Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Acnologia13
Xbalanque
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Genetyk
Kumbhakarna
Level 39
God Stats
3W - 2L
1,341 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
Sledgster
King Arthur
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,679 Elo+
Party 2
Zeus
Zeus
kamiakze5358
Zeus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Team Averages
Level 86
1,468 SR
1,536 Elo+

VS

Team Averages
Level 90
1,399 SR
1,444 Elo+
Bellona
Bellona
BigBoySam1r
Bellona
Level 28
God Stats
5W - 8L
1,396 SR
Queue Stats
44W - 52L
1,387 Elo+
Party 1
Athena
Athena
GafGaf
Athena
Level 158
God Stats
3W - 5L
1,298 SR
Queue Stats
249W - 275L
1,609 Elo+
Solo
Janus
Janus
KimFuJing
Janus
Level 129
God Stats
3W - 8L
1,348 SR
Queue Stats
203W - 236L
1,396 Elo+
Party 1
Kali
Kali
KingofHollywood
Kali
Level 84
God Stats
29W - 26L
1,602 SR
Queue Stats
98W - 106L
1,425 Elo+
Solo
Hou Yi
Hou Yi
imakiller1
Hou Yi
Level 49
God Stats
11W - 11L
1,352 SR
Queue Stats
38W - 39L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 1 / 3
8,580
613
6,463
9,103
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Acnologia13
Xbalanque
13
6 / 2 / 4
8,392
599
7,353
8,462
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Genetyk
Kumbhakarna
11
1 / 2 / 9
7,292
521
3,440
8,314
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Sledgster
King Arthur
12
2 / 0 / 2
7,757
554
4,492
5,638
5,234
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 4
7,547
539
5,769
5,400
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBoySam1r
Bellona
13
0 / 1 / 0
6,734
481
2,107
8,014
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
GafGaf
Athena
10
3 / 2 / 2
7,319
523
3,342
10,321
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
KimFuJing
Janus
12
2 / 3 / 1
7,019
501
4,356
6,449
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 2 / 2
6,844
489
2,940
9,026
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
imakiller1
Hou Yi
8
0 / 6 / 3
5,783
413
4,030
8,681
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
8
8
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
3
4.5
W
Xbalanque
Acnologia13
Xbalanque
6
2
4
4
L
Bellona
BigBoySam1r
Bellona
0
1
0
0
L
Athena
GafGaf
Athena
3
2
2
2
W
Kumbhakarna
Genetyk
Kumbhakarna
1
2
9
2.75
L
Janus
KimFuJing
Janus
2
3
1
0.83
L
3
2
2
2
W
King Arthur
Sledgster
King Arthur
2
0
2
3
L
Hou Yi
imakiller1
Hou Yi
0
6
3
0.25
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
16,775
36,917
Taken
42,491
19,394
Mitigated
20,860
7,308
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,463
2,355
0
2,272
9,103
3,406
0
1,397
7,706
0
71,491
W
Xbalanque
Acnologia13
Xbalanque
7,353
3,478
0
2,507
8,462
2,738
2,342
2,352
6,110
0
51,672
L
Bellona
BigBoySam1r
Bellona
2,107
287
0
2,023
8,014
6,157
0
0
8,014
0
35,248
L
Athena
GafGaf
Athena
3,342
909
1,455
1,881
10,321
6,951
0
3,062
7,259
16,182
0
W
Kumbhakarna
Genetyk
Kumbhakarna
3,440
471
0
1,640
8,314
6,527
410
1,394
6,920
13,377
0
L
Janus
KimFuJing
Janus
4,356
195
0
375
6,449
1,571
183
1,150
5,299
37,533
0
L
2,940
719
0
3,216
9,026
3,881
0
2,790
6,236
0
29,988
W
King Arthur
Sledgster
King Arthur
4,492
387
0
595
5,638
5,234
6
461
5,177
0
37,551
L
Hou Yi
imakiller1
Hou Yi
4,030
2,004
0
836
8,681
2,300
0
2,207
6,474
0
24,085
W
5,769
603
0
294
5,400
1,489
440
2,094
3,306
36,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
33,699
366
Minions Killed
286
0
Camps Cleared
0
1,451,809
Distance Traveled
1,273,828
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,580
613
112
8
0
318,350
1
W
Xbalanque
8,392
599
100
7
0
265,273
0
L
Bellona
6,734
481
86
6
0
243,815
1
L
Athena
7,319
523
21
2
0
266,682
3
W
Kumbhakarna
7,292
521
7
1
0
293,327
7
L
Janus
7,019
501
74
5
0
266,447
1
L
Kali
6,844
489
65
5
0
245,310
3
W
King Arthur
7,757
554
71
5
0
303,411
2
L
Hou Yi
5,783
413
40
3
0
251,574
0
W
Zeus
7,547
539
76
5
0
271,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role