Player Matchup

Sol
Sol
Crashturd
Sol
Level 29
God Stats
1W - 1L
1,853 SR
Queue Stats
30W - 15L
1,705 Elo+
Party 3
Gilgamesh
Gilgamesh
DaddyXanzz
Gilgamesh
Level 156
God Stats
8W - 9L
1,656 SR
Queue Stats
125W - 121L
1,576 Elo+
Party 3
Hou Yi
Hou Yi
Gm0neys
Hou Yi
Level 160
God Stats
3W - 0L
1,691 SR
Queue Stats
89W - 82L
1,627 Elo+
Party 3
Ne Zha
Ne Zha
Lunulite
Ne Zha
Level 126
God Stats
12W - 10L
1,575 SR
Queue Stats
46W - 31L
1,579 Elo+
Party 3
Bacchus
Bacchus
UncleDrew434
Bacchus
Level 127
God Stats
6W - 6L
1,670 SR
Queue Stats
163W - 136L
1,540 Elo+
Party 3
Team Averages
Level 120
1,689 SR
1,605 Elo+

VS

Team Averages
Level 76
1,527 SR
1,436 Elo+
Cupid
Cupid
NoVacancies
Cupid
Level 146
God Stats
1W - 1L
1,705 SR
Queue Stats
13W - 35L
1,264 Elo+
Party 2
Scylla
Scylla
SMITHCAS
Scylla
Level 28
God Stats
7W - 14L
1,342 SR
Queue Stats
125W - 143L
1,481 Elo+
Party 1
Poseidon
Poseidon
erikscrazy
Poseidon
Level 108
God Stats
30W - 13L
1,807 SR
Queue Stats
377W - 302L
1,612 Elo+
Party 1
Bellona
Bellona
isiinful
Bellona
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
12W - 29L
1,310 Elo+
Party 2
Achilles
Achilles
redrider923
Achilles
Level 68
God Stats
15W - 11L
1,501 SR
Queue Stats
444W - 425L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
13,438
840
18,640
16,331
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DaddyXanzz
Gilgamesh
20
6 / 8 / 24
13,142
821
17,170
23,540
26,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Gm0neys
Hou Yi
20
17 / 6 / 10
14,636
915
31,648
22,123
9,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Lunulite
Ne Zha
20
3 / 5 / 13
12,279
767
11,253
15,376
7,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
UncleDrew434
Bacchus
19
1 / 3 / 25
12,840
803
12,047
19,390
32,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 10
12,410
776
14,637
18,578
7,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
SMITHCAS
Scylla
19
4 / 8 / 9
11,805
738
9,912
14,072
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
erikscrazy
Poseidon
20
8 / 8 / 6
12,786
799
18,847
15,841
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
isiinful
Bellona
17
4 / 8 / 9
11,436
715
11,626
21,234
27,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
redrider923
Achilles
18
3 / 6 / 12
11,259
704
16,428
30,364
28,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
70
36
Kills
24
24
Deaths
36
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
Gilgamesh
DaddyXanzz
Gilgamesh
6
8
24
2.25
W
Hou Yi
Gm0neys
Hou Yi
17
6
10
3.67
W
Ne Zha
Lunulite
Ne Zha
3
5
13
1.9
L
5
6
10
1.67
L
Scylla
SMITHCAS
Scylla
4
8
9
1.06
W
Bacchus
UncleDrew434
Bacchus
1
3
25
4.5
L
Poseidon
erikscrazy
Poseidon
8
8
6
1.38
L
Bellona
isiinful
Bellona
4
8
9
1.06
L
Achilles
redrider923
Achilles
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,758
Damage
71,450
96,760
Taken
100,089
83,020
Mitigated
73,377
22,137
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,640
7,434
0
8,677
16,331
7,311
7,889
2,767
13,482
65,380
0
W
Gilgamesh
DaddyXanzz
Gilgamesh
17,170
4,860
0
3,547
23,540
26,441
909
8,457
14,958
0
46,206
W
Hou Yi
Gm0neys
Hou Yi
31,648
14,739
0
5,812
22,123
9,633
1,851
8,363
13,517
0
63,802
W
Ne Zha
Lunulite
Ne Zha
11,253
3,024
0
2,334
15,376
7,114
1,158
4,555
10,727
0
44,965
L
14,637
6,599
2,897
6,244
18,578
7,728
0
3,521
15,057
0
40,424
L
Scylla
SMITHCAS
Scylla
9,912
782
0
1,068
14,072
4,829
0
2,192
11,880
47,434
0
W
Bacchus
UncleDrew434
Bacchus
12,047
1,612
0
1,767
19,390
32,521
344
4,816
14,298
21,605
0
L
Poseidon
erikscrazy
Poseidon
18,847
1,946
0
190
15,841
5,534
0
4,370
11,471
62,169
0
L
Bellona
isiinful
Bellona
11,626
1,469
0
1,415
21,234
27,074
0
8,806
12,428
199
19,547
L
Achilles
redrider923
Achilles
16,428
2,433
0
4,511
30,364
28,212
0
11,798
18,566
0
28,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,335
Gold Earned
59,696
308
Minions Killed
258
0
Camps Cleared
0
1,680,529
Distance Traveled
1,492,424
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,438
840
96
6
0
322,900
0
W
Gilgamesh
13,142
821
55
3
0
355,311
4
W
Hou Yi
14,636
915
70
4
0
304,432
2
W
Ne Zha
12,279
767
60
4
0
329,961
0
L
Cupid
12,410
776
49
3
0
296,576
3
L
Scylla
11,805
738
81
5
0
280,551
1
W
Bacchus
12,840
803
27
2
0
367,925
0
L
Poseidon
12,786
799
82
5
0
305,146
2
L
Bellona
11,436
715
21
1
0
284,217
2
L
Achilles
11,259
704
25
2
0
325,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role