Player Matchup

Bakasura
Bakasura
G59 Persona
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,687 Elo+
Solo
Hachiman
Hachiman
InfamousJarl
Hachiman
Level 155
God Stats
1W - 3L
1,483 SR
Queue Stats
181W - 198L
1,603 Elo+
Solo
Yu Huang
Yu Huang
Mohuga
Yu Huang
Level 135
God Stats
2W - 1L
1,477 SR
Queue Stats
361W - 381L
1,551 Elo+
Solo
Artemis
Artemis
Wroughtt
Artemis
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
329W - 346L
1,587 Elo+
Solo
Hou Yi
Hou Yi
XXRUIZOXX
Hou Yi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,538 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,593 Elo+

VS

Team Averages
Level 129
1,542 SR
1,562 Elo+
Neith
Neith
KamiSama神様
Neith
Level 156
God Stats
5W - 7L
1,454 SR
Queue Stats
221W - 234L
1,520 Elo+
Party 1
Fenrir
Fenrir
MezzoItaliano26
Fenrir
Level 127
God Stats
2W - 1L
1,749 SR
Queue Stats
238W - 212L
1,593 Elo+
Party 2
Ullr
Ullr
NotThatHindin
Ullr
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
215W - 177L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wufei7
Tsukuyomi
Level 150
God Stats
4W - 3L
1,524 SR
Queue Stats
184W - 200L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
triangoli
Kukulkan
Level 89
God Stats
2W - 2L
1,481 SR
Queue Stats
130W - 115L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
G59 Persona
Bakasura
19
5 / 8 / 4
12,034
752
13,194
21,603
11,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
InfamousJarl
Hachiman
17
2 / 9 / 13
11,182
699
12,294
17,912
6,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Mohuga
Yu Huang
18
3 / 8 / 11
11,055
691
11,085
15,946
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Wroughtt
Artemis
20
6 / 7 / 8
12,063
754
16,735
15,077
6,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
XXRUIZOXX
Hou Yi
18
6 / 8 / 7
11,294
706
9,931
15,549
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 21
13,054
816
18,648
15,542
6,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 4 / 13
13,811
863
13,315
23,996
42,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 5 / 12
12,669
792
16,840
15,569
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Wufei7
Tsukuyomi
20
8 / 7 / 13
12,971
811
16,532
15,344
8,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
triangoli
Kukulkan
17
1 / 6 / 15
11,114
695
11,978
11,871
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
22
Kills
40
40
Deaths
24
43
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bakasura
G59 Persona
Bakasura
5
8
4
0.88
L
Hachiman
InfamousJarl
Hachiman
2
9
13
0.94
W
5
2
21
7.75
W
16
4
13
5.63
L
Yu Huang
Mohuga
Yu Huang
3
8
11
1.06
W
10
5
12
3.2
L
Artemis
Wroughtt
Artemis
6
7
8
1.43
W
Tsukuyomi
Wufei7
Tsukuyomi
8
7
13
2.07
L
Hou Yi
XXRUIZOXX
Hou Yi
6
8
7
1.19
W
Kukulkan
triangoli
Kukulkan
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,239
Damage
77,313
86,087
Taken
82,322
36,921
Mitigated
69,445
18,062
Healing
23,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
G59 Persona
Bakasura
13,194
9,463
451
4,712
21,603
11,007
0
4,177
17,426
0
17,617
L
Hachiman
InfamousJarl
Hachiman
12,294
7,400
0
4,090
17,912
6,557
1,543
2,609
15,303
0
27,791
W
18,648
4,160
1,282
5,951
15,542
6,899
1,493
1,701
13,393
0
43,148
W
13,315
3,113
2,752
8,075
23,996
42,627
120
3,030
20,047
515
16,773
L
Yu Huang
Mohuga
Yu Huang
11,085
226
1,006
2,585
15,946
6,616
357
2,775
13,171
23,108
0
W
16,840
4,363
1,402
1,492
15,569
6,727
1,219
2,779
12,636
0
35,460
L
Artemis
Wroughtt
Artemis
16,735
4,703
398
2,443
15,077
6,597
265
1,429
13,648
0
32,198
W
Tsukuyomi
Wufei7
Tsukuyomi
16,532
4,576
544
1,262
15,344
8,627
1,539
993
13,980
0
36,693
L
Hou Yi
XXRUIZOXX
Hou Yi
9,931
3,491
434
1,943
15,549
6,144
1,463
1,356
14,193
0
19,760
W
Kukulkan
triangoli
Kukulkan
11,978
795
0
790
11,871
4,565
658
2,582
8,827
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
63,619
144
Minions Killed
179
0
Camps Cleared
0
1,151,888
Distance Traveled
1,414,113
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,034
752
31
2
0
268,107
4
L
Hachiman
11,182
699
40
3
0
180,242
2
W
Neith
13,054
816
58
4
0
286,636
0
W
Fenrir
13,811
863
5
0
0
306,951
2
L
Yu Huang
11,055
691
26
2
0
249,332
4
W
Ullr
12,669
792
32
2
0
277,208
3
L
Artemis
12,063
754
31
2
0
231,383
0
W
Tsukuyomi
12,971
811
33
2
0
276,966
2
L
Hou Yi
11,294
706
16
1
0
222,824
1
W
Kukulkan
11,114
695
51
3
0
266,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role