Player Matchup

Ah Puch
Ah Puch
Church636
Ah Puch
Level 157
God Stats
2W - 1L
1,807 SR
Queue Stats
59W - 62L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
Neshoba23
Jormungandr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 44L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
Perantucci
Cliodhna
Level 160
God Stats
3W - 1L
1,527 SR
Queue Stats
122W - 124L
1,547 Elo+
Party 1
Bastet
Bastet
Veevian
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
yaddiejay
Hun Batz
Level 57
God Stats
1W - 1L
1,310 SR
Queue Stats
102W - 96L
1,540 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,498 Elo+

VS

Team Averages
Level 138
1,614 SR
1,620 Elo+
Hera
Hera
 
Hera
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Acadicaa
Khepri
Level 160
God Stats
4W - 1L
1,800 SR
Queue Stats
86W - 66L
1,662 Elo+
Party 2
Nike
Nike
Linö
Nike
Level 157
God Stats
0W - 1L
1,720 SR
Queue Stats
125W - 93L
1,661 Elo+
Party 2
Pele
Pele
kashogron
Pele
Level 155
God Stats
2W - 1L
1,783 SR
Queue Stats
109W - 67L
1,683 Elo+
Party 2
Thoth
Thoth
octalnine
Thoth
Level 123
God Stats
0W - 3L
1,265 SR
Queue Stats
365W - 391L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Church636
Ah Puch
20
12 / 5 / 18
16,710
796
37,193
23,221
10,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Neshoba23
Jormungandr
20
7 / 7 / 19
15,844
754
14,291
28,810
41,905
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Perantucci
Cliodhna
20
7 / 8 / 21
14,820
706
23,413
27,914
20,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
Veevian
Bastet
17
2 / 10 / 17
12,155
579
13,557
19,655
8,301
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
yaddiejay
Hun Batz
20
6 / 8 / 17
14,164
674
16,848
17,389
7,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
5 / 6 / 16
13,352
636
13,160
15,589
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Acadicaa
Khepri
19
2 / 9 / 23
13,045
621
7,953
30,739
51,228
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
Linö
Nike
20
12 / 4 / 20
15,123
720
24,516
29,415
35,544
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
20
10 / 10 / 12
14,778
704
30,777
23,367
10,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
octalnine
Thoth
20
8 / 5 / 12
14,416
686
26,284
16,357
7,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
120
34
Kills
37
38
Deaths
34
92
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
6
16
2.17
L
Khepri
Acadicaa
Khepri
2
9
23
1.5
W
Ah Puch
Church636
Ah Puch
12
5
18
4.2
L
Nike
Linö
Nike
12
4
20
5.5
W
Jormungandr
Neshoba23
Jormungandr
7
7
19
2.36
W
Cliodhna
Perantucci
Cliodhna
7
8
21
2.19
W
Bastet
Veevian
Bastet
2
10
17
1.05
L
Pele
10
10
12
1.6
L
Thoth
octalnine
Thoth
8
5
12
2.8
W
Hun Batz
yaddiejay
Hun Batz
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,302
Damage
102,690
116,989
Taken
115,467
88,759
Mitigated
111,617
26,443
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,160
4,707
1,860
1,140
15,589
6,782
490
7,218
8,371
33,820
0
L
Khepri
Acadicaa
Khepri
7,953
339
2,704
3,379
30,739
51,228
8
13,179
17,560
18,069
0
W
Ah Puch
Church636
Ah Puch
37,193
719
512
6,594
23,221
10,895
2,529
7,661
15,560
79,441
0
L
Nike
Linö
Nike
24,516
1,297
2,867
6,288
29,415
35,544
322
13,011
16,404
0
39,873
W
Jormungandr
Neshoba23
Jormungandr
14,291
2,436
835
2,281
28,810
41,905
474
12,195
16,615
43,271
0
W
Cliodhna
Perantucci
Cliodhna
23,413
2,283
1,636
8,174
27,914
20,309
692
12,616
15,298
0
44,790
W
Bastet
Veevian
Bastet
13,557
3,263
874
2,090
19,655
8,301
385
7,126
12,529
0
19,249
L
Pele
30,777
6,212
724
2,816
23,367
10,771
1,331
11,076
12,291
0
45,241
L
Thoth
octalnine
Thoth
26,284
1,172
0
352
16,357
7,292
1,276
7,000
9,357
59,418
0
W
Hun Batz
yaddiejay
Hun Batz
16,848
6,135
1,208
2,239
17,389
7,349
1,541
7,799
9,590
0
38,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,693
Gold Earned
70,714
216
Minions Killed
215
0
Camps Cleared
0
1,825,047
Distance Traveled
1,749,793
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,352
636
59
3
0
318,473
0
L
Khepri
13,045
621
20
1
0
348,234
2
W
Ah Puch
16,710
796
76
4
0
396,835
1
L
Nike
15,123
720
25
1
0
389,678
0
W
Jormungandr
15,844
754
44
2
0
351,474
0
W
Cliodhna
14,820
706
47
2
0
388,573
0
W
Bastet
12,155
579
8
0
0
337,808
4
L
Pele
14,778
704
42
2
0
357,562
0
L
Thoth
14,416
686
69
3
0
335,846
1
W
Hun Batz
14,164
674
41
2
0
350,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role