Player Matchup

Ares
Ares
BigotedBob
Ares
Level 20
God Stats
1W - 1L
1,497 SR
Queue Stats
3W - 2L
1,267 Elo+
Party 2
Hercules
Hercules
Fizzbane
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 2
Chronos
Chronos
mcniglswurth
Chronos
Level 48
God Stats
1W - 1L
1,659 SR
Queue Stats
7W - 1L
1,891 Elo+
Party 2
Team Averages
Level 51
1,552 SR
1,475 Elo+

VS

Team Averages
Level 92
1,443 SR
1,519 Elo+
Hera
Hera
DownbeatTerror8
Hera
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,560 Elo+
Party 1
Atlas
Atlas
S1L3NTK1LL3R
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,560 Elo+
Party 1
Rama
Rama
ScreaminTurd
Rama
Level 140
God Stats
12W - 22L
1,328 SR
Queue Stats
265W - 376L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 19
9,200
836
3,785
9,815
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Fizzbane
Hercules
13
8 / 1 / 12
9,492
863
6,228
7,799
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
mcniglswurth
Chronos
14
13 / 0 / 10
10,282
935
20,988
10,256
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,052
641
9,020
9,609
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 7 / 2
7,128
648
4,705
14,797
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 9 / 1
6,411
583
5,296
10,343
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
23
Kills
2
2
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
L
2
7
0
0.29
W
Hercules
Fizzbane
Hercules
8
1
12
14
L
0
7
2
0.14
L
0
9
1
0.06
W
Chronos
mcniglswurth
Chronos
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
19,021
27,870
Taken
34,749
20,966
Mitigated
17,412
8,014
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,785
472
0
2,029
9,815
9,604
110
4,654
5,161
8,939
0
L
9,020
2,896
94
92
9,609
3,298
141
6,850
2,666
27,167
0
W
Hercules
Fizzbane
Hercules
6,228
1,743
0
1,985
7,799
6,661
317
4,377
3,422
2,634
12,364
L
4,705
1,934
12
1,268
14,797
10,604
0
10,315
4,275
10,162
0
L
5,296
2,727
82
1,183
10,343
3,510
34
7,547
2,711
0
19,949
W
Chronos
mcniglswurth
Chronos
20,988
4,637
0
4,000
10,256
4,701
2,806
5,699
4,557
53,679
3,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
20,591
101
Minions Killed
80
4
Camps Cleared
4
626,577
Distance Traveled
507,114
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,200
836
6
1
0
194,352
4
L
Hera
7,052
641
41
4
1
171,235
3
W
Hercules
9,492
863
16
1
0
204,029
4
L
Atlas
7,128
648
14
1
1
185,422
0
L
Rama
6,411
583
25
2
2
150,457
2
W
Chronos
10,282
935
79
7
4
228,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role