Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BroDcon
Anubis
Level 33
God Stats
24W - 16L
1,709 SR
Queue Stats
329W - 346L
1,358 Elo+
Party 2
Nemesis
Nemesis
Shadow3Tears
Nemesis
Level 145
God Stats
1W - 1L
1,707 SR
Queue Stats
105W - 102L
1,590 Elo+
Party 3
Artemis
Artemis
SkaraVoid
Artemis
Level 27
God Stats
2W - 8L
1,416 SR
Queue Stats
39W - 47L
1,358 Elo+
Party 2
Hercules
Hercules
double0sxvxn
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 73
1,566 SR
1,461 Elo+

VS

Team Averages
Level 109
1,702 SR
1,695 Elo+
Danzaburou
Danzaburou
JTalk1315
Danzaburou
Level 100
God Stats
16W - 5L
1,784 SR
Queue Stats
550W - 444L
1,762 Elo+
Party 1
Olorun
Olorun
MrWindyCS
Olorun
Level 125
God Stats
3W - 1L
1,865 SR
Queue Stats
899W - 568L
1,726 Elo+
Party 1
Arachne
Arachne
SlaveTheGraviar
Arachne
Level 27
God Stats
73W - 27L
1,792 SR
Queue Stats
142W - 69L
1,770 Elo+
Party 1
Da Ji
Da Ji
WitcherFromRivia
Da Ji
Level 137
God Stats
14W - 7L
1,622 SR
Queue Stats
857W - 562L
1,749 Elo+
Party 1
Baron Samedi
Baron Samedi
bigtwinky
Baron Samedi
Level 156
God Stats
17W - 12L
1,445 SR
Queue Stats
384W - 412L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 3 / 1
5,189
649
3,554
6,900
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
BroDcon
Anubis
8
1 / 5 / 1
4,669
584
3,314
5,794
2,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Shadow3Tears
Nemesis
8
3 / 4 / 1
5,346
668
4,509
7,475
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SkaraVoid
Artemis
4
0 / 6 / 0
3,415
427
1,633
5,476
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
double0sxvxn
Hercules
6
1 / 6 / 0
4,477
560
1,391
6,934
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JTalk1315
Danzaburou
10
9 / 1 / 5
6,735
842
10,139
5,006
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
MrWindyCS
Olorun
9
3 / 2 / 0
5,438
680
4,955
6,164
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
6 / 2 / 5
5,927
741
4,669
7,016
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 2
6,001
750
2,031
5,008
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
bigtwinky
Baron Samedi
10
2 / 1 / 4
5,512
689
2,485
2,423
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
24
24
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
1
0.5
L
Anubis
BroDcon
Anubis
1
5
1
0.3
W
Danzaburou
JTalk1315
Danzaburou
9
1
5
11.5
W
Olorun
MrWindyCS
Olorun
3
2
0
1.5
L
Nemesis
Shadow3Tears
Nemesis
3
4
1
0.88
L
Artemis
SkaraVoid
Artemis
0
6
0
0
W
6
2
5
4.25
W
4
0
2
5
W
Baron Samedi
bigtwinky
Baron Samedi
2
1
4
4
L
Hercules
double0sxvxn
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,401
Damage
24,279
32,579
Taken
25,617
11,273
Mitigated
7,163
4,332
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,554
1,566
0
730
6,900
3,880
0
4,469
2,431
29,213
0
L
Anubis
BroDcon
Anubis
3,314
40
0
1,102
5,794
2,466
0
1,914
3,699
24,354
0
W
Danzaburou
JTalk1315
Danzaburou
10,139
5,952
0
2,054
5,006
1,087
0
1,259
3,747
0
39,105
W
Olorun
MrWindyCS
Olorun
4,955
2,335
0
3,162
6,164
2,465
460
3,554
2,610
29,732
0
L
Nemesis
Shadow3Tears
Nemesis
4,509
2,597
0
818
7,475
2,087
0
822
6,599
0
17,436
L
Artemis
SkaraVoid
Artemis
1,633
686
0
1,033
5,476
694
0
0
5,476
0
9,355
W
4,669
3,242
0
2,398
7,016
1,351
0
780
6,236
0
25,363
W
2,031
917
0
3,584
5,008
1,673
0
383
4,625
0
30,665
W
Baron Samedi
bigtwinky
Baron Samedi
2,485
93
296
1,000
2,423
587
351
892
1,531
26,654
0
L
Hercules
double0sxvxn
Hercules
1,391
739
0
649
6,934
2,146
0
0
6,934
0
5,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,096
Gold Earned
29,613
172
Minions Killed
301
0
Camps Cleared
0
753,554
Distance Traveled
833,973
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,189
649
55
7
0
156,823
3
L
Anubis
4,669
584
50
6
0
138,836
3
W
Danzaburou
6,735
842
58
7
0
161,725
1
W
Olorun
5,438
680
61
8
0
139,961
1
L
Nemesis
5,346
668
46
6
0
194,018
0
L
Artemis
3,415
427
13
2
0
112,837
0
W
Arachne
5,927
741
47
6
0
189,378
0
W
Da Ji
6,001
750
82
10
0
187,766
0
W
Baron Samedi
5,512
689
53
7
0
155,143
3
L
Hercules
4,477
560
8
1
0
151,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role