Player Matchup

Ares
Ares
Arsenal_keyz
Ares
Level 151
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 31L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
Chucake
Aphrodite
Level 109
God Stats
6W - 2L
1,733 SR
Queue Stats
237W - 198L
1,560 Elo+
Party 3
Neith
Neith
Feanur
Neith
Level 118
God Stats
3W - 4L
1,718 SR
Queue Stats
223W - 178L
1,582 Elo+
Party 3
Raijin
Raijin
ederfranco
Raijin
Level 122
God Stats
5W - 7L
1,602 SR
Queue Stats
386W - 360L
1,538 Elo+
Party 3
Sobek
Sobek
jakaseem89
Sobek
Level 144
God Stats
0W - 2L
1,540 SR
Queue Stats
176W - 195L
1,446 Elo+
Party 2
Team Averages
Level 129
1,660 SR
1,515 Elo+

VS

Team Averages
Level 107
1,485 SR
1,562 Elo+
Cthulhu
Cthulhu
JAM On live
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 133L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iRez_Blazee
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Pele
Pele
jesitiz
Pele
Level 109
God Stats
1W - 0L
1,426 SR
Queue Stats
66W - 32L
1,665 Elo+
Party 1
Hel
Hel
the_florida_boii
Hel
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 67L
1,620 Elo+
Party 1
Ne Zha
Ne Zha
vTior
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 31L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
9,763
697
7,070
16,069
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Chucake
Aphrodite
17
3 / 3 / 15
9,580
684
5,515
13,618
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Feanur
Neith
18
6 / 6 / 14
10,034
717
11,706
15,182
5,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
ederfranco
Raijin
20
8 / 5 / 14
11,541
824
26,142
16,569
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
14
4 / 5 / 11
9,442
674
9,443
15,147
15,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAM On live
Cthulhu
20
4 / 3 / 15
11,479
820
14,972
15,936
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
iRez_Blazee
Ah Muzen Cab
15
2 / 5 / 11
9,953
711
12,598
11,032
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
jesitiz
Pele
16
5 / 8 / 7
10,724
766
13,349
14,423
5,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
5 / 4 / 15
11,245
803
10,850
16,284
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
vTior
Ne Zha
20
8 / 6 / 14
12,550
896
17,650
23,694
18,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
86
25
Kills
24
24
Deaths
26
63
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
L
Aphrodite
Chucake
Aphrodite
3
3
15
3.5
L
Neith
Feanur
Neith
6
6
14
2.17
W
Cthulhu
JAM On live
Cthulhu
4
3
15
3.83
L
Raijin
ederfranco
Raijin
8
5
14
3
W
Ah Muzen Cab
iRez_Blazee
Ah Muzen Cab
2
5
11
1.5
L
Sobek
4
5
11
1.9
W
Pele
jesitiz
Pele
5
8
7
1.06
W
5
4
15
3.13
W
Ne Zha
vTior
Ne Zha
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
69,419
76,585
Taken
81,369
53,596
Mitigated
52,281
29,077
Healing
33,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
651
869
3,320
16,069
17,773
0
6,216
9,853
8,368
0
L
Aphrodite
Chucake
Aphrodite
5,515
322
8,764
6,076
13,618
7,152
0
4,325
9,293
9,919
0
L
Neith
Feanur
Neith
11,706
2,415
1,442
2,518
15,182
5,743
225
4,891
10,291
0
21,136
W
Cthulhu
JAM On live
Cthulhu
14,972
525
2,395
2,280
15,936
18,312
609
6,748
9,188
39,004
0
L
Raijin
ederfranco
Raijin
26,142
913
1,490
1,773
16,569
7,261
74
5,307
11,262
58,985
0
W
Ah Muzen Cab
iRez_Blazee
Ah Muzen Cab
12,598
5,841
446
2,082
11,032
3,456
1,359
8,057
2,975
0
24,641
L
Sobek
9,443
553
559
2,266
15,147
15,667
0
5,083
10,064
14,792
0
W
Pele
jesitiz
Pele
13,349
1,265
244
496
14,423
5,129
1,698
9,756
4,667
0
25,046
W
10,850
1,070
10,920
10,250
16,284
6,933
0
9,129
7,155
21,975
0
W
Ne Zha
vTior
Ne Zha
17,650
3,907
531
4,121
23,694
18,451
573
14,480
8,088
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
55,951
138
Minions Killed
134
0
Camps Cleared
0
1,095,466
Distance Traveled
1,379,754
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,763
697
3
0
0
179,935
0
L
Aphrodite
9,580
684
26
2
0
277,143
0
L
Neith
10,034
717
18
1
0
205,983
0
W
Cthulhu
11,479
820
59
4
0
269,770
0
L
Raijin
11,541
824
79
6
0
246,386
1
W
Ah Muzen Cab
9,953
711
21
2
0
260,922
0
L
Sobek
9,442
674
12
1
0
186,019
0
W
Pele
10,724
766
15
1
0
264,211
0
W
Hel
11,245
803
15
1
0
296,447
0
W
Ne Zha
12,550
896
24
2
0
288,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role