Player Matchup

Morgan Le Fay
Morgan Le Fay
Glogan11
Morgan Le Fay
Level 107
God Stats
6W - 10L
1,603 SR
Queue Stats
124W - 135L
1,452 Elo+
Solo
Thor
Thor
SR II COOKZ
Thor
Level 68
God Stats
20W - 23L
1,517 SR
Queue Stats
115W - 114L
1,494 Elo+
Party 3
Ares
Ares
SR III JoeMaMa
Ares
Level 68
God Stats
46W - 37L
1,628 SR
Queue Stats
161W - 155L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
Level 135
God Stats
21W - 22L
1,540 SR
Queue Stats
203W - 226L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
nferrari26
Gilgamesh
Level 91
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 7L
1,324 Elo+
Party 1
Team Averages
Level 94
1,519 SR
1,453 Elo+

VS

Team Averages
Level 107
1,543 SR
1,515 Elo+
Zhong Kui
Zhong Kui
DarkerDagger
Zhong Kui
Level 129
God Stats
9W - 2L
1,444 SR
Queue Stats
198W - 145L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
JukeboxRusty
Hou Yi
Level 125
God Stats
9W - 6L
1,750 SR
Queue Stats
229W - 191L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
MazeRunner96
Jormungandr
Level 57
God Stats
65W - 36L
1,510 SR
Queue Stats
137W - 112L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
OdinElite
Cabrakan
Level 160
God Stats
9W - 9L
1,392 SR
Queue Stats
543W - 513L
1,504 Elo+
Solo
Danzaburou
Danzaburou
TheAcidMan420
Danzaburou
Level 64
God Stats
15W - 6L
1,617 SR
Queue Stats
169W - 130L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Glogan11
Morgan Le Fay
13
1 / 4 / 0
7,605
475
3,315
7,292
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 1
6,823
426
5,052
12,763
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 4
6,535
408
3,088
15,458
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
15
3 / 1 / 1
8,913
557
8,379
9,223
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
nferrari26
Gilgamesh
12
0 / 3 / 0
6,685
418
2,573
10,028
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkerDagger
Zhong Kui
15
8 / 2 / 7
9,295
581
12,692
9,777
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
16
1 / 0 / 9
9,328
583
6,118
6,113
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MazeRunner96
Jormungandr
14
4 / 0 / 6
8,849
553
6,954
6,247
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
OdinElite
Cabrakan
13
2 / 1 / 11
8,573
536
5,923
8,887
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
TheAcidMan420
Danzaburou
15
6 / 2 / 4
9,740
609
9,782
9,128
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
21
21
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DarkerDagger
Zhong Kui
8
2
7
5.75
L
Morgan Le Fay
Glogan11
Morgan Le Fay
1
4
0
0.25
W
Hou Yi
1
0
9
5.5
W
Jormungandr
MazeRunner96
Jormungandr
4
0
6
7
W
Cabrakan
OdinElite
Cabrakan
2
1
11
7.5
L
1
6
1
0.25
L
0
7
4
0.29
L
Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
3
1
1
3.5
W
Danzaburou
TheAcidMan420
Danzaburou
6
2
4
4
L
Gilgamesh
nferrari26
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
41,469
54,764
Taken
40,152
27,956
Mitigated
26,207
10,253
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DarkerDagger
Zhong Kui
12,692
2,818
0
4,555
9,777
7,352
494
2,598
7,179
52,711
13,986
L
Morgan Le Fay
Glogan11
Morgan Le Fay
3,315
101
0
1,000
7,292
2,833
0
1,675
5,617
44,691
0
W
Hou Yi
6,118
2,688
0
1,481
6,113
2,363
1,424
1,322
4,791
0
75,806
W
Jormungandr
MazeRunner96
Jormungandr
6,954
2,813
0
1,910
6,247
5,139
758
280
5,967
46,624
0
W
Cabrakan
OdinElite
Cabrakan
5,923
883
0
2,018
8,887
8,527
168
1,748
7,139
17,229
5,001
L
5,052
902
0
511
12,763
4,289
0
6,044
6,719
0
44,393
L
3,088
222
259
1,783
15,458
12,018
0
8,271
7,187
15,984
0
L
Ah Muzen Cab
Smitty-Nator
Ah Muzen Cab
8,379
4,375
0
5,185
9,223
2,775
606
1,388
7,835
0
68,964
W
Danzaburou
TheAcidMan420
Danzaburou
9,782
4,572
0
4,362
9,128
2,826
2,485
455
8,673
0
59,318
L
Gilgamesh
nferrari26
Gilgamesh
2,573
699
0
1,515
10,028
6,041
196
6,308
3,720
0
30,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
45,785
393
Minions Killed
510
0
Camps Cleared
0
1,496,798
Distance Traveled
1,447,731
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,295
581
108
7
0
306,674
3
L
Morgan Le Fay
7,605
475
97
6
0
277,140
10
W
Hou Yi
9,328
583
143
9
0
297,504
4
W
Jormungandr
8,849
553
92
6
0
261,840
2
W
Cabrakan
8,573
536
52
3
0
292,898
2
L
Thor
6,823
426
69
4
0
295,507
3
L
Ares
6,535
408
27
2
0
306,694
4
L
Ah Muzen Cab
8,913
557
140
9
0
306,684
0
W
Danzaburou
9,740
609
115
7
0
288,815
1
L
Gilgamesh
6,685
418
60
4
0
310,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role