Player Matchup

Zhong Kui
Zhong Kui
D_Shadow_Realm
Zhong Kui
Level 62
God Stats
7W - 11L
1,494 SR
Queue Stats
217W - 215L
1,537 Elo+
Party 1
Anhur
Anhur
Damagely
Anhur
Level 108
God Stats
1W - 0L
1,249 SR
Queue Stats
296W - 284L
1,531 Elo+
Party 1
Horus
Horus
LiveKnot8275362
Horus
Level 74
God Stats
66W - 46L
1,585 SR
Queue Stats
307W - 250L
1,527 Elo+
Solo
Yu Huang
Yu Huang
Lucafetao
Yu Huang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 116L
1,457 Elo+
Solo
Artemis
Artemis
grandhaven44
Artemis
Level 64
God Stats
179W - 146L
1,482 SR
Queue Stats
251W - 208L
1,499 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,510 Elo+

VS

Team Averages
Level 96
1,471 SR
1,497 Elo+
Neith
Neith
Hoplite_Dori
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Juankacerero
Baron Samedi
Level 155
God Stats
2W - 6L
1,443 SR
Queue Stats
276W - 265L
1,511 Elo+
Party 2
Set
Set
Kroosia
Set
Level 118
God Stats
7W - 6L
1,462 SR
Queue Stats
532W - 518L
1,454 Elo+
Party 2
Apollo
Apollo
Vasherzh
Apollo
Level 65
God Stats
6W - 13L
1,449 SR
Queue Stats
24W - 38L
1,506 Elo+
Party 2
Thoth
Thoth
marcial687
Thoth
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 151L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D_Shadow_Realm
Zhong Kui
18
4 / 6 / 5
11,361
516
13,117
17,784
14,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Damagely
Anhur
19
9 / 3 / 4
12,502
568
14,813
14,982
5,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 1 / 12
11,623
528
8,823
17,948
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Lucafetao
Yu Huang
17
2 / 4 / 5
10,833
492
8,761
12,208
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
grandhaven44
Artemis
19
6 / 1 / 2
12,284
558
11,874
9,726
3,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
11,514
523
6,381
10,921
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Juankacerero
Baron Samedi
15
1 / 7 / 9
9,596
436
8,825
19,287
20,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
20
11 / 3 / 3
13,248
602
13,855
19,855
10,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Vasherzh
Apollo
17
1 / 5 / 2
10,626
483
9,293
17,420
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
18
2 / 4 / 4
11,067
503
7,180
10,712
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
23
Kills
15
15
Deaths
23
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
D_Shadow_Realm
Zhong Kui
4
6
5
1.08
W
Anhur
Damagely
Anhur
9
3
4
3.67
L
0
4
5
0.63
L
Baron Samedi
Juankacerero
Baron Samedi
1
7
9
0.79
L
Set
11
3
3
4.17
W
2
1
12
8
W
Yu Huang
Lucafetao
Yu Huang
2
4
5
1.13
L
Apollo
Vasherzh
Apollo
1
5
2
0.4
W
Artemis
grandhaven44
Artemis
6
1
2
7
L
Thoth
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
45,534
72,648
Taken
78,195
39,891
Mitigated
44,533
31,181
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
D_Shadow_Realm
Zhong Kui
13,117
1,569
52
6,610
17,784
14,250
891
3,402
14,382
76,157
14,544
W
Anhur
Damagely
Anhur
14,813
6,781
0
7,769
14,982
5,109
480
2,616
12,366
0
96,470
L
6,381
2,057
0
2,116
10,921
5,786
2,392
1,211
9,710
0
80,052
L
Baron Samedi
Juankacerero
Baron Samedi
8,825
552
482
3,013
19,287
20,347
0
4,943
14,204
27,707
0
L
Set
13,855
5,096
0
4,295
19,855
10,881
0
6,308
13,339
0
100,903
W
8,823
3,974
3,042
8,077
17,948
12,828
228
6,097
11,851
0
51,087
W
Yu Huang
Lucafetao
Yu Huang
8,761
654
0
825
12,208
4,189
809
3,324
8,884
69,891
0
L
Apollo
Vasherzh
Apollo
9,293
5,578
0
7,945
17,420
4,031
1,406
2,752
14,612
0
78,750
W
Artemis
grandhaven44
Artemis
11,874
6,819
0
4,806
9,726
3,515
251
566
9,160
0
81,320
L
Thoth
7,180
751
0
1,927
10,712
3,488
776
5,490
4,904
82,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,603
Gold Earned
56,051
646
Minions Killed
649
0
Camps Cleared
0
1,927,769
Distance Traveled
2,046,216
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,361
516
138
6
0
367,727
3
W
Anhur
12,502
568
149
7
0
376,986
6
L
Neith
11,514
523
171
8
0
351,184
6
L
Baron Samedi
9,596
436
23
1
0
390,034
0
L
Set
13,248
602
140
6
0
472,926
1
W
Horus
11,623
528
74
3
0
435,023
3
W
Yu Huang
10,833
492
139
6
0
362,343
8
L
Apollo
10,626
483
149
7
0
428,512
0
W
Artemis
12,284
558
146
7
0
385,690
5
L
Thoth
11,067
503
166
8
0
403,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role