Player Matchup

Amaterasu
Amaterasu
Constantine988
Amaterasu
Level 87
God Stats
5W - 4L
1,439 SR
Queue Stats
300W - 310L
1,387 Elo+
Solo
Skadi
Skadi
GodHunter0_0
Skadi
Level 15
God Stats
5W - 3L
1,639 SR
Queue Stats
6W - 8L
1,446 Elo+
Party 3
Fenrir
Fenrir
Jadofo6
Fenrir
Level 109
God Stats
2W - 1L
1,716 SR
Queue Stats
126W - 126L
1,457 Elo+
Party 4
Nu Wa
Nu Wa
MBR_Infinity
Nu Wa
Level 118
God Stats
2W - 5L
1,438 SR
Queue Stats
67W - 78L
1,403 Elo+
Party 3
Sylvanus
Sylvanus
Preastwood
Sylvanus
Level 87
God Stats
6W - 4L
1,537 SR
Queue Stats
136W - 130L
1,457 Elo+
Party 4
Team Averages
Level 83
1,554 SR
1,430 Elo+

VS

Team Averages
Level 68
1,539 SR
1,356 Elo+
Scylla
Scylla
Jayshawn_YTalert
Scylla
Level 62
God Stats
8W - 10L
1,734 SR
Queue Stats
341W - 381L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
KirboStar7977
Ne Zha
Level 56
God Stats
61W - 73L
1,470 SR
Queue Stats
250W - 288L
1,431 Elo+
Party 2
Olorun
Olorun
Ledezma420
Olorun
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 136L
1,396 Elo+
Party 1
Mulan
Mulan
Little_joker5033
Mulan
Level 14
God Stats
5W - 5L
1,493 SR
Queue Stats
126W - 143L
1,237 Elo+
Party 1
Horus
Horus
djleno224
Horus
Level 63
God Stats
4W - 10L
1,500 SR
Queue Stats
113W - 143L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Constantine988
Amaterasu
18
2 / 0 / 3
10,822
601
6,624
9,184
8,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 9 / 6
8,904
495
7,360
13,200
3,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Jadofo6
Fenrir
15
5 / 4 / 5
9,851
547
8,847
13,981
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 2 / 6
10,857
603
16,505
9,362
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Preastwood
Sylvanus
14
3 / 4 / 9
9,827
546
5,421
14,605
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
8,212
456
7,577
8,939
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 4 / 9
9,128
507
11,747
14,119
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Ledezma420
Olorun
13
7 / 5 / 1
8,775
488
12,783
14,957
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 0
8,897
494
4,399
11,508
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
djleno224
Horus
12
1 / 6 / 11
7,885
438
6,057
18,873
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
19
Kills
19
19
Deaths
20
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Constantine988
Amaterasu
2
0
3
3.5
W
0
9
6
0.33
W
Fenrir
Jadofo6
Fenrir
5
4
5
1.88
L
5
4
4
1.75
L
6
4
9
2.63
L
Olorun
Ledezma420
Olorun
7
5
1
1.5
L
0
1
0
0
W
9
2
6
6
W
Sylvanus
Preastwood
Sylvanus
3
4
9
1.88
L
Horus
djleno224
Horus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
42,563
60,332
Taken
68,396
33,631
Mitigated
33,250
13,361
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Constantine988
Amaterasu
6,624
4,123
0
2,465
9,184
8,753
428
212
8,517
0
64,292
W
7,360
1,952
0
140
13,200
3,647
5,059
3,559
9,641
0
54,588
W
Fenrir
Jadofo6
Fenrir
8,847
1,672
0
2,547
13,981
6,811
715
4,861
8,900
0
52,299
L
7,577
550
0
1,250
8,939
2,507
138
4,004
4,935
41,656
0
L
11,747
2,955
0
1,011
14,119
5,223
0
3,580
10,539
0
66,486
L
Olorun
Ledezma420
Olorun
12,783
7,291
321
3,965
14,957
4,235
450
5,379
9,578
70,467
0
L
4,399
589
0
4,194
11,508
9,573
404
1,224
10,284
0
54,043
W
16,505
3,638
60
3,243
9,362
3,278
1,298
3,710
5,652
63,824
0
W
Sylvanus
Preastwood
Sylvanus
5,421
2,132
1,601
3,305
14,605
11,142
0
8,018
6,587
20,163
0
L
Horus
djleno224
Horus
6,057
2,569
1,773
3,775
18,873
11,712
0
7,739
11,134
0
21,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
42,897
428
Minions Killed
440
0
Camps Cleared
0
1,603,235
Distance Traveled
1,637,619
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,822
601
117
7
0
318,614
2
W
Skadi
8,904
495
98
5
0
289,736
6
W
Fenrir
9,851
547
85
5
0
362,774
6
L
Scylla
8,212
456
69
4
0
320,670
2
L
Ne Zha
9,128
507
103
6
0
347,038
1
L
Olorun
8,775
488
98
5
0
310,020
6
L
Mulan
8,897
494
143
8
0
332,400
1
W
Nu Wa
10,857
603
101
6
0
319,398
7
W
Sylvanus
9,827
546
27
2
0
312,713
0
L
Horus
7,885
438
27
2
0
327,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role