Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
CapnMunch
The Morrigan
Level 116
God Stats
9W - 7L
1,607 SR
Queue Stats
423W - 395L
1,571 Elo+
Party 3
Hou Yi
Hou Yi
SaggDad
Hou Yi
Level 158
God Stats
1W - 1L
1,333 SR
Queue Stats
45W - 32L
1,634 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WildToledo
Morgan Le Fay
Level 88
God Stats
7W - 6L
1,461 SR
Queue Stats
216W - 198L
1,595 Elo+
Party 3
Team Averages
Level 115
1,480 SR
1,560 Elo+

VS

Team Averages
Level 119
1,577 SR
1,574 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Crota5
Morgan Le Fay
Level 91
God Stats
6W - 2L
1,716 SR
Queue Stats
110W - 109L
1,601 Elo+
Party 1
Mulan
Mulan
GR8 King Eli
Mulan
Level 67
God Stats
14W - 18L
1,522 SR
Queue Stats
299W - 299L
1,523 Elo+
Party 2
Sol
Sol
Orhka
Sol
Level 149
God Stats
3W - 6L
1,574 SR
Queue Stats
267W - 257L
1,620 Elo+
Party 2
Erlang Shen
Erlang Shen
Serabi
Erlang Shen
Level 139
God Stats
7W - 8L
1,575 SR
Queue Stats
170W - 175L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 8
9,203
575
6,794
10,919
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
 
Susano
15
4 / 3 / 6
8,629
539
10,309
13,410
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
CapnMunch
The Morrigan
14
5 / 3 / 2
8,316
520
6,856
8,168
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
SaggDad
Hou Yi
15
3 / 6 / 4
8,561
535
4,369
13,358
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
WildToledo
Morgan Le Fay
14
4 / 3 / 0
8,658
541
11,167
9,142
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 3 / 5
7,324
458
6,001
8,174
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Crota5
Morgan Le Fay
13
2 / 3 / 2
7,761
485
7,120
9,515
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 2
7,777
486
5,448
12,536
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
Orhka
Sol
16
7 / 3 / 2
10,223
639
10,574
9,477
3,068
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Serabi
Erlang Shen
13
4 / 5 / 0
8,217
514
7,958
18,743
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
16
16
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
8
7
W
Susano
 
Susano
4
3
6
2.33
L
Horus
 
Horus
2
3
5
1.5
W
The Morrigan
CapnMunch
The Morrigan
5
3
2
2
L
Morgan Le Fay
Crota5
Morgan Le Fay
2
3
2
1
L
1
5
2
0.4
L
Sol
Orhka
Sol
7
3
2
2.67
W
Hou Yi
SaggDad
Hou Yi
3
6
4
0.83
L
Erlang Shen
Serabi
Erlang Shen
4
5
0
0.8
W
Morgan Le Fay
WildToledo
Morgan Le Fay
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
37,101
54,997
Taken
58,445
24,536
Mitigated
25,022
13,223
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,794
500
619
1,913
10,919
10,243
183
4,590
5,867
35,580
0
W
Susano
 
Susano
10,309
932
0
2,186
13,410
4,279
0
4,127
8,881
0
56,670
L
Horus
 
Horus
6,001
2,017
440
2,123
8,174
5,287
0
3,021
5,153
0
30,566
W
The Morrigan
CapnMunch
The Morrigan
6,856
1,213
0
2,580
8,168
2,725
0
1,646
6,425
39,692
4,412
L
Morgan Le Fay
Crota5
Morgan Le Fay
7,120
350
0
2,652
9,515
2,869
0
2,877
6,638
44,688
0
L
5,448
262
0
4,762
12,536
4,755
0
3,579
8,957
0
51,687
L
Sol
Orhka
Sol
10,574
4,656
0
3,241
9,477
3,068
136
1,378
8,099
80,305
0
W
Hou Yi
SaggDad
Hou Yi
4,369
2,216
0
3,924
13,358
3,612
1,076
6,644
6,562
0
49,511
L
Erlang Shen
Serabi
Erlang Shen
7,958
4,871
0
6,655
18,743
9,043
0
12,047
6,696
0
38,774
W
Morgan Le Fay
WildToledo
Morgan Le Fay
11,167
2,574
0
2,001
9,142
3,677
168
0
9,142
50,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
41,302
428
Minions Killed
492
0
Camps Cleared
0
1,532,852
Distance Traveled
1,527,243
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,203
575
47
3
0
344,891
0
W
Susano
8,629
539
101
6
0
328,217
8
L
Horus
7,324
458
41
3
0
317,195
2
W
The Morrigan
8,316
520
83
5
0
300,230
2
L
Morgan Le Fay
7,761
485
109
7
0
302,239
7
L
Mulan
7,777
486
100
6
0
336,945
0
L
Sol
10,223
639
153
10
0
283,379
4
W
Hou Yi
8,561
535
99
6
0
285,692
3
L
Erlang Shen
8,217
514
89
6
0
287,485
4
W
Morgan Le Fay
8,658
541
98
6
0
273,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role