Player Matchup

Vamana
Vamana
HeliCLOPPter
Vamana
Level 129
God Stats
1W - 3L
1,520 SR
Queue Stats
84W - 105L
1,460 Elo+
Party 3
Athena
Athena
Im big BILL
Athena
Level 101
God Stats
9W - 9L
1,640 SR
Queue Stats
50W - 59L
1,519 Elo+
Party 3
Arachne
Arachne
LOONEYvTUNES
Arachne
Level 105
God Stats
31W - 13L
1,635 SR
Queue Stats
71W - 94L
1,429 Elo+
Party 3
Neith
Neith
latrinity421
Neith
Level 7
God Stats
15W - 14L
1,674 SR
Queue Stats
18W - 21L
1,523 Elo+
Party 3
Kukulkan
Kukulkan
montew21
Kukulkan
Level 6
God Stats
1W - 4L
1,474 SR
Queue Stats
3W - 8L
1,318 Elo+
Party 3
Team Averages
Level 70
1,588 SR
1,450 Elo+

VS

Team Averages
Level 35
1,592 SR
1,458 Elo+
Anhur
Anhur
Bilvinite
Anhur
Level 16
God Stats
1W - 0L
1,655 SR
Queue Stats
32W - 17L
1,524 Elo+
Party 1
Fenrir
Fenrir
HugChacc
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
KukuTopSolo
Zhong Kui
Level 17
God Stats
22W - 16L
1,463 SR
Queue Stats
49W - 78L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
NoobWa75
Cthulhu
Level 68
God Stats
5W - 8L
1,743 SR
Queue Stats
347W - 410L
1,400 Elo+
Party 2
Janus
Janus
Silvinite
Janus
Level 65
God Stats
19W - 22L
1,600 SR
Queue Stats
187W - 202L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 1 / 0
6,809
524
5,919
12,996
10,691
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
8
0 / 3 / 0
5,085
391
2,749
8,260
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LOONEYvTUNES
Arachne
1
0 / 0 / 0
3,915
301
0
0
0
9
0 / 1 / 0
5,199
400
2,679
3,229
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
montew21
Kukulkan
9
0 / 5 / 0
5,229
402
1,061
5,405
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bilvinite
Anhur
13
2 / 0 / 2
7,935
610
2,961
6,303
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
HugChacc
Fenrir
10
0 / 1 / 2
6,245
480
1,833
6,207
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
KukuTopSolo
Zhong Kui
12
2 / 0 / 2
7,495
577
3,497
7,999
7,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NoobWa75
Cthulhu
13
0 / 0 / 1
7,536
580
7,213
7,780
7,221
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Silvinite
Janus
13
5 / 0 / 0
8,224
633
6,333
4,006
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bilvinite
Anhur
2
0
2
3
L
Vamana
1
1
0
1
W
Fenrir
HugChacc
Fenrir
0
1
2
1
L
Athena
0
3
0
0
W
Zhong Kui
KukuTopSolo
Zhong Kui
2
0
2
3
L
Arachne
LOONEYvTUNES
Arachne
0
0
0
0
W
Cthulhu
NoobWa75
Cthulhu
0
0
1
0.5
W
Janus
Silvinite
Janus
5
0
0
5
L
0
1
0
0
L
Kukulkan
montew21
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,408
Damage
21,837
29,890
Taken
32,295
17,983
Mitigated
20,491
7,680
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bilvinite
Anhur
2,961
2,265
0
3,256
6,303
2,013
1,609
433
5,870
0
59,842
L
Vamana
5,919
2,546
0
4,751
12,996
10,691
0
8,386
4,570
0
51,452
W
Fenrir
HugChacc
Fenrir
1,833
285
0
851
6,207
2,077
514
360
5,847
0
30,082
L
Athena
2,749
669
0
1,220
8,260
5,105
0
3,355
4,819
16,296
0
W
Zhong Kui
KukuTopSolo
Zhong Kui
3,497
560
256
3,793
7,999
7,857
1,558
1,162
6,837
28,311
0
L
Arachne
LOONEYvTUNES
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
NoobWa75
Cthulhu
7,213
1,598
267
3,095
7,780
7,221
254
0
7,780
51,133
0
W
Janus
Silvinite
Janus
6,333
59
0
515
4,006
1,323
278
1,855
2,151
51,217
0
L
2,679
1,078
0
1,139
3,229
652
0
1,075
2,154
0
20,813
L
Kukulkan
montew21
Kukulkan
1,061
93
0
570
5,405
1,535
0
3,794
1,304
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
37,435
206
Minions Killed
446
0
Camps Cleared
0
929,114
Distance Traveled
1,185,419
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,935
610
121
9
0
213,328
0
L
Vamana
6,809
524
99
8
0
251,975
5
W
Fenrir
6,245
480
65
5
0
251,131
2
L
Athena
5,085
391
22
2
0
234,186
2
W
Zhong Kui
7,495
577
47
4
0
207,208
4
L
Arachne
3,915
301
0
0
0
231
0
W
Cthulhu
7,536
580
109
8
0
253,215
4
W
Janus
8,224
633
104
8
0
260,537
0
L
Neith
5,199
400
39
3
0
223,909
2
L
Kukulkan
5,229
402
46
4
0
218,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role