Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IMABEASTMANE
Medusa
Level 127
God Stats
8W - 9L
1,435 SR
Queue Stats
490W - 530L
1,410 Elo+
Solo
Poseidon
Poseidon
RomanViking86
Poseidon
Level 120
God Stats
46W - 53L
1,497 SR
Queue Stats
121W - 138L
1,395 Elo+
Solo
Artemis
Artemis
xXNate427HAXx69
Artemis
Level 85
God Stats
34W - 25L
1,526 SR
Queue Stats
168W - 157L
1,456 Elo+
Party 2
Fenrir
Fenrir
xXStudMclovinXx
Fenrir
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 112L
1,462 Elo+
Party 2
Team Averages
Level 115
1,492 SR
1,444 Elo+

VS

Team Averages
Level 78
1,586 SR
1,489 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GrizzlyBeard49
Bellona
Level 72
God Stats
21W - 25L
1,463 SR
Queue Stats
61W - 62L
1,450 Elo+
Party 3
Neith
Neith
Heezymane
Neith
Level 68
God Stats
54W - 32L
1,568 SR
Queue Stats
694W - 503L
1,463 Elo+
Party 1
Ymir
Ymir
OfficerLahey
Ymir
Level 50
God Stats
5W - 1L
1,892 SR
Queue Stats
23W - 12L
1,552 Elo+
Party 3
Zhong Kui
Zhong Kui
iMelo_BelieveIt
Zhong Kui
Level 79
God Stats
49W - 42L
1,509 SR
Queue Stats
1,198W - 898L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
4 / 0 / 11
11,354
1,135
9,330
3,230
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
5 / 1 / 11
11,547
1,155
12,147
8,464
3,456
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
RomanViking86
Poseidon
17
3 / 2 / 12
11,098
1,110
16,407
10,919
4,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 11
11,419
1,142
17,872
7,916
3,144
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 12
11,064
1,106
9,017
12,161
5,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 6 / 4
10,046
1,005
9,682
10,552
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 6
10,377
1,038
8,362
20,386
26,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Heezymane
Neith
14
0 / 0 / 0
8,610
861
0
0
0
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 5
10,433
1,043
5,061
15,441
13,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
iMelo_BelieveIt
Zhong Kui
16
5 / 6 / 4
11,577
1,158
14,187
25,388
21,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
20
Kills
10
10
Deaths
20
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
11
9.5
L
Thoth
 
Thoth
2
6
4
0.67
L
1
4
6
1
L
Neith
Heezymane
Neith
0
0
0
0
W
Medusa
5
1
11
10.5
L
2
4
5
1.13
W
Poseidon
RomanViking86
Poseidon
3
2
12
4.5
L
Zhong Kui
iMelo_BelieveIt
Zhong Kui
5
6
4
1.17
W
5
1
11
10.5
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
37,292
42,690
Taken
71,767
17,287
Mitigated
64,831
7,269
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,330
655
0
368
3,230
1,168
0
1,504
1,726
23,231
0
L
Thoth
 
Thoth
9,682
415
0
448
10,552
2,859
0
4,505
5,975
26,020
0
L
8,362
922
0
492
20,386
26,657
0
5,218
14,924
0
26,377
L
Neith
Heezymane
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
12,147
6,572
0
1,771
8,464
3,456
0
5,302
3,162
0
34,288
L
5,061
592
0
0
15,441
13,667
0
5,794
9,329
12,262
0
W
Poseidon
RomanViking86
Poseidon
16,407
1,556
364
4,444
10,919
4,139
0
8,476
2,443
41,049
0
L
Zhong Kui
iMelo_BelieveIt
Zhong Kui
14,187
2,145
77
1,394
25,388
21,648
0
9,367
15,802
46,831
0
W
17,872
8,186
0
0
7,916
3,144
0
5,270
2,646
0
26,993
W
9,017
2,891
0
322
12,161
5,380
0
8,378
3,783
0
17,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,482
Gold Earned
51,043
190
Minions Killed
167
9
Camps Cleared
1
974,994
Distance Traveled
626,355
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,354
1,135
36
4
0
203,979
2
L
Thoth
10,046
1,005
35
4
0
130,926
0
L
Bellona
10,377
1,038
33
3
0
184,194
0
L
Neith
8,610
861
0
0
0
1,181
0
W
Medusa
11,547
1,155
61
6
1
198,921
1
L
Ymir
10,433
1,043
13
1
0
153,027
0
W
Poseidon
11,098
1,110
60
6
1
194,168
0
L
Zhong Kui
11,577
1,158
86
9
1
157,027
0
W
Artemis
11,419
1,142
22
2
2
194,650
0
W
Fenrir
11,064
1,106
11
1
5
183,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role