Player Matchup

Loki
Loki
DGX34
Loki
Level 118
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 7L
1,794 Elo+
Party 1
Ganesha
Ganesha
HepSeagull
Ganesha
Level 115
God Stats
3W - 2L
1,707 SR
Queue Stats
23W - 14L
1,690 Elo+
Party 1
Osiris
Osiris
Quake Dragon56
Osiris
Level 112
God Stats
1W - 1L
1,544 SR
Queue Stats
27W - 15L
1,692 Elo+
Party 1
Medusa
Medusa
Squad 7 Nelly
Medusa
Level 144
God Stats
2W - 1L
1,785 SR
Queue Stats
54W - 47L
1,588 Elo+
Party 1
Discordia
Discordia
WickedSheDevil
Discordia
Level 128
God Stats
2W - 1L
1,400 SR
Queue Stats
15W - 11L
1,582 Elo+
Party 1
Team Averages
Level 123
1,629 SR
1,669 Elo+

VS

Team Averages
Level 105
1,526 SR
1,551 Elo+
Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 85
God Stats
13W - 12L
1,605 SR
Queue Stats
246W - 253L
1,532 Elo+
Solo
Agni
Agni
FreeHandHolding
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,655 Elo+
Party 2
Nike
Nike
JayRainz
Nike
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 77L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
RythmicRick
Danzaburou
Level 127
God Stats
11W - 7L
1,515 SR
Queue Stats
53W - 30L
1,509 Elo+
Party 2
Hercules
Hercules
godly_t-rex
Hercules
Level 108
God Stats
6W - 13L
1,510 SR
Queue Stats
262W - 288L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DGX34
Loki
17
3 / 2 / 3
10,457
550
7,697
13,826
5,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
HepSeagull
Ganesha
14
0 / 0 / 6
8,899
468
6,377
11,493
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 0 / 5
10,438
549
9,464
17,146
15,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 0 / 2
12,420
654
15,966
13,854
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
WickedSheDevil
Discordia
15
2 / 3 / 0
9,053
476
7,974
6,750
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobalt S0ul
Cthulhu
17
1 / 3 / 0
9,864
519
15,554
12,776
16,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 3
8,789
463
8,041
11,161
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
2 / 4 / 1
8,575
451
8,647
17,844
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RythmicRick
Danzaburou
14
0 / 5 / 0
8,673
456
2,832
12,965
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
godly_t-rex
Hercules
14
2 / 4 / 0
8,581
452
3,813
12,439
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cobalt S0ul
Cthulhu
1
3
0
0.33
W
Loki
DGX34
Loki
3
2
3
2.25
L
0
3
3
0.5
W
Ganesha
HepSeagull
Ganesha
0
0
6
3
L
Nike
2
4
1
0.63
W
3
0
5
5.5
L
Danzaburou
RythmicRick
Danzaburou
0
5
0
0
W
11
0
2
12
W
Discordia
WickedSheDevil
Discordia
2
3
0
0.67
L
Hercules
godly_t-rex
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
38,887
63,069
Taken
67,185
44,087
Mitigated
42,921
19,671
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cobalt S0ul
Cthulhu
15,554
1,747
339
3,097
12,776
16,825
170
496
12,280
69,452
0
W
Loki
DGX34
Loki
7,697
1,735
0
250
13,826
5,379
0
3,583
10,170
0
76,888
L
8,041
690
0
2,124
11,161
2,958
72
5,048
6,113
64,155
0
W
Ganesha
HepSeagull
Ganesha
6,377
659
279
2,579
11,493
14,319
0
3,656
7,796
31,419
0
L
Nike
8,647
984
501
5,090
17,844
15,799
154
5,552
12,292
3,454
35,669
W
9,464
5,133
0
8,618
17,146
15,773
706
10,960
4,954
0
65,440
L
Danzaburou
RythmicRick
Danzaburou
2,832
697
0
2,620
12,965
2,628
114
681
12,284
0
57,571
W
15,966
9,704
0
7,820
13,854
6,003
3,396
3,658
10,107
0
111,092
W
Discordia
WickedSheDevil
Discordia
7,974
348
0
125
6,750
2,613
644
1,626
5,124
58,549
0
L
Hercules
godly_t-rex
Hercules
3,813
1,480
0
4,284
12,439
4,711
0
2,897
9,542
0
56,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
44,482
597
Minions Killed
545
0
Camps Cleared
0
1,895,206
Distance Traveled
1,772,778
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,864
519
146
8
0
358,270
5
W
Loki
10,457
550
138
7
0
410,497
3
L
Agni
8,789
463
135
7
0
355,428
7
W
Ganesha
8,899
468
6
0
0
410,017
10
L
Nike
8,575
451
53
3
0
350,269
3
W
Osiris
10,438
549
133
7
0
361,364
13
L
Danzaburou
8,673
456
117
6
0
326,331
2
W
Medusa
12,420
654
196
10
0
375,095
3
W
Discordia
9,053
476
124
7
0
338,233
1
L
Hercules
8,581
452
94
5
0
382,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role