Player Matchup

Hades
Hades
Frankyatt21
Hades
Level 81
God Stats
9W - 6L
1,496 SR
Queue Stats
343W - 592L
1,366 Elo+
Solo
Fenrir
Fenrir
Jacro660
Fenrir
Level 88
God Stats
1W - 0L
1,179 SR
Queue Stats
89W - 133L
1,317 Elo+
Solo
Nu Wa
Nu Wa
fuktupblaz
Nu Wa
Level 62
God Stats
5W - 5L
1,515 SR
Queue Stats
132W - 217L
1,325 Elo+
Solo
Team Averages
Level 77
1,397 SR
1,336 Elo+

VS

Team Averages
Level 101
1,411 SR
1,312 Elo+
Cerberus
Cerberus
R0DxDragonSlayer
Cerberus
Level 65
God Stats
1W - 3L
1,347 SR
Queue Stats
6W - 14L
1,272 Elo+
Solo
Kukulkan
Kukulkan
Skywalker134
Kukulkan
Level 159
God Stats
56W - 70L
1,488 SR
Queue Stats
94W - 133L
1,356 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 78
God Stats
494W - 1,057L
1,397 SR
Queue Stats
629W - 1,356L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,555
778
4,738
10,982
4,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jacro660
Fenrir
11
3 / 4 / 4
8,124
739
5,263
9,481
4,473
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
2 / 4 / 4
8,354
759
4,159
7,807
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,688
517
0
0
0
Kukulkan
Skywalker134
Kukulkan
14
3 / 0 / 4
8,281
753
12,489
5,261
1,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 7 / 2
8,898
809
7,833
10,379
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
10
10
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Fenrir
Jacro660
Fenrir
3
4
4
1.25
L
0
0
0
0
L
Kukulkan
Skywalker134
Kukulkan
3
0
4
5
L
7
7
2
1.14
W
Nu Wa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
20,322
28,270
Taken
15,640
11,682
Mitigated
4,976
6,615
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,738
338
313
5,259
10,982
4,882
170
7,697
3,285
32,321
0
W
Fenrir
Jacro660
Fenrir
5,263
651
69
310
9,481
4,473
0
6,800
2,681
0
8,504
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Skywalker134
Kukulkan
12,489
901
0
0
5,261
1,723
0
2,793
2,294
36,410
0
L
7,833
665
374
1,817
10,379
3,253
0
6,026
4,049
36,995
0
W
Nu Wa
4,159
1,228
208
456
7,807
2,327
125
6,059
1,748
21,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
22,867
115
Minions Killed
127
4
Camps Cleared
4
619,692
Distance Traveled
403,390
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,555
778
77
7
2
205,840
0
W
Fenrir
8,124
739
5
0
0
222,723
0
L
Cerberus
5,688
517
0
0
0
3,960
0
L
Kukulkan
8,281
753
54
5
2
209,473
5
L
Ra
8,898
809
73
7
2
189,957
1
W
Nu Wa
8,354
759
33
3
2
191,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role