Player Matchup

Baron Samedi
Baron Samedi
halo boy ameer
Baron Samedi
Level 103
God Stats
5W - 6L
1,447 SR
Queue Stats
98W - 93L
1,573 Elo+
Party 2
Fenrir
Fenrir
lv anunnaki
Fenrir
Level 55
God Stats
1W - 0L
1,501 SR
Queue Stats
16W - 15L
1,387 Elo+
Party 2
Cerberus
Cerberus
thegodlygamer97
Cerberus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 88L
1,589 Elo+
Party 2
Team Averages
Level 88
1,482 SR
1,516 Elo+

VS

Team Averages
Level 92
1,463 SR
1,410 Elo+
Bastet
Bastet
Benjar-HM
Bastet
Level 107
God Stats
1W - 1L
1,497 SR
Queue Stats
28W - 35L
1,378 Elo+
Party 1
Geb
Geb
Daddy_369
Geb
Level 127
God Stats
11W - 15L
1,586 SR
Queue Stats
547W - 487L
1,509 Elo+
Solo
Vulcan
Vulcan
Doffy4k
Vulcan
Level 42
God Stats
0W - 1L
1,307 SR
Queue Stats
12W - 17L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
halo boy ameer
Baron Samedi
14
7 / 1 / 9
9,295
775
15,484
9,862
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
13
4 / 1 / 7
8,600
717
5,379
10,929
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
5 / 1 / 9
9,914
826
8,930
16,038
15,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Benjar-HM
Bastet
12
1 / 7 / 2
7,808
651
9,332
11,350
3,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
7,807
651
3,429
14,182
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Doffy4k
Vulcan
12
1 / 4 / 2
7,743
645
9,102
9,640
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Benjar-HM
Bastet
1
7
2
0.29
L
1
5
2
0.4
L
Vulcan
Doffy4k
Vulcan
1
4
2
0.5
W
Baron Samedi
halo boy ameer
Baron Samedi
7
1
9
11.5
W
Fenrir
4
1
7
7.5
W
Cerberus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
21,863
36,829
Taken
35,172
24,666
Mitigated
18,874
17,079
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Benjar-HM
Bastet
9,332
1,916
0
1,073
11,350
3,664
0
6,341
4,648
0
20,402
L
3,429
202
0
1,042
14,182
12,603
0
9,615
4,149
11,725
0
L
Vulcan
Doffy4k
Vulcan
9,102
1,459
51
1,324
9,640
2,607
0
7,614
1,740
28,400
0
W
Baron Samedi
halo boy ameer
Baron Samedi
15,484
325
4,005
5,753
9,862
5,240
473
3,615
6,247
37,715
0
W
Fenrir
5,379
566
0
2,026
10,929
4,213
743
4,173
6,756
0
16,316
W
Cerberus
8,930
496
375
4,920
16,038
15,213
196
5,273
10,765
29,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
23,358
161
Minions Killed
93
5
Camps Cleared
4
650,340
Distance Traveled
583,968
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,808
651
24
2
2
200,701
2
L
Geb
7,807
651
20
2
2
179,507
2
L
Vulcan
7,743
645
49
4
0
203,760
2
W
Baron Samedi
9,295
775
51
4
2
193,149
1
W
Fenrir
8,600
717
28
2
2
232,390
5
W
Cerberus
9,914
826
82
7
1
224,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role