Player Matchup

Gilgamesh
Gilgamesh
RASORY280
Gilgamesh
Level 145
God Stats
11W - 6L
1,718 SR
Queue Stats
219W - 183L
1,640 Elo+
Party 1
Mercury
Mercury
Reyesm26
Mercury
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 52L
1,658 Elo+
Party 1
Hades
Hades
WhatsCabrakan
Hades
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 35L
1,758 Elo+
Party 1
Team Averages
Level 73
1,573 SR
1,686 Elo+

VS

Team Averages
Level 112
1,580 SR
1,386 Elo+
Vamana
Vamana
ASlyLion
Vamana
Level 155
God Stats
31W - 14L
1,606 SR
Queue Stats
460W - 350L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
ConstibleA1
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,105 Elo+
Solo
Cthulhu
Cthulhu
LionDen4556788
Cthulhu
Level 117
God Stats
103W - 54L
1,633 SR
Queue Stats
403W - 288L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RASORY280
Gilgamesh
17
12 / 1 / 11
11,829
845
17,089
18,288
13,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Reyesm26
Mercury
15
7 / 3 / 13
10,874
777
9,936
10,359
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 15
10,932
781
13,059
10,877
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ASlyLion
Vamana
14
5 / 6 / 1
9,923
709
11,051
18,930
20,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
ConstibleA1
Ao Kuang
11
1 / 10 / 3
8,516
608
7,030
12,769
3,784
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 8 / 6
8,555
611
12,767
16,358
18,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
6
6
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
ASlyLion
Vamana
5
6
1
0.92
L
Ao Kuang
ConstibleA1
Ao Kuang
1
10
3
0.25
L
0
8
6
0.38
W
Gilgamesh
RASORY280
Gilgamesh
12
1
11
17.5
W
Mercury
Reyesm26
Mercury
7
3
13
4.5
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
30,848
39,524
Taken
48,057
23,389
Mitigated
42,744
10,309
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ASlyLion
Vamana
11,051
4,942
771
4,708
18,930
20,323
209
6,339
12,591
0
28,856
L
Ao Kuang
ConstibleA1
Ao Kuang
7,030
1,685
0
1,140
12,769
3,784
0
2,743
10,026
18,937
0
L
12,767
893
184
1,338
16,358
18,637
0
4,271
12,087
31,556
0
W
Gilgamesh
RASORY280
Gilgamesh
17,089
7,118
0
2,203
18,288
13,905
982
7,809
9,936
0
39,236
W
Mercury
Reyesm26
Mercury
9,936
5,254
557
1,775
10,359
4,241
860
5,914
4,212
0
23,961
W
13,059
1,889
1,464
4,310
10,877
5,243
375
5,523
5,054
50,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
26,994
147
Minions Killed
107
11
Camps Cleared
2
778,029
Distance Traveled
723,379
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,923
709
39
3
0
261,899
2
L
Ao Kuang
8,516
608
26
2
1
228,807
0
L
Cthulhu
8,555
611
42
3
1
232,673
4
W
Gilgamesh
11,829
845
36
3
2
284,208
3
W
Mercury
10,874
777
27
2
1
262,124
1
W
Hades
10,932
781
84
6
8
231,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role