAZYMETLE98
Ganesha
8,655
1,167
0
3,295
19,845
22,715
768
5,941
13,904
38,125
0
L
12,124
874
0
834
17,845
22,388
0
4,084
13,761
28,928
0
L
13,532
7,358
0
457
14,104
4,439
1,560
1,999
12,105
0
59,212
L
8,141
2,899
464
537
17,594
16,514
0
2,913
14,681
0
22,430
W
Chiron
SimplyCleb
Chiron
19,856
6,278
1,837
4,129
13,460
7,326
1,960
2,965
10,495
0
64,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
35,717
165
Minions Killed
181
6
Camps Cleared
8
834,760
Distance Traveled
920,499
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,757
735
73
5
5
303,894
4
W
Ganesha
11,932
746
5
0
0
319,137
5
L
Ares
10,144
634
31
2
1
272,538
1
L
Skadi
11,420
714
105
7
4
259,892
1
L
Odin
9,252
578
29
2
1
302,330
1
W
Chiron
12,028
752
103
6
3
297,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role