Player Matchup

Yu Huang
Yu Huang
Akerai
Yu Huang
Level 157
God Stats
39W - 28L
1,585 SR
Queue Stats
187W - 175L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
COMANDO-10-10
Gilgamesh
Level 133
God Stats
4W - 2L
1,896 SR
Queue Stats
81W - 73L
1,540 Elo+
Solo
Nox
Nox
TheSolaceSystem-
Nox
Level 147
God Stats
6W - 8L
1,508 SR
Queue Stats
160W - 154L
1,498 Elo+
Party 2
Neith
Neith
brady mate
Neith
Level 116
God Stats
24W - 16L
1,542 SR
Queue Stats
378W - 343L
1,472 Elo+
Solo
Nike
Nike
xNOTORIOUs-NAJx
Nike
Level 118
God Stats
1W - 1L
1,722 SR
Queue Stats
201W - 187L
1,520 Elo+
Party 2
Team Averages
Level 134
1,651 SR
1,491 Elo+

VS

Team Averages
Level 93
1,566 SR
1,505 Elo+
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AleexDev
Da Ji
Level 62
God Stats
5W - 2L
1,526 SR
Queue Stats
37W - 32L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
FANTOMASGR8
Danzaburou
Level 148
God Stats
1W - 0L
1,805 SR
Queue Stats
131W - 126L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Reempooman
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,597 Elo+
Solo
Discordia
Discordia
hishfam
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 67L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Akerai
Yu Huang
11
1 / 4 / 1
7,218
451
6,877
8,206
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
COMANDO-10-10
Gilgamesh
13
1 / 2 / 0
7,491
468
7,877
12,737
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
6,420
401
3,401
11,675
8,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
2 / 3 / 0
7,645
478
10,536
8,963
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
7,109
444
4,812
11,007
9,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 2 / 4
8,001
500
4,233
14,154
13,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
AleexDev
Da Ji
14
6 / 2 / 4
8,415
526
8,150
12,024
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
FANTOMASGR8
Danzaburou
12
0 / 1 / 3
7,410
463
6,329
11,004
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Reempooman
Gilgamesh
16
4 / 0 / 1
9,230
577
10,408
12,738
11,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
hishfam
Discordia
14
2 / 0 / 5
8,390
524
8,509
7,866
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
14
14
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
4
2
L
Yu Huang
Akerai
Yu Huang
1
4
1
0.38
W
Da Ji
AleexDev
Da Ji
6
2
4
4
L
Gilgamesh
COMANDO-10-10
Gilgamesh
1
2
0
0.5
W
Danzaburou
FANTOMASGR8
Danzaburou
0
1
3
1.5
W
Gilgamesh
Reempooman
Gilgamesh
4
0
1
4.5
L
0
2
2
0.5
L
Neith
2
3
0
0.67
W
Discordia
hishfam
Discordia
2
0
5
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
37,629
52,588
Taken
57,786
29,694
Mitigated
33,992
12,844
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,233
91
1,988
5,609
14,154
13,082
32
2,749
11,405
21,583
3,694
L
Yu Huang
Akerai
Yu Huang
6,877
627
0
1,832
8,206
2,482
68
2,364
5,842
36,503
0
W
Da Ji
AleexDev
Da Ji
8,150
1,668
0
3,475
12,024
4,463
0
2,857
9,167
0
43,294
L
Gilgamesh
COMANDO-10-10
Gilgamesh
7,877
1,047
0
3,861
12,737
6,242
0
4,067
8,670
0
55,344
W
Danzaburou
FANTOMASGR8
Danzaburou
6,329
1,967
0
5,724
11,004
2,653
0
970
10,034
0
42,673
W
Gilgamesh
Reempooman
Gilgamesh
10,408
3,024
0
3,947
12,738
11,533
435
709
12,029
0
73,709
L
3,401
960
529
3,428
11,675
8,041
0
3,858
7,817
17,379
0
L
Neith
10,536
3,072
0
2,194
8,963
3,731
0
824
8,139
0
59,169
W
Discordia
hishfam
Discordia
8,509
626
73
3,198
7,866
2,261
449
2,993
4,873
54,172
0
L
4,812
1,124
0
1,000
11,007
9,198
0
870
10,137
0
37,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
41,446
393
Minions Killed
447
0
Camps Cleared
0
1,489,515
Distance Traveled
1,564,157
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,001
500
31
2
0
288,441
1
L
Yu Huang
7,218
451
75
5
0
276,108
1
W
Da Ji
8,415
526
73
5
0
325,890
2
L
Gilgamesh
7,491
468
106
7
0
362,915
5
W
Danzaburou
7,410
463
78
5
0
295,820
2
W
Gilgamesh
9,230
577
149
9
0
323,418
4
L
Nox
6,420
401
17
1
0
310,385
3
L
Neith
7,645
478
99
6
0
279,299
0
W
Discordia
8,390
524
116
7
0
330,588
3
L
Nike
7,109
444
96
6
0
260,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role