Player Matchup

Tiamat
Tiamat
FreeHandHolding
Tiamat
Level 68
God Stats
8W - 4L
1,697 SR
Queue Stats
111W - 48L
1,672 Elo+
Party 1
Ares
Ares
JayRainz
Ares
Level 136
God Stats
0W - 2L
1,506 SR
Queue Stats
83W - 32L
1,821 Elo+
Party 1
Danzaburou
Danzaburou
RythmicRick
Danzaburou
Level 127
God Stats
20W - 15L
1,496 SR
Queue Stats
110W - 81L
1,650 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,714 Elo+

VS

Team Averages
Level 143
1,729 SR
1,622 Elo+
Artemis
Artemis
ALoMalHecho
Artemis
Level 145
God Stats
3W - 1L
1,883 SR
Queue Stats
216W - 195L
1,649 Elo+
Solo
Cthulhu
Cthulhu
My Guy65
Cthulhu
Level 156
God Stats
1W - 1L
1,745 SR
Queue Stats
455W - 487L
1,569 Elo+
Solo
Yu Huang
Yu Huang
firelord490
Yu Huang
Level 129
God Stats
27W - 15L
1,559 SR
Queue Stats
242W - 184L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,722
694
6,047
16,354
10,051
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
13
1 / 8 / 2
9,165
655
7,545
21,041
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
RythmicRick
Danzaburou
12
1 / 10 / 2
8,651
618
5,644
17,440
4,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALoMalHecho
Artemis
16
10 / 0 / 9
11,534
824
17,197
8,881
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
My Guy65
Cthulhu
16
6 / 4 / 16
11,494
821
14,883
13,079
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
firelord490
Yu Huang
15
6 / 1 / 13
10,801
772
16,794
8,679
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
22
22
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALoMalHecho
Artemis
10
0
9
14.5
L
3
4
2
1
L
Ares
1
8
2
0.25
W
Cthulhu
My Guy65
Cthulhu
6
4
16
3.5
L
Danzaburou
RythmicRick
Danzaburou
1
10
2
0.2
W
Yu Huang
firelord490
Yu Huang
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
48,874
54,835
Taken
30,639
32,931
Mitigated
20,814
8,643
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALoMalHecho
Artemis
17,197
8,886
0
3,139
8,881
3,682
1,580
4,100
4,781
0
44,798
L
6,047
325
0
3,362
16,354
10,051
0
11,350
4,779
33,938
0
L
Ares
7,545
240
0
2,942
21,041
18,566
0
10,075
10,515
23,314
0
W
Cthulhu
My Guy65
Cthulhu
14,883
260
374
2,026
13,079
13,610
0
5,688
7,391
36,245
0
L
Danzaburou
RythmicRick
Danzaburou
5,644
1,144
0
2,339
17,440
4,314
0
9,635
7,364
0
26,785
W
Yu Huang
firelord490
Yu Huang
16,794
1,064
0
708
8,679
3,522
1,024
4,183
4,496
40,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
33,829
111
Minions Killed
180
4
Camps Cleared
9
674,260
Distance Traveled
803,514
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,534
824
71
5
7
267,293
0
L
Tiamat
9,722
694
47
3
4
235,887
3
L
Ares
9,165
655
23
2
0
219,691
2
W
Cthulhu
11,494
821
47
3
1
268,425
3
L
Danzaburou
8,651
618
41
3
0
218,682
0
W
Yu Huang
10,801
772
62
4
1
267,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role