Player Matchup

Anhur
Anhur
MYSTERY_GAMER123
Anhur
Level 147
God Stats
5W - 4L
1,838 SR
Queue Stats
65W - 69L
1,455 Elo+
Party 2
Zeus
Zeus
StoneDragon
Zeus
Level 64
God Stats
16W - 10L
1,914 SR
Queue Stats
54W - 51L
1,441 Elo+
Party 2
Chaac
Chaac
anatheemaa
Chaac
Level 10
God Stats
22W - 18L
1,713 SR
Queue Stats
143W - 159L
1,351 Elo+
Party 2
Awilix
Awilix
chuy_34023
Awilix
Level 69
God Stats
13W - 17L
1,397 SR
Queue Stats
318W - 335L
1,436 Elo+
Party 2
Atlas
Atlas
mannyxg20
Atlas
Level 17
God Stats
26W - 21L
1,531 SR
Queue Stats
245W - 248L
1,435 Elo+
Party 2
Team Averages
Level 61
1,679 SR
1,424 Elo+

VS

Team Averages
Level 55
1,558 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
Crieos
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 1
Zeus
Zeus
KILL l Toxic
Zeus
Level 38
God Stats
1W - 1L
1,687 SR
Queue Stats
63W - 102L
1,411 Elo+
Solo
Nemesis
Nemesis
Oranthor
Nemesis
Level 62
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Bacchus
Bacchus
PapaMemeDealer
Bacchus
Level 106
God Stats
0W - 1L
1,779 SR
Queue Stats
147W - 143L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
Thighbaki
Amaterasu
Level 14
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
10,358
609
14,570
14,565
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
15 / 1 / 6
10,991
647
20,223
8,861
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
3 / 3 / 11
9,821
578
12,910
15,502
17,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
chuy_34023
Awilix
15
4 / 3 / 13
9,557
562
6,648
12,990
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
mannyxg20
Atlas
14
6 / 3 / 15
9,716
572
6,364
14,436
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crieos
Ah Muzen Cab
13
9 / 8 / 1
9,268
545
13,102
16,366
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 8 / 2
7,815
460
8,952
11,159
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Oranthor
Nemesis
12
1 / 7 / 3
7,896
464
7,194
15,531
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 8
7,832
461
8,057
19,870
14,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Thighbaki
Amaterasu
13
3 / 6 / 2
7,981
469
5,984
13,983
10,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
36
Kills
15
16
Deaths
36
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Crieos
Ah Muzen Cab
9
8
1
1.19
L
1
8
2
0.25
W
8
6
6
1.83
L
Nemesis
Oranthor
Nemesis
1
7
3
0.36
L
1
7
8
0.71
W
15
1
6
18
L
Amaterasu
Thighbaki
Amaterasu
3
6
2
0.67
W
Chaac
3
3
11
2.83
W
Awilix
chuy_34023
Awilix
4
3
13
3.5
W
Atlas
mannyxg20
Atlas
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,715
Damage
43,289
66,354
Taken
76,909
41,654
Mitigated
37,937
14,842
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Crieos
Ah Muzen Cab
13,102
6,804
0
2,772
16,366
3,638
141
2,297
14,069
0
47,438
L
8,952
409
0
1,028
11,159
3,413
0
7,852
3,307
46,495
0
W
14,570
7,430
0
4,313
14,565
4,113
5,672
3,013
11,552
0
76,075
L
Nemesis
Oranthor
Nemesis
7,194
3,789
0
2,221
15,531
5,461
0
4,393
11,138
0
47,330
L
8,057
910
1,597
2,203
19,870
14,922
0
7,833
12,037
16,517
0
W
20,223
2,996
116
2,421
8,861
2,796
884
4,729
4,132
66,455
1,108
L
Amaterasu
Thighbaki
Amaterasu
5,984
3,250
0
2,849
13,983
10,503
0
3,984
9,999
0
30,719
W
Chaac
12,910
4,475
291
2,553
15,502
17,679
1,730
2,140
13,362
0
58,087
W
Awilix
chuy_34023
Awilix
6,648
2,577
0
550
12,990
4,409
803
3,632
9,358
0
55,832
W
Atlas
mannyxg20
Atlas
6,364
2,459
1,051
3,547
14,436
12,657
475
3,495
10,941
20,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
40,792
482
Minions Killed
328
0
Camps Cleared
0
1,677,158
Distance Traveled
1,490,735
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,268
545
89
5
0
261,134
0
L
Zeus
7,815
460
81
5
0
284,973
3
W
Anhur
10,358
609
127
7
0
285,938
2
L
Nemesis
7,896
464
74
4
0
330,163
3
L
Bacchus
7,832
461
16
1
0
315,484
0
W
Zeus
10,991
647
108
6
0
339,710
3
L
Amaterasu
7,981
469
68
4
0
298,981
0
W
Chaac
9,821
578
128
8
0
309,465
7
W
Awilix
9,557
562
97
6
0
372,699
5
W
Atlas
9,716
572
22
1
0
369,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role