Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
IsaacBRiv
Awilix
Level 146
God Stats
114W - 98L
1,508 SR
Queue Stats
227W - 251L
1,425 Elo+
Party 1
Janus
Janus
Joxols
Janus
Level 101
God Stats
11W - 11L
1,533 SR
Queue Stats
340W - 410L
1,377 Elo+
Party 4
Mulan
Mulan
STIHLteamSIX
Mulan
Level 147
God Stats
13W - 6L
1,708 SR
Queue Stats
295W - 308L
1,486 Elo+
Party 1
Yu Huang
Yu Huang
Teoscacco_1
Yu Huang
Level 98
God Stats
7W - 4L
1,356 SR
Queue Stats
129W - 145L
1,405 Elo+
Party 4
Team Averages
Level 119
1,521 SR
1,439 Elo+

VS

Team Averages
Level 108
1,639 SR
1,441 Elo+
Amaterasu
Amaterasu
Actually Heated
Amaterasu
Level 61
God Stats
5W - 3L
1,853 SR
Queue Stats
285W - 275L
1,461 Elo+
Solo
Hachiman
Hachiman
lacybaby747
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
m52906
Nu Wa
Level 155
God Stats
9W - 5L
1,597 SR
Queue Stats
185W - 196L
1,401 Elo+
Party 3
Ymir
Ymir
malenaimani
Ymir
Level 139
God Stats
13W - 14L
1,649 SR
Queue Stats
141W - 145L
1,415 Elo+
Party 3
Pele
Pele
xChinoSlayz
Pele
Level 118
God Stats
0W - 3L
1,594 SR
Queue Stats
286W - 276L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 5 / 8
7,488
468
9,966
15,095
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
IsaacBRiv
Awilix
14
5 / 4 / 4
8,622
539
8,176
11,994
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Joxols
Janus
13
6 / 3 / 7
8,493
531
9,217
9,154
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 1 / 0
9,947
622
13,943
14,059
9,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
Teoscacco_1
Yu Huang
13
6 / 5 / 8
8,396
525
10,408
9,315
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Actually Heated
Amaterasu
9
0 / 9 / 0
6,257
391
3,882
15,731
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
lacybaby747
Hachiman
10
1 / 6 / 4
6,275
392
3,670
10,028
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
m52906
Nu Wa
13
2 / 4 / 4
7,755
485
11,215
12,776
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 8
6,663
416
4,593
16,310
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
13 / 5 / 3
10,137
634
10,167
12,788
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
32
Kills
16
18
Deaths
32
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
5
8
1.6
L
Amaterasu
Actually Heated
Amaterasu
0
9
0
0
W
Awilix
IsaacBRiv
Awilix
5
4
4
1.75
W
Janus
Joxols
Janus
6
3
7
3.17
W
11
1
0
11
W
Yu Huang
Teoscacco_1
Yu Huang
6
5
8
2
L
Hachiman
lacybaby747
Hachiman
1
6
4
0.5
L
Nu Wa
m52906
Nu Wa
2
4
4
1
L
0
8
8
0.5
L
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,710
Damage
33,527
59,617
Taken
67,633
26,955
Mitigated
30,341
16,923
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,966
1,735
2,480
5,960
15,095
7,328
553
4,070
10,835
20,923
6,446
L
Amaterasu
Actually Heated
Amaterasu
3,882
1,772
0
3,792
15,731
10,885
108
1,501
14,177
0
22,457
W
Awilix
IsaacBRiv
Awilix
8,176
2,387
0
1,102
11,994
4,295
134
1,938
9,906
0
50,075
W
Janus
Joxols
Janus
9,217
967
0
1,065
9,154
2,307
780
3,745
4,971
48,576
0
W
13,943
1,652
0
5,566
14,059
9,663
0
1,940
11,889
0
64,143
W
Yu Huang
Teoscacco_1
Yu Huang
10,408
1,061
0
750
9,315
3,362
666
2,877
6,208
38,715
0
L
Hachiman
lacybaby747
Hachiman
3,670
1,300
0
1,429
10,028
2,467
0
7,267
2,719
0
21,736
L
Nu Wa
m52906
Nu Wa
11,215
1,878
0
3,217
12,776
3,354
0
5,386
7,052
40,458
0
L
4,593
527
0
1,379
16,310
9,568
0
9,122
7,094
22,310
0
L
10,167
2,223
0
3,876
12,788
4,067
0
4,492
8,218
0
50,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,946
Gold Earned
37,087
390
Minions Killed
263
0
Camps Cleared
0
1,418,066
Distance Traveled
1,350,558
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,488
468
39
2
0
247,287
0
L
Amaterasu
6,257
391
50
3
0
276,468
3
W
Awilix
8,622
539
92
6
0
311,587
1
W
Janus
8,493
531
80
5
0
284,602
0
W
Mulan
9,947
622
122
8
0
309,642
2
W
Yu Huang
8,396
525
57
4
0
264,948
3
L
Hachiman
6,275
392
30
2
0
253,452
0
L
Nu Wa
7,755
485
63
4
0
256,916
3
L
Ymir
6,663
416
38
2
0
241,470
6
L
Pele
10,137
634
82
5
0
322,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role