Player Matchup

Achilles
Achilles
FBI_OpenUp06
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
Fierce_Badger
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 3
Agni
Agni
MysticSpaceTurtl
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,458 Elo+
Solo
Mercury
Mercury
PioPapash
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Wilfridopp
Ravana
Level 27
God Stats
0W - 3L
1,180 SR
Queue Stats
110W - 121L
1,464 Elo+
Solo
Team Averages
Level 54
1,436 SR
1,463 Elo+

VS

Team Averages
Level 103
1,568 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Jkid1
Sun Wukong
Level 140
God Stats
10W - 7L
1,820 SR
Queue Stats
541W - 582L
1,473 Elo+
Party 1
Geb
Geb
MarinaraSauceIT
Geb
Level 82
God Stats
5W - 1L
1,587 SR
Queue Stats
89W - 59L
1,605 Elo+
Party 2
He Bo
He Bo
Uh Onion
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 38L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
neday
Jing Wei
Level 160
God Stats
6W - 5L
1,715 SR
Queue Stats
551W - 549L
1,398 Elo+
Solo
Fenrir
Fenrir
ŚțěřóiDz
Fenrir
Level 103
God Stats
2W - 5L
1,217 SR
Queue Stats
332W - 374L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FBI_OpenUp06
Achilles
19
5 / 4 / 14
11,103
694
10,150
16,319
20,148
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
5 / 3 / 17
12,248
766
15,528
18,244
26,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 5 / 17
10,420
651
15,574
14,832
11,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
PioPapash
Mercury
16
4 / 5 / 11
10,592
662
6,829
12,729
7,754
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Wilfridopp
Ravana
19
11 / 6 / 12
12,209
763
14,503
13,889
7,528
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jkid1
Sun Wukong
18
4 / 5 / 13
11,679
730
14,618
15,900
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 4 / 18
11,764
735
13,599
22,378
34,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Uh Onion
He Bo
17
4 / 8 / 11
10,830
677
11,347
11,579
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
neday
Jing Wei
20
6 / 4 / 13
12,808
801
17,118
16,263
9,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 5 / 7
12,528
783
10,774
11,699
6,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
85
26
Kills
23
23
Deaths
26
71
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
FBI_OpenUp06
Achilles
5
4
14
3
L
5
3
17
4.5
W
Sun Wukong
Jkid1
Sun Wukong
4
5
13
2.1
W
0
4
18
2.25
L
1
5
17
1.9
L
Mercury
PioPapash
Mercury
4
5
11
1.9
W
He Bo
Uh Onion
He Bo
4
8
11
1.19
L
Ravana
Wilfridopp
Ravana
11
6
12
2.83
W
Jing Wei
neday
Jing Wei
6
4
13
3.13
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,584
Damage
67,456
76,013
Taken
77,819
74,226
Mitigated
75,348
29,043
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FBI_OpenUp06
Achilles
10,150
2,778
1,105
2,411
16,319
20,148
1,261
7,877
8,229
0
19,431
L
15,528
691
1,926
5,999
18,244
26,955
416
5,794
12,302
29,414
0
W
Sun Wukong
Jkid1
Sun Wukong
14,618
2,610
2,083
3,406
15,900
18,621
351
6,737
9,163
0
26,543
W
13,599
2,076
1,878
3,306
22,378
34,852
192
9,298
13,080
24,153
0
L
15,574
406
2,515
4,994
14,832
11,841
253
4,842
9,633
33,912
0
L
Mercury
PioPapash
Mercury
6,829
1,914
2,060
1,883
12,729
7,754
1,979
2,691
9,885
0
19,430
W
He Bo
Uh Onion
He Bo
11,347
502
314
146
11,579
5,092
1,104
4,425
7,154
29,184
0
L
Ravana
Wilfridopp
Ravana
14,503
4,453
2,753
3,397
13,889
7,528
258
3,742
9,822
0
24,467
W
Jing Wei
neday
Jing Wei
17,118
10,883
1,519
4,450
16,263
9,885
2,652
6,406
9,857
0
47,063
W
10,774
2,682
264
1,001
11,699
6,898
1,061
4,236
7,463
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,572
Gold Earned
59,609
133
Minions Killed
164
0
Camps Cleared
0
1,458,942
Distance Traveled
1,321,879
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,103
694
19
1
0
294,780
0
L
Sobek
12,248
766
16
1
0
312,313
0
W
Sun Wukong
11,679
730
19
1
0
252,479
0
W
Geb
11,764
735
6
0
0
285,727
0
L
Agni
10,420
651
49
3
0
293,916
2
L
Mercury
10,592
662
25
2
0
277,091
2
W
He Bo
10,830
677
43
3
0
211,913
0
L
Ravana
12,209
763
24
2
0
280,842
0
W
Jing Wei
12,808
801
82
5
0
279,646
1
W
Fenrir
12,528
783
14
1
0
292,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role