Player Matchup

The Morrigan
The Morrigan
Joltung
The Morrigan
Level 16
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 7L
1,019 Elo+
Party 2
Mulan
Mulan
RTRD_DOBERMAN
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,137 Elo+
Party 2
Gilgamesh
Gilgamesh
RodGoblin
Gilgamesh
Level 16
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2
Ares
Ares
silencio_perfect
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 78L
1,340 Elo+
Solo
Scylla
Scylla
temp-160440
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,150 Elo+
Party 2
Team Averages
Level 21
1,425 SR
1,153 Elo+

VS

Team Averages
Level 60
1,499 SR
1,414 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HetVuurStijgt
Atlas
Level 83
God Stats
50W - 45L
1,468 SR
Queue Stats
315W - 316L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
Kona028
Jormungandr
Level 10
God Stats
45W - 26L
1,562 SR
Queue Stats
734W - 742L
1,362 Elo+
Party 1
Set
Set
LocNess27
Set
Level 92
God Stats
22W - 8L
1,491 SR
Queue Stats
242W - 226L
1,389 Elo+
Party 1
Skadi
Skadi
PALEHERCULES
Skadi
Level 66
God Stats
57W - 36L
1,475 SR
Queue Stats
207W - 188L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Joltung
The Morrigan
12
0 / 9 / 0
6,930
578
3,597
10,447
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 10 / 1
7,278
607
6,242
14,726
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
RodGoblin
Gilgamesh
13
1 / 8 / 0
7,603
634
7,261
15,934
10,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 10 / 1
7,602
634
5,604
20,114
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
0 / 8 / 0
7,487
624
6,045
11,127
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
7 / 1 / 29
10,111
843
12,722
10,814
6,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 0 / 27
10,452
871
10,703
10,894
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Kona028
Jormungandr
15
2 / 0 / 33
9,565
797
10,624
7,262
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
13 / 0 / 21
10,641
887
16,580
9,015
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
16 / 0 / 8
11,594
966
12,371
4,430
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
163
1
Kills
45
45
Deaths
1
2
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
29
21.5
W
7
0
27
20.5
L
The Morrigan
Joltung
The Morrigan
0
9
0
0
W
Jormungandr
Kona028
Jormungandr
2
0
33
18.5
W
13
0
21
23.5
W
16
0
8
20
L
0
10
1
0.05
L
Gilgamesh
RodGoblin
Gilgamesh
1
8
0
0.13
L
0
10
1
0.05
L
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
63,000
72,348
Taken
42,415
51,536
Mitigated
31,744
4,605
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,722
644
862
1,003
10,814
6,664
435
3,215
7,395
26,297
0
W
10,703
3,980
0
1,979
10,894
13,662
313
2,636
8,159
25,386
0
L
The Morrigan
Joltung
The Morrigan
3,597
1,658
0
16
10,447
4,327
0
5,118
5,107
6,946
0
W
Jormungandr
Kona028
Jormungandr
10,624
1,812
513
1,547
7,262
4,816
297
4,464
2,690
23,635
0
W
16,580
8,108
0
1,025
9,015
4,645
1,144
4,157
4,801
0
34,254
W
12,371
7,534
0
2,880
4,430
1,957
5,987
787
3,643
0
53,809
L
6,242
1,003
974
1,133
14,726
11,736
532
7,991
6,507
13
20,256
L
Gilgamesh
RodGoblin
Gilgamesh
7,261
1,766
0
807
15,934
10,585
805
6,339
9,261
0
10,928
L
5,604
926
0
454
20,114
20,641
324
9,845
9,812
15,120
0
L
Scylla
6,045
606
563
658
11,127
4,247
108
3,367
7,612
25,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,900
Gold Earned
52,363
125
Minions Killed
200
0
Camps Cleared
0
968,949
Distance Traveled
1,207,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,111
843
24
2
0
255,271
0
W
Atlas
10,452
871
19
2
0
251,801
0
L
The Morrigan
6,930
578
15
1
0
176,094
0
W
Jormungandr
9,565
797
34
3
0
215,173
3
W
Set
10,641
887
38
3
0
257,680
0
W
Skadi
11,594
966
85
7
0
227,711
0
L
Mulan
7,278
607
25
2
0
191,496
0
L
Gilgamesh
7,603
634
11
1
0
218,026
1
L
Ares
7,602
634
19
2
0
186,329
4
L
Scylla
7,487
624
55
5
0
197,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role