Player Matchup

Susano
Susano
Ferneset
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 2
Sobek
Sobek
SteveTheBear
Sobek
Level 101
God Stats
13W - 13L
1,548 SR
Queue Stats
264W - 236L
1,636 Elo+
Party 2
Scylla
Scylla
Taloorah
Scylla
Level 25
God Stats
25W - 11L
1,736 SR
Queue Stats
62W - 57L
1,525 Elo+
Party 2
Team Averages
Level 58
1,595 SR
1,618 Elo+

VS

Team Averages
Level 65
1,510 SR
1,453 Elo+
Danzaburou
Danzaburou
NinjaSnurtle
Danzaburou
Level 125
God Stats
7W - 11L
1,477 SR
Queue Stats
396W - 372L
1,453 Elo+
Party 1
Scylla
Scylla
YoMamasDaddy936
Scylla
Level 29
God Stats
69W - 63L
1,523 SR
Queue Stats
229W - 246L
1,445 Elo+
Party 1
Cerberus
Cerberus
jaybecrucial
Cerberus
Level 42
God Stats
34W - 31L
1,530 SR
Queue Stats
249W - 245L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ferneset
Susano
12
11 / 2 / 7
9,276
843
15,678
6,337
2,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 16
8,435
767
5,103
13,656
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Taloorah
Scylla
14
8 / 2 / 9
9,501
864
9,841
6,751
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaSnurtle
Danzaburou
11
3 / 5 / 2
8,434
767
4,256
9,889
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 10 / 2
7,294
663
4,887
9,427
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
jaybecrucial
Cerberus
10
2 / 5 / 5
8,248
750
6,102
15,314
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
7
7
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Ferneset
Susano
11
2
7
7.25
L
Danzaburou
NinjaSnurtle
Danzaburou
3
5
2
0.8
W
1
3
16
3
W
Scylla
Taloorah
Scylla
8
2
9
6.25
L
2
10
2
0.3
L
Cerberus
jaybecrucial
Cerberus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
15,245
26,744
Taken
34,630
19,203
Mitigated
15,698
7,757
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ferneset
Susano
15,678
4,570
0
1,118
6,337
2,590
80
3,400
2,937
0
21,847
L
Danzaburou
NinjaSnurtle
Danzaburou
4,256
1,349
0
641
9,889
3,363
0
3,879
5,632
0
13,924
W
5,103
643
457
4,680
13,656
14,732
0
4,451
9,205
9,805
0
W
Scylla
Taloorah
Scylla
9,841
1,227
0
1,502
6,751
1,881
266
3,373
3,378
30,030
0
L
4,887
182
0
0
9,427
2,755
0
4,094
4,976
16,940
0
L
Cerberus
jaybecrucial
Cerberus
6,102
331
0
4,458
15,314
9,580
0
6,834
7,845
10,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
23,976
85
Minions Killed
66
5
Camps Cleared
2
618,392
Distance Traveled
520,313
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,276
843
23
2
2
200,257
3
L
Danzaburou
8,434
767
31
3
0
177,655
1
W
Sobek
8,435
767
10
1
0
206,706
0
W
Scylla
9,501
864
52
5
3
211,429
2
L
Scylla
7,294
663
20
2
2
168,318
3
L
Cerberus
8,248
750
15
1
0
174,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role