Player Matchup

Tiamat
Tiamat
Crummbs
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,532 Elo+
Party 2
Izanami
Izanami
JinDevay
Izanami
Level 14
God Stats
2W - 4L
1,340 SR
Queue Stats
13W - 30L
1,201 Elo+
Party 1
Merlin
Merlin
TheDoktorF50
Merlin
Level 126
God Stats
1W - 3L
1,290 SR
Queue Stats
99W - 124L
1,380 Elo+
Party 1
Sol
Sol
kurohigetuvieja
Sol
Level 64
God Stats
19W - 15L
1,393 SR
Queue Stats
72W - 82L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
syndrôme
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,441 Elo+
Party 2
Team Averages
Level 56
1,405 SR
1,385 Elo+

VS

Team Averages
Level 63
1,321 SR
1,417 Elo+
He Bo
He Bo
BloooDyKiLLLeR
He Bo
Level 52
God Stats
2W - 1L
1,116 SR
Queue Stats
36W - 28L
1,291 Elo+
Solo
Scylla
Scylla
JakCiu
Scylla
Level 118
God Stats
5W - 5L
1,392 SR
Queue Stats
65W - 56L
1,489 Elo+
Solo
Ares
Ares
SDRPenz
Ares
Level 84
God Stats
3W - 4L
1,378 SR
Queue Stats
182W - 216L
1,322 Elo+
Party 3
Apollo
Apollo
StoryVS
Apollo
Level 38
God Stats
4W - 4L
1,500 SR
Queue Stats
270W - 106L
1,732 Elo+
Solo
Xbalanque
Xbalanque
b00Guy
Xbalanque
Level 25
God Stats
5W - 3L
1,219 SR
Queue Stats
26W - 42L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crummbs
Tiamat
15
1 / 10 / 0
9,502
950
8,693
18,887
12,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JinDevay
Izanami
15
1 / 13 / 3
9,908
991
9,521
22,308
8,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
15
1 / 9 / 3
10,243
1,024
9,882
17,754
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 2
10,061
1,006
12,748
17,363
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
syndrôme
Sylvanus
15
0 / 7 / 2
10,617
1,062
7,454
29,345
43,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 16
12,576
1,258
19,882
9,390
3,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
JakCiu
Scylla
18
4 / 0 / 16
10,969
1,097
7,949
4,654
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
SDRPenz
Ares
18
2 / 1 / 27
11,520
1,152
12,440
13,145
11,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
StoryVS
Apollo
20
19 / 1 / 15
14,724
1,472
32,416
17,250
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
b00Guy
Xbalanque
19
7 / 1 / 29
12,793
1,279
29,475
11,793
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
149
4
Kills
46
46
Deaths
4
10
Assists
103
Player
Kills
Deaths
Assists
KDA
W
14
1
16
22
L
Tiamat
Crummbs
Tiamat
1
10
0
0.1
W
Scylla
JakCiu
Scylla
4
0
16
12
L
Izanami
JinDevay
Izanami
1
13
3
0.19
W
Ares
SDRPenz
Ares
2
1
27
15.5
W
Apollo
StoryVS
Apollo
19
1
15
26.5
L
Merlin
1
9
3
0.28
W
Xbalanque
b00Guy
Xbalanque
7
1
29
21.5
L
1
7
2
0.29
L
Sylvanus
syndrôme
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
102,162
105,657
Taken
56,232
77,898
Mitigated
29,509
12,279
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,882
615
352
1,926
9,390
3,502
0
6,934
2,456
35,221
0
L
Tiamat
Crummbs
Tiamat
8,693
661
0
860
18,887
12,382
0
6,224
12,663
13,954
0
W
Scylla
JakCiu
Scylla
7,949
327
0
0
4,654
1,800
0
3,467
1,187
26,705
0
L
Izanami
JinDevay
Izanami
9,521
8,006
0
1,272
22,308
8,171
0
8,155
14,153
0
25,609
W
Ares
SDRPenz
Ares
12,440
43
0
0
13,145
11,275
0
8,438
4,707
14,712
0
W
Apollo
StoryVS
Apollo
32,416
24,681
0
8,932
17,250
8,286
0
9,636
7,614
0
63,652
L
Merlin
9,882
623
0
0
17,754
7,420
0
5,048
12,706
39,674
0
W
Xbalanque
b00Guy
Xbalanque
29,475
17,423
0
1,211
11,793
4,646
0
9,069
2,724
0
51,187
L
12,748
3,660
0
2,284
17,363
6,776
0
9,592
7,771
32,749
2,762
L
Sylvanus
syndrôme
Sylvanus
7,454
1,170
3,205
4,658
29,345
43,149
0
11,252
18,093
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
62,582
176
Minions Killed
223
2
Camps Cleared
16
859,962
Distance Traveled
992,877
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,576
1,258
49
5
2
196,018
0
L
Tiamat
9,502
950
7
1
1
177,942
0
W
Scylla
10,969
1,097
49
5
0
123,973
0
L
Izanami
9,908
991
36
4
0
150,148
0
W
Ares
11,520
1,152
5
1
0
225,141
0
W
Apollo
14,724
1,472
65
7
13
214,403
2
L
Merlin
10,243
1,024
66
7
1
174,719
0
W
Xbalanque
12,793
1,279
55
6
1
233,342
0
L
Sol
10,061
1,006
56
6
0
177,769
0
L
Sylvanus
10,617
1,062
11
1
0
179,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role