Player Matchup

Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Iiindigo_
Sun Wukong
Level 129
God Stats
8W - 7L
1,467 SR
Queue Stats
592W - 603L
1,450 Elo+
Party 2
Rama
Rama
Rommel10
Rama
Level 29
God Stats
0W - 4L
1,275 SR
Queue Stats
106W - 127L
1,464 Elo+
Solo
Sylvanus
Sylvanus
XxGavindorfxX
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Fafnir
Fafnir
fredtwotooth
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,254 Elo+
Solo
Team Averages
Level 52
1,448 SR
1,434 Elo+

VS

Team Averages
Level 79
1,634 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CellularLevel
Bacchus
Level 160
God Stats
21W - 13L
1,618 SR
Queue Stats
1,169W - 1,226L
1,434 Elo+
Solo
Chang'e
Chang'e
MrMisco23
Chang'e
Level 80
God Stats
6W - 0L
1,976 SR
Queue Stats
45W - 36L
1,535 Elo+
Party 1
Nemesis
Nemesis
ohczarcasm
Nemesis
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 16L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
unknownvirus113
Cthulhu
Level 65
God Stats
1W - 1L
1,362 SR
Queue Stats
63W - 67L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 9 / 4
8,157
583
4,858
11,068
4,275
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Iiindigo_
Sun Wukong
16
1 / 4 / 7
9,000
643
13,756
16,647
17,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
17
5 / 4 / 3
9,313
665
13,861
13,458
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
XxGavindorfxX
Sylvanus
17
2 / 2 / 4
9,216
658
5,741
14,142
18,760
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
16
1 / 6 / 5
9,321
666
6,549
19,736
22,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
7 / 3 / 10
10,952
782
14,151
6,658
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
18
6 / 1 / 16
10,751
768
10,897
21,003
23,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MrMisco23
Chang'e
16
5 / 3 / 14
10,264
733
13,565
12,252
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
ohczarcasm
Nemesis
17
5 / 2 / 11
10,602
757
11,406
11,358
5,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 19
10,514
751
14,589
13,625
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
9
Kills
25
25
Deaths
11
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
9
4
0.22
W
Scylla
 
Scylla
7
3
10
4
W
Bacchus
6
1
16
14
L
Sun Wukong
Iiindigo_
Sun Wukong
1
4
7
1.13
W
Chang'e
MrMisco23
Chang'e
5
3
14
4
L
Rama
5
4
3
1.63
L
Sylvanus
XxGavindorfxX
Sylvanus
2
2
4
2
L
Fafnir
1
6
5
0.58
W
Nemesis
ohczarcasm
Nemesis
5
2
11
5.25
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
64,608
75,051
Taken
64,896
69,454
Mitigated
49,458
21,813
Healing
34,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,858
582
707
391
11,068
4,275
0
7,655
3,260
0
16,863
W
Scylla
 
Scylla
14,151
866
1,186
750
6,658
2,401
1,283
2,388
4,166
34,001
0
W
Bacchus
10,897
844
1,998
8,494
21,003
23,142
343
3,303
17,570
21,674
0
L
Sun Wukong
Iiindigo_
Sun Wukong
13,756
1,895
208
5,141
16,647
17,997
0
10,233
5,962
60
25,560
W
Chang'e
MrMisco23
Chang'e
13,565
1,713
7,216
5,276
12,252
4,332
1,050
2,695
9,302
28,124
0
L
Rama
13,861
11,061
1,010
3,626
13,458
5,791
0
10,677
2,644
0
27,150
L
Sylvanus
XxGavindorfxX
Sylvanus
5,741
2,712
2,494
4,402
14,142
18,760
0
8,839
5,071
15,763
0
L
Fafnir
6,549
1,745
713
3,121
19,736
22,631
0
14,396
4,912
12,457
0
W
Nemesis
ohczarcasm
Nemesis
11,406
4,113
906
2,493
11,358
5,648
1,889
2,278
8,927
0
15,320
W
14,589
991
2,736
3,302
13,625
13,935
567
1,654
11,628
27,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
53,083
103
Minions Killed
132
0
Camps Cleared
0
1,046,139
Distance Traveled
1,285,308
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,157
583
24
2
0
214,926
3
W
Scylla
10,952
782
41
3
0
210,657
0
W
Bacchus
10,751
768
10
1
0
273,077
1
L
Sun Wukong
9,000
643
28
2
0
209,583
0
W
Chang'e
10,264
733
44
3
0
248,011
1
L
Rama
9,313
665
33
2
0
217,333
0
L
Sylvanus
9,216
658
11
1
0
181,221
3
L
Fafnir
9,321
666
7
1
0
223,076
0
W
Nemesis
10,602
757
14
1
0
277,989
0
W
Cthulhu
10,514
751
23
2
0
275,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role