Player Matchup

Sylvanus
Sylvanus
ARMOR_Monkey
Sylvanus
Level 157
God Stats
41W - 56L
1,482 SR
Queue Stats
337W - 318L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
CuJO__28
Ne Zha
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,485 Elo+
Solo
Hachiman
Hachiman
E3Brian
Hachiman
Level 137
God Stats
11W - 11L
1,567 SR
Queue Stats
81W - 80L
1,568 Elo+
Solo
Kukulkan
Kukulkan
SuperSound647O
Kukulkan
Level 139
God Stats
14W - 18L
1,430 SR
Queue Stats
276W - 268L
1,535 Elo+
Solo
Nu Wa
Nu Wa
herobrin721
Nu Wa
Level 157
God Stats
2W - 1L
1,951 SR
Queue Stats
179W - 173L
1,617 Elo+
Party 2
Team Averages
Level 147
1,586 SR
1,544 Elo+

VS

Team Averages
Level 112
1,505 SR
1,557 Elo+
Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Krim223
Chiron
Level 62
God Stats
11W - 11L
1,509 SR
Queue Stats
278W - 269L
1,588 Elo+
Party 1
Bacchus
Bacchus
Pain_and_Fire117
Bacchus
Level 144
God Stats
27W - 16L
1,457 SR
Queue Stats
180W - 157L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
SirChucklez0071
Guan Yu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 182L
1,592 Elo+
Party 1
Nemesis
Nemesis
TopNotchJarius
Nemesis
Level 129
God Stats
14W - 15L
1,557 SR
Queue Stats
227W - 227L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMOR_Monkey
Sylvanus
13
1 / 1 / 2
7,583
446
4,358
8,918
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
CuJO__28
Ne Zha
13
3 / 5 / 2
8,336
490
8,169
13,999
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
E3Brian
Hachiman
17
2 / 0 / 0
9,503
559
7,116
10,565
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
1 / 6 / 1
8,177
481
8,779
9,923
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 4
9,006
530
11,381
8,400
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 5 / 4
8,311
489
7,874
9,745
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Krim223
Chiron
15
0 / 2 / 0
8,712
512
5,516
10,592
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 5
7,426
437
5,317
11,656
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 0 / 7
9,119
536
9,866
16,280
15,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 4
8,992
529
5,421
14,265
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
15
15
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
5
4
1.2
L
Sylvanus
ARMOR_Monkey
Sylvanus
1
1
2
2
L
Ne Zha
CuJO__28
Ne Zha
3
5
2
0.8
L
Hachiman
E3Brian
Hachiman
2
0
0
2
W
Chiron
Krim223
Chiron
0
2
0
0
W
0
1
5
2.5
W
5
0
7
8.5
L
Kukulkan
1
6
1
0.25
W
6
2
4
4
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,803
Damage
33,994
51,805
Taken
62,538
19,850
Mitigated
38,852
20,080
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,874
460
0
2,204
9,745
2,944
0
5,237
4,138
52,038
0
L
Sylvanus
ARMOR_Monkey
Sylvanus
4,358
537
1,226
3,076
8,918
6,885
66
3,740
4,712
17,671
5,312
L
Ne Zha
CuJO__28
Ne Zha
8,169
1,321
0
5,212
13,999
4,666
0
2,677
11,322
0
59,047
L
Hachiman
E3Brian
Hachiman
7,116
2,191
0
8,106
10,565
3,309
0
673
9,892
0
81,286
W
Chiron
Krim223
Chiron
5,516
2,371
745
5,920
10,592
3,836
900
1,030
9,440
0
77,082
W
5,317
530
534
3,616
11,656
10,609
0
3,924
7,526
18,223
0
W
9,866
938
586
6,362
16,280
15,748
0
7,606
8,470
0
53,459
L
Kukulkan
8,779
1,031
15
1,782
9,923
2,456
0
1,196
8,727
49,731
0
W
5,421
1,910
0
1,672
14,265
5,715
0
5,182
8,883
0
63,588
L
11,381
1,893
0
663
8,400
2,534
40
4,905
3,495
63,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,605
Gold Earned
42,560
525
Minions Killed
476
0
Camps Cleared
0
1,544,593
Distance Traveled
1,649,336
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,311
489
76
4
0
322,745
10
L
Sylvanus
7,583
446
50
3
0
290,853
5
L
Ne Zha
8,336
490
90
5
0
346,577
0
L
Hachiman
9,503
559
151
9
0
311,463
8
W
Chiron
8,712
512
156
9
0
290,134
6
W
Bacchus
7,426
437
40
2
0
353,678
5
W
Guan Yu
9,119
536
100
6
0
339,787
3
L
Kukulkan
8,177
481
109
6
0
312,927
0
W
Nemesis
8,992
529
104
6
0
342,992
4
L
Nu Wa
9,006
530
125
7
0
282,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role