Player Matchup

Skadi
Skadi
Athalwolf M
Skadi
Level 114
God Stats
6W - 3L
1,667 SR
Queue Stats
221W - 220L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Ether Clyde
Kukulkan
Level 16
God Stats
5W - 2L
1,600 SR
Queue Stats
102W - 119L
1,569 Elo+
Party 1
Ymir
Ymir
Oumashu84
Ymir
Level 103
God Stats
5W - 4L
1,343 SR
Queue Stats
237W - 208L
1,488 Elo+
Party 1
Thanatos
Thanatos
SKIN Fergus
Thanatos
Level 42
God Stats
39W - 37L
1,484 SR
Queue Stats
296W - 275L
1,512 Elo+
Party 1
Neith
Neith
SilverMist2610
Neith
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 8L
1,346 Elo+
Party 1
Team Averages
Level 58
1,519 SR
1,485 Elo+

VS

Team Averages
Level 97
1,441 SR
1,499 Elo+
Bacchus
Bacchus
CareFree1
Bacchus
Level 36
God Stats
0W - 2L
1,210 SR
Queue Stats
58W - 76L
1,464 Elo+
Party 2
Da Ji
Da Ji
FuGeri
Da Ji
Level 158
God Stats
20W - 24L
1,351 SR
Queue Stats
95W - 105L
1,475 Elo+
Party 2
Neith
Neith
SickAcesenpai
Neith
Level 108
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Unadulterated96
Gilgamesh
Level 26
God Stats
8W - 17L
1,455 SR
Queue Stats
54W - 67L
1,500 Elo+
Party 3
Zeus
Zeus
Wicked Uno
Zeus
Level 159
God Stats
4W - 5L
1,608 SR
Queue Stats
836W - 817L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 3
9,699
647
12,280
12,590
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Ether Clyde
Kukulkan
13
1 / 4 / 2
7,723
515
1,148
6,807
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
1 / 4 / 2
7,116
474
3,474
13,976
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SKIN Fergus
Thanatos
12
2 / 5 / 0
7,598
507
3,603
12,546
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 2
7,841
523
2,190
5,977
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CareFree1
Bacchus
11
1 / 1 / 5
7,387
492
3,893
8,487
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
FuGeri
Da Ji
13
6 / 5 / 6
8,381
559
10,671
12,732
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 4
6,773
452
6,265
6,024
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Unadulterated96
Gilgamesh
12
2 / 5 / 0
7,649
510
3,531
10,457
7,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 0 / 2
9,745
650
8,226
4,272
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
18
18
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Bacchus
CareFree1
Bacchus
1
1
5
3.5
W
Kukulkan
Ether Clyde
Kukulkan
1
4
2
0.5
L
Da Ji
FuGeri
Da Ji
6
5
6
1.8
W
Ymir
1
4
2
0.5
W
Thanatos
SKIN Fergus
Thanatos
2
5
0
0.4
L
1
1
4
3
W
1
2
2
1
L
Gilgamesh
Unadulterated96
Gilgamesh
2
5
0
0.4
L
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
32,586
51,896
Taken
41,972
19,642
Mitigated
26,963
18,216
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,280
6,414
0
6,280
12,590
4,113
2,213
3,303
9,287
0
64,821
L
Bacchus
CareFree1
Bacchus
3,893
298
0
2,184
8,487
10,590
554
1,459
6,892
26,764
0
W
Kukulkan
Ether Clyde
Kukulkan
1,148
242
0
314
6,807
2,042
171
2,580
4,227
33,153
0
L
Da Ji
FuGeri
Da Ji
10,671
2,424
0
1,186
12,732
5,009
0
1,213
11,433
0
53,471
W
Ymir
3,474
769
0
756
13,976
7,803
0
2,014
11,962
27,621
2,067
W
Thanatos
SKIN Fergus
Thanatos
3,603
871
0
8,542
12,546
3,928
140
1,944
10,602
0
44,265
L
6,265
1,677
0
2,640
6,024
2,151
576
1,287
4,641
0
38,430
W
2,190
1,267
0
2,324
5,977
1,756
630
2,278
3,699
0
37,751
L
Gilgamesh
Unadulterated96
Gilgamesh
3,531
1,272
0
2,474
10,457
7,801
550
0
10,457
0
35,931
L
8,226
1,200
0
990
4,272
1,412
0
196
4,045
68,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
39,935
399
Minions Killed
397
0
Camps Cleared
0
1,350,507
Distance Traveled
1,477,847
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,699
647
103
7
0
244,826
6
L
Bacchus
7,387
492
55
4
0
283,057
11
W
Kukulkan
7,723
515
77
5
0
291,831
0
L
Da Ji
8,381
559
80
5
0
260,720
2
W
Ymir
7,116
474
44
3
0
278,304
3
W
Thanatos
7,598
507
88
6
0
274,796
0
L
Neith
6,773
452
60
4
0
292,054
3
W
Neith
7,841
523
87
6
0
260,750
1
L
Gilgamesh
7,649
510
72
5
0
339,792
0
L
Zeus
9,745
650
130
9
0
302,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role