Player Matchup

Baba Yaga
Baba Yaga
DanielScott
Baba Yaga
Level 17
God Stats
6W - 5L
1,621 SR
Queue Stats
15W - 7L
1,665 Elo+
Party 2
Ao Kuang
Ao Kuang
NayteGee
Ao Kuang
Level 115
God Stats
2W - 1L
1,770 SR
Queue Stats
226W - 151L
1,545 Elo+
Party 2
Horus
Horus
TofuSosa
Horus
Level 107
God Stats
2W - 0L
1,711 SR
Queue Stats
99W - 73L
1,510 Elo+
Party 2
Neith
Neith
bruisrkillr
Neith
Level 86
God Stats
43W - 35L
1,596 SR
Queue Stats
112W - 92L
1,499 Elo+
Party 2
Loki
Loki
tboy_2000
Loki
Level 68
God Stats
3W - 3L
1,865 SR
Queue Stats
78W - 78L
1,457 Elo+
Solo
Team Averages
Level 79
1,713 SR
1,535 Elo+

VS

Team Averages
Level 34
1,603 SR
1,501 Elo+
Nike
Nike
MagnumPisMustach
Nike
Level 7
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
NoctisVenatrix
Aphrodite
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Nox
Nox
NonLogicalGamer
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
RestrainedIce
Ullr
Level 86
God Stats
1W - 5L
1,846 SR
Queue Stats
80W - 63L
1,556 Elo+
Party 1
Da Ji
Da Ji
daddy4life
Da Ji
Level 49
God Stats
1W - 2L
1,692 SR
Queue Stats
125W - 130L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DanielScott
Baba Yaga
20
6 / 2 / 24
15,196
563
27,251
13,574
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
NayteGee
Ao Kuang
20
18 / 3 / 10
15,615
578
20,483
25,901
9,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
TofuSosa
Horus
19
6 / 3 / 11
13,883
514
7,801
18,341
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 1 / 7
13,650
506
6,294
12,214
4,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
3 / 4 / 9
14,485
536
10,984
18,988
12,975
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,890
366
8,208
19,179
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
NoctisVenatrix
Aphrodite
13
1 / 6 / 3
9,175
340
2,403
12,267
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 7 / 3
11,771
436
8,463
19,712
11,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 4
11,754
435
20,442
15,175
5,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
20
5 / 11 / 3
12,932
479
12,356
27,301
11,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
36
Kills
12
13
Deaths
36
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DanielScott
Baba Yaga
6
2
24
9
L
1
8
5
0.44
W
Ao Kuang
NayteGee
Ao Kuang
18
3
10
7.67
L
Aphrodite
NoctisVenatrix
Aphrodite
1
6
3
0.42
L
2
7
3
0.5
L
3
4
4
1.25
W
Horus
TofuSosa
Horus
6
3
11
3.83
W
3
1
7
6.5
L
Da Ji
5
11
3
0.59
W
Loki
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,813
Damage
51,872
89,018
Taken
93,634
53,499
Mitigated
51,937
30,376
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DanielScott
Baba Yaga
27,251
368
0
4,090
13,574
5,136
2,171
2,133
11,400
110,616
0
L
8,208
908
0
3,356
19,179
15,297
0
9,849
9,330
0
34,047
W
Ao Kuang
NayteGee
Ao Kuang
20,483
5,757
0
6,485
25,901
9,984
5,142
3,223
22,409
119,862
0
L
Aphrodite
NoctisVenatrix
Aphrodite
2,403
566
3,268
2,618
12,267
8,625
0
6,966
5,301
9,476
0
L
8,463
1,019
0
1,163
19,712
11,323
1,018
10,128
9,584
68,346
0
L
20,442
6,219
0
329
15,175
5,544
69
7,985
7,190
0
90,418
W
Horus
TofuSosa
Horus
7,801
2,627
3,423
6,704
18,341
20,721
694
3,258
14,877
0
48,549
W
6,294
2,746
0
6,769
12,214
4,683
4,393
179
11,954
0
115,418
L
Da Ji
12,356
2,757
0
7,229
27,301
11,148
0
12,806
14,495
0
90,773
W
Loki
10,984
1,397
0
2,905
18,988
12,975
1,199
2,073
16,604
0
81,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,829
Gold Earned
55,522
653
Minions Killed
452
0
Camps Cleared
0
2,610,725
Distance Traveled
2,279,142
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,196
563
125
5
0
585,673
1
L
Nike
9,890
366
70
3
0
487,139
0
W
Ao Kuang
15,615
578
143
5
0
521,845
7
L
Aphrodite
9,175
340
11
0
0
431,380
4
L
Nox
11,771
436
104
4
0
428,652
2
L
Ullr
11,754
435
135
5
0
492,968
3
W
Horus
13,883
514
69
3
0
505,250
4
W
Neith
13,650
506
175
6
0
467,673
0
L
Da Ji
12,932
479
132
5
0
439,003
0
W
Loki
14,485
536
141
5
0
530,284
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role