Player Matchup

Ao Kuang
Ao Kuang
Aquazy_rT
Ao Kuang
Level 62
God Stats
14W - 9L
1,578 SR
Queue Stats
168W - 234L
1,355 Elo+
Solo
Janus
Janus
P00HMANDU
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,724 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 83
God Stats
324W - 433L
1,376 SR
Queue Stats
330W - 454L
1,327 Elo+
Party 2
Arachne
Arachne
RibaXone
Arachne
Level 35
God Stats
17W - 42L
1,272 SR
Queue Stats
25W - 71L
1,233 Elo+
Party 2
Bellona
Bellona
VitorCN03
Bellona
Level 62
God Stats
33W - 63L
1,402 SR
Queue Stats
324W - 428L
1,385 Elo+
Party 2
Team Averages
Level 57
1,426 SR
1,405 Elo+

VS

Team Averages
Level 52
1,437 SR
1,389 Elo+
Atlas
Atlas
JukeiraNHAAAAA
Atlas
Level 56
God Stats
6W - 10L
1,188 SR
Queue Stats
38W - 40L
1,400 Elo+
Party 1
Olorun
Olorun
MulaDeBone
Olorun
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 104L
1,407 Elo+
Party 1
Scylla
Scylla
XxTomei_Spawn_xX
Scylla
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,398 Elo+
Party 1
Fenrir
Fenrir
catanx2886
Fenrir
Level 38
God Stats
16W - 18L
1,403 SR
Queue Stats
47W - 58L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
duk-alexandredav
Cernunnos
Level 79
God Stats
27W - 17L
1,596 SR
Queue Stats
207W - 204L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aquazy_rT
Ao Kuang
13
5 / 5 / 4
8,845
491
13,131
15,684
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
P00HMANDU
Janus
13
3 / 7 / 2
8,262
459
2,983
8,734
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
4 / 3 / 0
9,597
533
7,484
9,390
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
RibaXone
Arachne
14
2 / 3 / 1
8,139
452
6,851
13,511
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
VitorCN03
Bellona
12
1 / 7 / 5
8,451
470
7,261
15,623
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,757
487
6,360
12,198
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
MulaDeBone
Olorun
16
6 / 4 / 7
10,097
561
11,591
13,005
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 8
9,195
511
6,534
7,672
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
catanx2886
Fenrir
18
14 / 0 / 8
11,169
621
16,497
13,123
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
15
0 / 4 / 1
8,872
493
5,250
10,501
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
15
Kills
25
25
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aquazy_rT
Ao Kuang
5
5
4
1.4
W
2
1
10
7
W
Olorun
MulaDeBone
Olorun
6
4
7
2.38
L
Janus
P00HMANDU
Janus
3
7
2
0.57
L
Skadi
4
3
0
1.33
L
Arachne
RibaXone
Arachne
2
3
1
0.83
L
Bellona
VitorCN03
Bellona
1
7
5
0.5
W
3
6
8
1.17
W
Fenrir
catanx2886
Fenrir
14
0
8
18
W
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
46,232
62,942
Taken
56,499
25,564
Mitigated
24,461
11,663
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aquazy_rT
Ao Kuang
13,131
4,085
0
4,146
15,684
4,159
0
5,136
10,398
46,046
0
W
6,360
2,303
0
1,697
12,198
8,836
503
2,874
9,324
26,998
0
W
Olorun
MulaDeBone
Olorun
11,591
5,745
622
5,930
13,005
4,669
2,799
2,097
10,908
64,930
0
L
Janus
P00HMANDU
Janus
2,983
274
0
540
8,734
1,794
148
2,499
6,025
38,275
0
L
Skadi
7,484
2,290
0
196
9,390
4,205
565
1,027
8,363
0
63,512
L
Arachne
RibaXone
Arachne
6,851
3,948
96
2,822
13,511
5,211
0
7,716
5,791
0
51,259
L
Bellona
VitorCN03
Bellona
7,261
1,631
1,118
2,745
15,623
10,195
354
7,625
7,880
0
39,165
W
6,534
975
0
821
7,672
2,186
522
5,331
2,341
34,425
0
W
Fenrir
catanx2886
Fenrir
16,497
3,960
11
5,767
13,123
5,311
779
5,522
7,601
0
67,672
W
Cernunnos
5,250
1,772
0
3,940
10,501
3,459
2,503
290
10,211
0
53,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
48,090
380
Minions Killed
437
0
Camps Cleared
0
1,597,669
Distance Traveled
1,585,213
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,845
491
58
3
0
315,466
2
W
Atlas
8,757
487
34
2
0
298,717
4
W
Olorun
10,097
561
118
7
0
302,687
1
L
Janus
8,262
459
70
4
0
307,773
0
L
Skadi
9,597
533
101
6
0
298,281
2
L
Arachne
8,139
452
81
5
0
349,864
0
L
Bellona
8,451
470
70
4
0
326,285
2
W
Scylla
9,195
511
75
4
0
292,846
0
W
Fenrir
11,169
621
104
6
0
426,590
0
W
Cernunnos
8,872
493
106
6
0
264,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role