Player Matchup

Medusa
Medusa
BassHunter49
Medusa
Level 85
God Stats
15W - 19L
1,486 SR
Queue Stats
67W - 100L
1,395 Elo+
Party 1
Fenrir
Fenrir
Historicus3
Fenrir
Level 131
God Stats
6W - 1L
1,500 SR
Queue Stats
130W - 159L
1,470 Elo+
Party 1
Ganesha
Ganesha
LarryMartin
Ganesha
Level 102
God Stats
3W - 4L
1,847 SR
Queue Stats
28W - 38L
1,352 Elo+
Solo
Nike
Nike
Muscle Milk5596
Nike
Level 22
God Stats
5W - 6L
1,514 SR
Queue Stats
100W - 124L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
voyezvoslimites_
Baron Samedi
Level 128
God Stats
2W - 4L
1,571 SR
Queue Stats
19W - 22L
1,383 Elo+
Solo
Team Averages
Level 94
1,584 SR
1,397 Elo+

VS

Team Averages
Level 88
1,524 SR
1,450 Elo+
Yu Huang
Yu Huang
BIoFlare
Yu Huang
Level 67
God Stats
2W - 3L
1,740 SR
Queue Stats
46W - 58L
1,439 Elo+
Solo
Shiva
Shiva
MoonlitSyren
Shiva
Level 98
God Stats
20W - 14L
1,583 SR
Queue Stats
58W - 59L
1,498 Elo+
Party 2
Ganesha
Ganesha
MorbidAyylien
Ganesha
Level 113
God Stats
8W - 7L
1,512 SR
Queue Stats
111W - 111L
1,493 Elo+
Party 2
Thanatos
Thanatos
U my son n0w
Thanatos
Level 45
God Stats
0W - 7L
1,362 SR
Queue Stats
16W - 34L
1,368 Elo+
Party 3
Ullr
Ullr
r0nyy
Ullr
Level 118
God Stats
2W - 7L
1,423 SR
Queue Stats
81W - 75L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 2 / 4
11,152
743
4,598
11,363
4,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
13 / 1 / 8
12,610
841
13,978
13,152
9,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
LarryMartin
Ganesha
18
0 / 3 / 17
11,163
744
7,922
18,124
24,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 1 / 18
11,770
785
11,390
11,290
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
voyezvoslimites_
Baron Samedi
19
6 / 0 / 13
11,860
791
15,345
7,415
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BIoFlare
Yu Huang
15
0 / 7 / 5
9,213
614
11,753
10,970
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 3
9,780
652
7,561
17,243
18,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
16
0 / 5 / 2
9,734
649
4,630
12,988
10,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
U my son n0w
Thanatos
16
4 / 6 / 2
10,062
671
5,540
11,713
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
r0nyy
Ullr
17
3 / 2 / 3
10,503
700
13,716
13,838
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
24
Kills
7
7
Deaths
25
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BIoFlare
Yu Huang
0
7
5
0.36
W
Medusa
3
2
4
2.5
W
Fenrir
13
1
8
17
W
Ganesha
LarryMartin
Ganesha
0
3
17
2.83
L
0
5
3
0.3
L
Ganesha
0
5
2
0.2
W
2
1
18
11
L
Thanatos
U my son n0w
Thanatos
4
6
2
0.83
L
Ullr
r0nyy
Ullr
3
2
3
2.25
W
Baron Samedi
voyezvoslimites_
Baron Samedi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,233
Damage
43,200
61,344
Taken
66,752
52,120
Mitigated
44,319
19,925
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BIoFlare
Yu Huang
11,753
1,766
276
985
10,970
3,856
35
3,113
7,353
26,605
0
W
Medusa
4,598
1,503
0
1,628
11,363
4,756
1,624
1,965
9,285
0
50,760
W
Fenrir
13,978
3,743
0
2,849
13,152
9,364
473
2,985
10,071
0
34,977
W
Ganesha
LarryMartin
Ganesha
7,922
541
0
3,236
18,124
24,902
899
5,274
12,468
29,212
0
L
7,561
374
624
4,085
17,243
18,605
0
7,657
9,193
0
35,725
L
Ganesha
4,630
112
0
1,674
12,988
10,804
0
5,062
7,638
29,038
0
W
11,390
792
743
3,699
11,290
9,815
216
4,101
7,078
0
40,298
L
Thanatos
U my son n0w
Thanatos
5,540
1,237
0
5,259
11,713
4,967
0
3,067
8,227
0
17,792
L
Ullr
r0nyy
Ullr
13,716
4,463
0
267
13,838
6,087
0
4,368
9,031
0
38,078
W
Baron Samedi
voyezvoslimites_
Baron Samedi
15,345
1,242
3,513
4,257
7,415
3,283
660
2,058
5,248
38,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,555
Gold Earned
49,292
279
Minions Killed
245
0
Camps Cleared
0
1,625,747
Distance Traveled
1,379,395
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,213
614
47
3
0
227,932
0
W
Medusa
11,152
743
70
5
0
317,258
0
W
Fenrir
12,610
841
42
3
0
347,107
0
W
Ganesha
11,163
744
10
1
0
320,086
5
L
Shiva
9,780
652
62
4
0
283,465
2
L
Ganesha
9,734
649
36
2
0
262,921
4
W
Nike
11,770
785
97
6
0
339,351
0
L
Thanatos
10,062
671
37
2
0
287,892
0
L
Ullr
10,503
700
63
4
0
317,185
0
W
Baron Samedi
11,860
791
60
4
0
301,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role